Dont forgot Allies have good arty. Hell Brit base arty is another low scatter accurate ones. I think same with Major Arty. And next patch, Calliope is even to arty Wehr out.
Yes Wehr design a bit broken now. Even their weapon teams are no longer the best to cover. Usf mortar is more accurate and reload faster for example.
Late game Wehr armor do not scale well to defeat those TD and high HP tanks like Churchill. I being asking for at least a HE round at vet1 to Panther and P4.
And add smoke to flame HT. It is crazy how USF clown car has faster speed and still have smoke and self repair, very durable. Little things that Wehr have trouble dealing with.
People should not have complained about smoke on rifles and had them removed. Though no one asked for the usf mortar, the prior change sparked usf using it.
The same with flamethrowers on penals, although they exploded more then other flamethrowers they still were deemed to powerful. And look at penals now.
Demo charge nerfed to near extiction. So whas twp.
Volks with shrecks rightly nerfed, but look at them now. Sturms and obers mostly underused now.
As for axis late game not scaling against td,s and high hp tanks. Well thats because the kt is non doc and was overused, deleting tanks and inf alike while bouncing off nearly every shot, exposing how ill equiped allies where to deal with it.
Hence td buffs and regular armour also paying the price.
Be careful what you wish for.
Besides tanking damage kv1 churchill etc have no real use. No one used them. They are not fast, there guns are terrible for heavy tanks. They are doctrinal or lock out other tanks.
The flametrack absolutely wrecks infantry and can easely chase them or run away from danger. Absolutly no need for smoke on that beast.