
Profile of aerafield
General Information
Steam: 76561198062101687
Residence:
Germany
Nationality:
Germany
Timezone: Europe/Berlin
Game Name: [NS] aerafield
Steam: 76561198062101687
Residence:

Nationality:

Timezone: Europe/Berlin
Game Name: [NS] aerafield
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Post History of aerafield
Thread: Battlegroup concept5 Apr 2025, 12:13 PM
Neat, but I think Relic has a strict rule of not recycling any BG abilities for another BG. All abilities have to be unique In: COH3 Central |
Thread: Did anyone change his mind on the free weekend about CoH3?31 Mar 2025, 23:43 PM
Cobra still taking the time to make these posts, that's incredible ![]() In: COH3 Central |
Thread: this dlc for ally is pay to win, for axis is pay to lose17 Mar 2025, 12:48 PM
according to your playercard, you are a 1800 ELO DAK-only hero in 4v4. THESE are the winrates of 4v4 at your ELO range in patch 2.0 ![]() Yet somehow you come here claiming that axis are weak. Looks like you really are kinda bad at a game that's already made for the inept, with the dumbest faction to top it all off. In: COH3 Central |
Thread: Did anyone change his mind on the free weekend about CoH3?12 Mar 2025, 13:39 PM
Oh I have no doubt that CoH3's explosions are more realistic than in previous titles, realism is probably what Relic was aiming for. But in hindsight I just think that route was a mistake, I am 100% sure that most people prefer the cinematic hollywood effects over the tiny explosions with a bit of dust in the air In: COH3 Central |
Thread: Did anyone change his mind on the free weekend about CoH3?11 Mar 2025, 23:59 PM
most explosions look good to great, sound design is decent I'm surprised you're reaching this verdict, sounds and VFX are still extremely lackluster in CoH3 imo. Guns and explosions still sound mostly the same and pretty dull (with a few notable exceptions such as the USF HMGs for example) and you can't really tell them apart sound-wise. And most of the explosions look like a small canister of black powder exploding in the sand with a bit of dust & smoke added to it. In: COH3 Central |
Thread: i have to say all coh3 game designer are trash7 Feb 2025, 02:25 AM
nice one ![]() In: COH3 Central |
Thread: i have to say all coh3 game designer are trash1 Feb 2025, 22:26 PM
This is because it seems like the CoH3 game designers spent all their ressources on 1v1 and didn't spend one day thinking about teamgames. The whole USF faction is a perfect example for this as you realized, the entire unit roster clearly was designed by someone who never played a single CoH teamgame match in his life. The DLC Ranger Battlegroup 10 months after release was merely a slapdash fix for this problem. For some insane reason, they were under the impression that 1v1 is the most important mode in CoH when in reality 90+% of the playerbase doesn't give a single shit about it In: COH3 Central |
Thread: This guy Joe29 Jan 2025, 00:26 AM
This guy Joe is crazy: https://www.coh2.org/ladders/playercard/steamid/76561197969858742 I was waiting for funny chat screenshots and got disappointed ![]() In: Scrap Yard |
Thread: i have to say all coh3 game designer are trash9 Jan 2025, 15:09 PM
I honestly don't care about what faction is more OP right now, the rancid degenerate cheese spam exists on both sides. But here's the thing: In CoH1 and CoH2, you actually needed to be good at videogames in order to execute most of the "abuse" meta strats. In CoH3, every moron with more than one braincell can play the abuse meta. Because it doesn't require a lot of micro or game awareness at all. "But but but in CoH2 there was USF pathfinders or cheesy spam from all other factions too!!"... which is true, but you actually needed to try really hard to beat an opponent who was actually GOOD as well. In CoH3, top level meta gameplay is literally the battle of the 10 clicks per minute apes who were stuck at ELO-hell in previous CoH games, and who now found a strategy that requires almost no effort with high reward. It's like old CoH2 volksschreck blobs or 2015 brits emplacement spam but now on all factions kind of 0 effort strategies In: COH3 Central |
Thread: i have to say all coh3 game designer are trash6 Jan 2025, 20:12 PM
It's so ironic that you use the playercard argument. In CoH2 you never posted your playercard because you were a low ELO OKW-only player who struggled to hold his 50% winrate. .... And in CoH3 you now have 70% wr because the game was made for bad players In: COH3 Central |
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Latest replays uploaded by aerafield
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VS
Käsezwerg
[NS] aerafield
CSSSSSSI: Stalingrad
SoE-Sturmpanther-
CPS Make America Great Again!
CPS USE-M246
CPS Bondage♂Sex♂Party
CPS Deep♂Dark♂Fantasy
[NS]oE vs CPS g2by: aerafield map: La Gleize2-2,596 -
VS
CSSSSSSI: Stalingrad
Käsezwerg
SoE-Sturmpanther-
[NS] aerafield
CPS Make America Great Again!
CPS Deep♂Dark♂Fantasy
CPS USE-M246
CPS Bondage♂Sex♂Party
[NS]oE vs CPS g1by: aerafield map: Unknown1-1,118 -
VS
ChronoWalker
[NS] aerafield
DGM Baguette
ok
(◣╬◢) Loxley ????✠????
blob
Elastischer Hosenbund
Long2000
For Sturmpanther (UI bug)by: aerafield map: Lienne Forest4-1,209
1068561068551065041032041029639225289121882588578685162
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