I'd raise their rifle damage to 12, nerf their near accuracy and cooldown, and then call it a day. The game treats them as light infantry, which isn't really historically accurate at all, but all the more reason not to give them sandbags.
I'd wonder about making them start at 6-man and lowering their reinforce a bit, but as it is now their upgrades are too good for that; 6-man shrek squad sounds nasty. I'd wonder about giving them more G43s for the upgrade but only if the BS G43 move accuracy gets thrown out. in my opinion we can :
1 decarease the base price to 260
2 copy paste stv to them
3 increase the long range dps only
4 increase price to 300 and give them gren rifle
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Okay, so I did some testing:
PF vs Cons, all tested in at least triplicates if not stated otherwise, vet 0, no cover
range 0-10: Cons win clearly (usually 30% health left)
range 20: Cons win reliably (they won all fights, but one barely and the rest much closer)
range 30: Cons won 1/6 fights, PF won 2 reliably, 3 clearly. This happened even though I allowed Cons to model snipe PF by bad PF positioning in the first three runs
Now, judging from the sole AI power, PF are not worth it early game. Nevertheless, investment wise they are alright. Although Axis usually need the AT nade earlier, Cons would need to pay 125 MP (which is 30-40 MP per squad plus a bit of fuel), get molotov per side tech instead of up teching (20-30 MP plus fuel). For the sake of completeness, other factors are: Ourah vs vet passive sprint, flare trap vs flare shot, sandbag building for Cons, weapon upgrades for PF.
To test the late game fighting power I chose Riflemen as the opponent, as both units fit the role of mobile assault troops.
Testing 6 men PF with G43 vs double BAR Rifles, vet 0, no cover, triplicates:
range 0: PF wrickedy wreck Riflemen it's almost not funny.
range 20: PF win clearly to reliably
range 30: Riflemen win reliably.
For the sake of completeness: Riflemen double BARs cost more than G43, come later and need side tech. Rifle have different vetting, vet based AT nade, normal nade needs side tech. Rifles also cost more to reinforce and have no flare, but sandbags in doctrinal cases.
So all in all, OKW hampers itself early game by going PF. On the other hand they get the strongest starter unit of the game and can slowly start upgrading the PFs from ~min 5. Then PF turn into real beasts and are probably the most cost effective infantry unit in the game.
i tested my self at vet 3 vs 5 and they lost close range (have not tried mid)
and even by the dps chart bars at close range shows that rifle at vet 0 will do 44,1 damage with 2 bars and pfusi with upgrade will do 38, 4 , u sure u didn't do it with only 1 bar ?
edit: tested just now
i didn't see the wicked fun u were talking about, again u sure u put 2 bar ? or did u confuse the lmg with the bar? |
Being the worst mainline infantry in the game.
they are so bad they beat fusi
allied fan boy :"cons are the worst main line infatry"
>cons proceds to beat pfusi
allied fan boy :"pfusi are a perfectly balanced unit"
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Idk
Say conscripts, what does unlocking a snare cost?
what is the cost of sand bags and orrah upgrade ? |
Okay buddy, good luck with your delusions
Try playing both sides for once
i do play,i don't have bias glassed unlike u, i sometimes even have to pick the slack form u guys and defend units from axis fan boy like in the ukf thread
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Huh?
how many vicker do u get ? 1 or 2 x squad ? unless u can't count |
What are you talking about? Of course it can, but 1000% irrelevant to the point....
Tommies and rifles cost more to upgrade, you are wrong to say otherwise
same as always u change the argument when u are wrong
no need to run away, u pay for a half truck it self and the ability to give weapons to everyone, u can get vickers and piat for cheap and double them up
Another free upgrade ? assault section again doctrinal no fuel cost |
You mean piat and vickers-K. Which requires spending fuel on an HT instead...
And it doesnt get you bolster
the truck can heal and reinforce, don't cherry pick as u always do
and u don't get 6 g43, unless u can't put 2 piat or 2 vicker on the same unit |
They already cost more. You dont spend any fuel on side-techs to upgrade your fusiliers, so stop comparing them to squads that do
If you actually played both sides you might have a real understanding of side-techs
u can get the piat and better bren from doc without spending fuel on upgrades |
And? G43 fussies are much better than 5 man grens...
cause ti's more xpensive ? why do 2 bar beat g 43 ? why do 2 bren beat lmg 42 ? cause they cost more , unless u want to nerf IS and rifle to justify the cost |