Don't misrepresent me. I always said that OKW does not pay extra for the same stuff that Allies get, and you disagreed.
Also when I first made this calculation, you said this calculation would be bullshit and pointless, only to make the same calculation a few posts ago. Just normalized to T34, then you claimed that we would "now" see something new (which we did not), and now you make the exact same calculation again just without tank costs and use it as an argument?
Anyhow, glad that you finally agreed.
One thing that is not relevant in a fast medium scenario, but ingame: UKF needs 15 fuel for side tech of AEC (or Bofors), otherwise they don't have any light vehicle, something that OKW has.
Also, full tech needed FU gain(no vehicle) for all factions are:
OST/SOV/USF/OKW/UKF
205/210/260/260/250
So OKW does not lag behind.
Full tech needed MP gains are similar with around 1160 +-20 MP (except OST which I calculated 1000 MP for, did I miss something? 150 MP for Heal bunker already added). Also here, OKW does not pay more.
For medium rushes, I'll mention a third time that OKW has the highest early game pressure and therefore also a bit higher income than other factions. From then on, other factors are hard to price, like UKF getting field healing/arty with upgrades(/+ additional mun cost), USF getting a "free" officer squad and FRP and OKW getting a "free" forward reinforcement point (or nothing in the terms of Mechanized) and a "free" combined area denial/AA building. OST and SOV get, well ... not very much.
im sorry dooes okw get puma when it gets tier 1 ? and does okw get snipers ?
/SOV/USF/OKW/UKF
/ 205/ 250/260/250
i don't knwo how u all get numbers wrong
|
Not sure how this thread made it into 14 pages when:
cause a cost reduction would just make them spammable and a volks clone, maybe increasing the dps is better |
.... last time i checked usf is 120+55+55+30+10-20=250
and now that i check u got all number wrong, dude..... how is the seocnd truck only 230 fuel ? 190 is the cost for tier 1 and flack + medics , another truck cost 15 fu then 45 for the mech and then 15 for toher upgrade
OKW:
340/5 (300)
Trucks: 100/15
Deployment: 200/25-45-120
Medic/Engineer: 100/15
1 Truck, 1 upgrade, Flak:
700mp 190/210f (-5f) this is ok
2 trucks:
1000mp/230f im sorry what if it cost 190 to get flack and tier 1 how did u come up with this number ? does mech only cost 40 feul ?
With both upgrades:
1100mp/245f
|
Actually mines would have done nothing 2 Churchill were vet 3 they remove the engine crit on their own after 10-15 seconds |
or again u could increase the set up time and increase suppression making it similar to other mgs ?
an increase in set up time will stop it from being a moved and is more vulnerable to flank |
So based on one game and a lot of complaining by 2-3 posters, the balance team is going to push the standard Churchill's pop-cap to more than a Panther and just four less than a KT? Do you really think the Churchill is comparable to a KT?
u need 2 stugs to beat a Churchill efficiently
2 stug have 20 pop cap and 180 fuel cost |
Okay but why are you comparing tech costs to get to tanks in a thread about cp0 infantry? Im talking about what Rifleman pay, not US as a whole
then u pay 300 mp and have to wait 50 fuel to get nades and upgrades, as demonstrated the tech cost has the upgrades ingrained in it
and anyway then are doc units u seem to miss this (doc untis don't require upgrades tech) |
Dude, i don't even know who you are. Calm down and stop making it personal
Rifleman pay 300mp and 30 fuel for that potential, plus the muni cost, on top of their 280mp. Not sure how you're managing to forget that. 2x Bars are also more expensive than g43s. Zooks < shrecks.
OST is my second most played faction. If you accuse me of allied bias because you don't like 1 of my points about 1 squad on 1 axis faction, then you need to seriously relax. Where are you when i spend 5 pages telling allied noobs the Ostwind isn't OP against t34s?
check just above u can see okw pays similar thanks to the increase in tech cost , right now they pay 10 fuel more in total but the bar and zook can be put on anyone and u get smoke too |
i would not even mind a faction rework with the removal kt and adding it to docs but obv they should give something else |
Yeaah, that's what happens if you have a T4 vehicle in your T3(panther).
Also none of the 3 you mentioned get to be rewarded with superheavy once fully teched, so yes, its well justified in terms of cost. nobody mentions, vehicle crew form the start, 25 pounders , etc
we can see what is a faction perk and a cost in tech |