YhEA BoI, COmPENsaTE...
First volks, now grens... this kind of discussions with no sense or whatsoever are very repetitive and are not even funny anymore.
Haters gonna hate.
No one really speaks for cons here...
/Thread
Most people believe cons them self are fine until late game. That is where they fall short period.
Only snaring is their job then. Their utility becomes almost irrelevant, it doesnt scale.
Sandbags are gone in seconds. Merge in late game wont cost you the squad if your lucky. when throwing the molly, cons only get less wrecked at max vet or forced off before they can use it. Tripwires rarely used even less then ost med kits.
Oorah and at nade are the only 2 to remain usefull. But eat your munitions.
The other (good) utility is spread in doctrines.
40% acc buff on low acc to start with amounts to less vet buffs of other high accuracy units.
vet 3 0.71 recc acc only helps a bit vs acc buffs and ai upgrades of the enemy.
At vet 0 cons have no chance to compete in the late game. Other mains do due to ai upgrades.
I do agree with dark that a single payment off 60 muni weapon upgrade beats sandbags and muni per pop oorah and at nade combo in late game.
Just reduce the cost as the tiers get build