Coh3 is now a great game thanks devs !!
P.s.1
But don't make immortal German tanks...not fun and very fake.
P.s.2 :
I want Swiss_cheese back !
Posts: 570 | Subs: 1
CHINA! NUMBER! ONE!
@Orangepest how does it feel being a punching bag for 45 minutes against rank 150 ELO with those K/Ds?
Posts: 1379
Posts: 3032 | Subs: 3
I forgot i was talking to a very sensitive 4v4 warlord.
Posts: 50
Posts: 3032 | Subs: 3
First loss is cause we got kinda cheesed, but we could have countered that easily,which we did in another game, same opponents. It was just a build order loss. We needed to "think" a bit, instead of just winning from pressing our button.
and while we care enough to change build orders, we don't care enough to mega tryhard
Posts: 13496 | Subs: 1
I must admit I did not watch the Steppes win against the chinese team (and Asha doesn't have VoDs), but it appears like this team swapped from triple DAK to double DAK, making sure there is a 2nd coastal cheesespammer, do you think the rematch loss has nothing to do with this?
And regarding changed build orders, I am genuinely curious what USF is supposed to do against these strats, as imo USF is by far the weakest teamgame faction. Mainly due to how their indirect fire is complete trash or how their whole faction design is beaten by DAK pgren + flak + AT gun in early/mid game
Posts: 3032 | Subs: 3
Well I have to point out that in a large mode each faction (unless all the team has the same faciton) can provide units that are powerful and not everything, it called teamwork.
Posts: 13496 | Subs: 1
My point is that if one is playing vs a team with specific team strategy one also has to play as team and have a team strategy or they will probably lose.
I never said that USF cannot provide anything powerful?
I just said that I think it's by far the weakest faction, with obvious flaws in the faction design
Posts: 976
I already hate the heavy tank expansion.
Something tells me its going to be KT and not Char 2C for wehr despite latter being a perfect fit for the game while former is just a ww2 meme at this point...
Really, so much interesting medium and light equipment and they're still doubling down on heavies and most likely the most overused and boring heavies.
Posts: 732
Posts: 2145 | Subs: 2
I hope we will have Soviet and OstWer before COH3 stop upgrade
Posts: 13496 | Subs: 1
Relic cant even add visible kill counts. Never mind entire new factions.
Will be two years before you know it and still missing the most basic function that every game before it has had. But yeah, were in good hands.
Posts: 2145 | Subs: 2
There is a kill count if one hovers over the XP of unit. Just saying.
Posts: 17914 | Subs: 8
Posts: 1379
Rosbone - the only "actual player of coh" who never plays any coh.
Posts: 1379
80 | |||||
43 | |||||
26 | |||||
11 | |||||
8 | |||||
5 | |||||
1 | |||||
652 | |||||
24 | |||||
20 |