and btw to kat and all the other nay sayer , Hanibbal trying to prove me wrong saying okw doesn't pay for upgrades actually proved me right
fuel need to reach tank tier rushing
su 165
usf 165 (with ambulance)
ukf 125
okw 185 (with medic)
now if we add optional upgrade of the live patch
su 185 (at nade and molo)
usf 195 but has better weapon and smoke
ukf 185 weapon nades AND bolster, which is not even needed and is just a plus
conclusion okw pays the upgrade like all others (and ukf is actually the one that get free stuff)
to further add okw had even a mpre expensive full tech tree as they need to pay 60 fuel for mech and 15 more fuel for repair squad
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Remind me how much damage both of these do compared to at nades and regular nades?
I have lost my "sandbag and really loud yelling DPS sheet" and don't know the numbers off my head.
kat again do u actually play the game, the normal nades are locked behind tech, only the at nades come for the start (like gren) |
The one that had utilities rolled into its own cost while other have to pay to unlock it, bloating its cost that way.
like urrah and sand bag vs at nade ? |
What is higher?
Range: 5, 15, 25 and 35
Cons: 18, 13,5, 10,2 and 6,3
Or
PFs: 17, 14, 11,9 and 9,3
1) If you will fight at most optimal distance for cons, you're going to have a bad day.
2) PFs DPS is objectively higher.
3) These numbers should give you a rough idea about the distance at which you should engage cons
4) With your methodology, its very easy to proof that grens are weaker then cons despite everyone knowing that match up is fine
Holy fuck, I'm going to recover for days from that IRONY brick drop.
if having a bad day means dropping 3-4 model or wining at long range ok
since u don't belive my test as i think i rigged them, hannibal did them again
Okay, so I did some testing:
PF vs Cons, all tested in at least triplicates if not stated otherwise, vet 0, no cover
range 0-10: Cons win clearly (usually 30% health left)
range 20: Cons win reliably (they won all fights, but one barely and the rest much closer)
range 30: Cons won 1/6 fights, PF won 2 reliably, 3 clearly. This happened even though I allowed Cons to model snipe PF by bad PF positioning in the first three runs
exactly, if fine cause they cost the same , now which unit her cost 40 more mp ? |
Well, contrary to out of the gate cons, PFs actually have DPS while cons just shoot cork guns until upgraded
Oh oh, someone can't tell analogical mechanics from equal performance apart!
well i guess u back paddle now |
guys guys , fuck history it's a game tank didn't have 60 meter range at max IRL, nor did people survive point black nades |
Or, with volk spam not being so easy to pull off, players will limit their volks in early game and save for PFs, who have much better performance from the moment you get that first 90 muni. Kubel changes might also make it more appealing as it'll have less downtime and it already gets shared vet to perform better and faster, helping to inflict some bleed without taking any in return.
You see, you and others are looking at PFs like upgrades were completely optional choice for them, well, its not, they are mainline version of obers, allowed to come out earlier, but not living up to the cost without the upgrade.
You'll lower their cost, you'll see nothing but PFs due to their superior scaling over volks(both vet and upgrades).
They aren't penals who don't get any upgrades and have to perform up to the cost at all times and they already trade almost equally with rifles at long range.
You weren't sleeping in a cave during last patch, you're well aware why they cost as much as they do and why they perform as they are. In case you forgot about that, I've quoted reasoning in one of the earlier posts in response to stug.
wow, 3 worse g43 and 1 more man = to ober lmg ?
para exist, do we see people only building para after 3 cp instead of rifles ?
one of ur reasoning was they are much better than cons out of the gate, that was proven wrong, but u just ignored it as always |
I dont know of any unit directly comparable. Maybe recon support paratroopers since they also come with basically nothing (though they are better than RM overall) and branch out to hard AI/AT roles via techless upgrades. The problem is they're also CP3 and 360mp 80mun, and their upgrades are 120mun, 100mun respectively.
What do you want this unit to be? It has already been established they become better than volks overall, as designed. You seem to want them to be better from the start or much cheaper, but I would assume you can see how this could itself be a problem given the existing potency of their upgrades once purchased.
I've already offered some changes that make them more effective in their sweet spot and less effective elsewhere. But even I still wonder if that might be a bit much in the end.
i actually posted my ideas already and they were pretty similar to ur just scroll back a bit
The one I prefer the most is giving stv to them, as they would work with g43 (both close-mid range weapons) and lose a tiny bit of fat dps , while being 5 men instead of 6 like penals |
Dude, nobody even understands what you're trying to say anymore.
People tell you not to compare as much with other faction mainlines because they aren't an option for the OKW player to build, and tell you not to compare their supposed underperformance with Volks because everyome and their mother agrees Volks are an overperforming unit.
You can still compare stats and roles, sure, it just doesn't mean what you want it to. i guess it means what u want, cause i can't compare with other main lines cause "they are doctrinal" this argument is not used with othr doc inf but whatever, but can't compare to volks cause "volks are opopi !1!!11!112"
can i ask u what should i compare to ? |
You compare core units with their outer faction counterparts to try and find balance, and doctrinal units to what they are supposed to replace if their job is to replace them and it gives y ou the best look at what the faction needs as a power level
You are comparing to a unit that is overperforming and trying to make another unit competitive against that...
>u can't compare to other faction mainline
>u can't compare to volks
well i guess i have to compare them to starcraft marines
the fan boys request really have become unreasonable, first they decide what u are allowed to compare or not, then they stop u form comparing all together immagine if people said u can't compare volks to rifle and had to compare them to obers |