Nice ideas ! Add better mines and voice comms and i will be in paradise.
The game pace must slowdown as it was better in COH2. Impose a hard limit on the number of specialised units. (flamers, airborne, etc.) at the same time in game and a limit the creation of new unit of those one. We need a real strategy game not an arcade fps in disguise...
* Skill and brain power must be what matter the most in this game. *
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* Now that Coh3 is becoming slowly a great balanced game in all mode of play, i would do this to
help bridge the change from COH2 to COH3.
** Organize a big holiday event: 4 tournaments with prizes from sponsors and Relic
*** This game is for mature audience, we direly need automatic voice communications for random automatch as it would increase match quality. Premade team have that big advantage. This must be in game (use Steam api)
Really, this game is becoming the gem we all want. I saw a great passionate love for this game in the eyes of the devs.
See you all on the battlefield (a 4vs4?)
Hope to see you there Swiss_Cheese !
P.S. The Government of Canada as programs with ($) for voice communications implantation as it promulgate Canadian culture. |
We need integrated voice options and more types of info-pings. COH3 players seem more mature. |
I already hate the heavy tank expansion.
Something tells me its going to be KT and not Char 2C for wehr despite latter being a perfect fit for the game while former is just a ww2 meme at this point...
Really, so much interesting medium and light equipment and they're still doubling down on heavies and most likely the most overused and boring heavies.
No invincible axis tanks !!
Still Coh3 is now officially great fun in 4vs4 come to play it Kat! |
Coh3 is now a great game thanks devs !!
P.s.1
But don't make immortal German tanks...not fun and very fake.
P.s.2 :
I want Swiss_cheese back ! |
COHO was actually where I first became acquainted with the franchise!
It was a free to play "version" of vcoh.
I believe it had some (all?) of the main campaign missions from vcoh.
COHO only included the american and wehrmacht forces, no brits or PE.
I think the maps were the standard vcoh map pool?
Yes there were microtransactions/p2w stuff (more on that later).
There was actually an insane degree of customization which involved "hero" units (again, more on that later).
So when first starting COHO, you were prompted to select a faction and a commander from that faction (same ones as vcoh). That commander started at level 1, and starting off you actually only got to select and use one ability from that commander. As you played, you gained experience for the commander you were playing, and as you leveled up you got to select more abilities and actually upgrade them (similar to the sort of upgrades you see for abilities in COH2's Ardennes Assault campaign). The commanders actually included more abilities than the ones in vcoh did (for example, wehrmact's terror doctrine could get a terror officer which wasn't present in vcoh). Honestly, there was actually some extremely cool and fun stuff. Once you upgraded your abilities enough, you could repurchase KTs after your first one gets destroyed, have two pershings on the field at once, and the terror officer could get an execution shot similar to recon tommies' snipe ability.
As you leveled (if I recall corectly), you were given "hero" (dont remember the actual name) units. These units could also be purchased through any of two currencies (one of which was earned through playing, the other of which was purchased with real money like most other f2p games). The hero units were special versions of units found in the base roster of the factions. Hero units were actually fairly unique and didn't gain veterancy in the normal sense... Their veterancy/levels were actually persistent through separate games and they had 5 levels. The unit would start at level 1(?) and would already have their first bonus, immediately differentiating them from their counterpart in the base roster. These hero units ranged from "basically the same as the base unit" to "this feels like an entirely new unit." Some examples include the American forces' charismatic engineers which could become as large as a 5 man squad at their highest level, and Whermacht's close combat volksgrenadiers which started with mp40s. Trust me, the variety was actually pretty insane.
I also recall some sort of bulletin system. I remember them being similar, but perhaps more impactful, than coh2's bulletin system. One bulletin that I remember in particular was one that armed Wehrmacht's pioneers with rifles instead of their usual mp40s.
Also IIRC, the game didn't have lobbies or a server browser.
With all of that variety, leveling up, purchasing of hero units with real life money, and players instantly being able to build "vet 5"/level 5 units if they played a lot, balance and the p2w aspect were fairly large issues - I'd like to think that this made it more fun...
Besides these things and the menus being different, COHO was the same as vcoh.
By far my Favorite version of the game. I add some much fun playing big 4v4 pvp game.. Plz Bring it back ! |
Communications would be better with voice.
The Government of Canada and BC will also insure the perennity of this institution...
COH franchise still worth a lot of money and are great games. |
The game feel more finished now.
I sincerely recommend to every one to try it again.
Devs will support this game.
P.s
We need an auto connect/disconnect to a steam voice chat room made for each team. Or a in game solution but we need voice chat for random team match. It we auto detox the environment like it did for others games. |
this last one may have saved the game ! Good job Devs !
Congratulations for the achievement !
p.s.
DLC price is way too high. You don't want to have a pay to win feel game. |
All armies start the same tech exactly. All what would make any units specific goes to the tech tree
It is through earning and spending tech points that they will build the specific aspects of their units/army.
A same global tech tree all players; Just rename those abilities with a new name fitting with their nationality.
thanks ! |