ll Infantry-Based Rifle Weapons
Near penetration increased from 1 to 1.5 for all rifle weapons
I far as I have seen these changes have not little effect. From what I have noticed the changes in light vehicles have made the (at least in large modes) spamming micro light vehicles more common.
Suggestions:
If one want to remove these tactics one could simple make snares available earlier.
Pintle Mounted Machine Guns
Although the change is good since vehicles will no longer give away their position for no reason imo there should be a bigger overhaul in airplanes.
Suggestions:
Instead of the current system of total countering airplanes or non at all add a mechanism where AA fire reduces the effectiveness of planes. Airplanes being shot at could fire less accurate, have more scatter, fire less ordnance. This could either work via a "suppress" mechanism, some critical damage or via HP left.
Shell-based Artillery Units
Not sure if buffing artillery is the way to go here since they seem pretty dominant already.
Suggestions:
Reduce the need of artillery in the first place by rethinking the whole forward retreat heal point approach.
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