at nade should be on cooldown when they spawn
+1
Posts: 518
Haha the votes on this alone show the euro synphatheizers feel they just deserve to win. Anytime an okw nerf is brought up. Brain dead faction that skilless people can play and i refuse to play because of it.
Haha the votes on this alone show the euro synphatheizers feel they just deserve to win. Anytime an okw nerf is brought up. Brain dead faction that skilless people can play and i refuse to play because of it.
I've talked with mods enough times, I know when I'm going overboard, I usually limit myself, but there is only so much tolerance I have for entitled, ignorant fucks like you
The idea that the Jackson needed ANY nerfing is so laughable. It only serves ONE task, how dare it be good at that. If it were a good against infantry like the Panther, King Tiger, Panzer IV, Jagtiger, Elefant, I could see how it might be a problem and need a nerf but it's not
Haha the votes on this alone show the euro synphatheizers feel they just deserve to win. Anytime an okw nerf is brought up. Brain dead faction that skilless people can play and i refuse to play because of it.
I've talked with mods enough times, I know when I'm going overboard, I usually limit myself, but there is only so much tolerance I have for entitled, ignorant fucks like you
I don't play this version of EZ mode very often because it's so boringly simple. But it is funny to see the Axis circle jerk with people complaining that the one faction with every crutch in the book is some how underpowered lol.
The idea that the Jackson needed ANY nerfing is so laughable. It only serves ONE task, how dare it be good at that. If it were a good against infantry like the Panther, King Tiger, Panzer IV, Jagtiger, Elefant, I could see how it might be a problem and need a nerf but it's not
Haha the votes on this alone show the euro synphatheizers feel they just deserve to win. Anytime an okw nerf is brought up. Brain dead faction that skilless people can play and i refuse to play because of it.
u deserve to lose if u don't have an Ele when there's an ISU.
Just stay out of topics u have no knowledge of, Latch.
Ranked, I only play USF. Wouldn't be caught dead playing Nazis with some sort of record being taken
I've talked with mods enough times, I know when I'm going overboard, I usually limit myself, but there is only so much tolerance I have for entitled, ignorant fucks like you, and wouldn't be surprised to be hit again, but I'm fed up with this bullshit and honestly, the sole fact that I'm not permad is what keeps me here having discussions about the game I like and yes, I do question myself why I still go back here to this free range insane asylum so often.
I've talked with mods enough times, I know when I'm going overboard, I usually limit myself, but there is only so much tolerance I have for entitled, ignorant fucks like you
Thread: Fix AT Partisans 3 Jun 2018, 09:27 AM
In: COH2 Balance |
Thread: SU 120 mm Mortar bug 3 Jun 2018, 09:27 AM
It is bug that can not be fixed and that is why the crew is reduced to 5 now. OK thanks.I thought they reduced the crew to 5 and made it decrew at 2 members In: COH2 Bugs |
Thread: Fix AT Partisans 3 Jun 2018, 08:31 AM
I take it that OP had a bad game recently. Yes I had some cheesy games against enemies using AT Partisans but I was also using them in my recent Games as Soviet and as I already stated out they are over performing(ImO) In: COH2 Balance |
Thread: SU 120 mm Mortar bug 3 Jun 2018, 08:28 AM
The 120 mm Mortar of the soviets won't decrew if it has less than 2 members (as far as I know he is now supposed to?) In: COH2 Bugs |
Thread: OBK buildings in disadvantage3 Jun 2018, 08:23 AM
Sorry I was mistaken.I tested kinda the same tactic when playing brit(Put some infantry into UC and rush into his base) and apparently you can't arty his basesector(maybe it was some kind of "bug" or wrong designed base sector on the map where this happend to me) In: COH2 Balance |
Thread: Lower the Price of OKW Panzerschreck2 Jun 2018, 22:26 PM
The only issue that truly needs adressing is the restriction of only sweeper or shrek. What about a 90 ammo upgrade which contains Schreck and Sweeper but still allows you to put sweeper away ? In: COH2 Balance |
Thread: So why exactly can't UKF/USF base buildings be destroyed ?2 Jun 2018, 22:23 PM
As far as I know ukf is the easiest faction to kill with base rape. This is becouse they have harder time getting AT and snares. A 222 rush can kill your base before you even get started. Usf suffers from that as well but they at least have a snare to defend. Yea sure ... Sdkftz 222 rapes your base ... I mean MG bunkers and Rifles on Infantry just do not exist and I also always build 3 T 3 HQs as OST to avoid losing T3 by arty(works just fine). But what I find funny is that most of allies players say "go place your Trucks in base if you do not like getting them destroyed by Off Map abilitys ... Risk-Reward ... etc." but now you say that I should spread them all over the map on purpose so Enemy has it harder to destroy them ... I think I should try this(I mean what can possibly go wrong). And again : I am not talking about a whole destroyed base but about a destroyed base with one or more building left In: COH2 Balance |
Thread: Lower the Price of OKW Panzerschreck2 Jun 2018, 21:36 PM
Not sure if bug or "feature" In: COH2 Balance |
Thread: So why exactly can't UKF/USF base buildings be destroyed ?2 Jun 2018, 21:30 PM
I was talking about OKW trucks which are placed on the field.(Since mondeogaming1 said that I just should put them in better cover I was assuming that he was talking about Trucks on the field too).
So where is the problem then ? Why not make UKF and USF base buildings cost fuel and mp to rebuild them ? If you're constantly getting your buildings wrecked as it seems then you're doing a lot wrong. The fact that this even presents itself as a problem shows that there are bigger issues here, mainly l2p. Never said so(usually happens the other way around when I am playing Allies) Let USF base its fine its big base adn you know waht side it is cuz the sandbags are visible so you know who you are up agianst at team games Fits pretty much every other fraction too.Also this can be used as advantage by tricking the enemy by switching sides with your teammate In: COH2 Balance |
Thread: Lower the Price of OKW Panzerschreck2 Jun 2018, 21:25 PM
Today(it was a picked up schreck by the enemy so I don't know if that counts) In: COH2 Balance |
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