I still think that it should be added to multiplayer. Simply not in the same way it is in CoH2.
Make it trigger under certain circumstances but then make it trigger 100% of the time and also give the captured tank slightly worse stats and maybe also make it cost like 10 or 20 fuel (+ammo?) to "refuel" the tank
Profile of mr.matrix300
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Register Time: 15 Feb 2018, 21:30 PM
Last Visit Time: 18 Jul 2022, 16:23 PM
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Last Visit Time: 18 Jul 2022, 16:23 PM
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Playing with randoms
Haha the votes on this alone show the euro synphatheizers feel they just deserve to win. Anytime an okw nerf is brought up. Brain dead faction that skilless people can play and i refuse to play because of it.
Playing with randoms
Haha the votes on this alone show the euro synphatheizers feel they just deserve to win. Anytime an okw nerf is brought up. Brain dead faction that skilless people can play and i refuse to play because of it.
I've talked with mods enough times, I know when I'm going overboard, I usually limit myself, but there is only so much tolerance I have for entitled, ignorant fucks like you
The idea that the Jackson needed ANY nerfing is so laughable. It only serves ONE task, how dare it be good at that. If it were a good against infantry like the Panther, King Tiger, Panzer IV, Jagtiger, Elefant, I could see how it might be a problem and need a nerf but it's not
Haha the votes on this alone show the euro synphatheizers feel they just deserve to win. Anytime an okw nerf is brought up. Brain dead faction that skilless people can play and i refuse to play because of it.
I've talked with mods enough times, I know when I'm going overboard, I usually limit myself, but there is only so much tolerance I have for entitled, ignorant fucks like you
I don't play this version of EZ mode very often because it's so boringly simple. But it is funny to see the Axis circle jerk with people complaining that the one faction with every crutch in the book is some how underpowered lol.
The idea that the Jackson needed ANY nerfing is so laughable. It only serves ONE task, how dare it be good at that. If it were a good against infantry like the Panther, King Tiger, Panzer IV, Jagtiger, Elefant, I could see how it might be a problem and need a nerf but it's not
Haha the votes on this alone show the euro synphatheizers feel they just deserve to win. Anytime an okw nerf is brought up. Brain dead faction that skilless people can play and i refuse to play because of it.
u deserve to lose if u don't have an Ele when there's an ISU.
Just stay out of topics u have no knowledge of, Latch.
Ranked, I only play USF. Wouldn't be caught dead playing Nazis with some sort of record being taken
I've talked with mods enough times, I know when I'm going overboard, I usually limit myself, but there is only so much tolerance I have for entitled, ignorant fucks like you, and wouldn't be surprised to be hit again, but I'm fed up with this bullshit and honestly, the sole fact that I'm not permad is what keeps me here having discussions about the game I like and yes, I do question myself why I still go back here to this free range insane asylum so often.
I've talked with mods enough times, I know when I'm going overboard, I usually limit myself, but there is only so much tolerance I have for entitled, ignorant fucks like you
Post History of mr.matrix300
Thread: Please implement vehicle abandons.15 Sep 2021, 19:59 PM
In: COH3 Central |
Thread: Do you like the new portraits of september patch?10 Sep 2021, 14:51 PM
Please give us the ability to switch between "new" and "old" ones In: COH2 Gameplay |
Thread: Elefant feels like a big piece of pudding6 Aug 2021, 14:48 PM
people should read my second post in this thread. This post was basically just a small rant that I had after having a match where I constantly had my Elephant miss. This is also why it isn't in balance section as a "Pls buff ele" post ... |
Thread: Tank suggestion for Axis: Jagdpanzer 38t Hetzer4 Aug 2021, 05:28 AM
I would like to see this tank in the game but I wonder what role it would have? I guess we do not know everything about the German factions yet but considering it is rather similar to the StuG III in the sense that it has a similar gun on a non-turreted, cheap chassis, then where could it fit into the faction? I guess Relic could make the StuG more of a support weapon than pure AT and have the Hetzer as a pure AT option, but idk. Last thing I want is a another M10 situation in CoH2 where we have a TD that struggles to find a use because its role is overshadowed by other things. I think with CoH3 having side armor we now have more possibilities of preventing such situations. Hetzer could have better frontal armor and more penetration than Stug but could have really bad side armor that can maybe even can get penetrated by a Browning MG. So like you said Hetzer could be a pure AT option. Maybe make it intended for defense mainly (because it has shit side armor) while stug can also be used for offense a little bit better? And as others have already suggested: Maybe make Stug be the TD for one and Hetzer for the other axis faction (with Stug III being the TD for DAK). This would prevent such situations for sure In: COH3 Central |
Thread: Tank suggestion for Axis: Jagdpanzer 38t Hetzer3 Aug 2021, 16:18 PM
The Hetzer was part of the Panzer Elite faction's Tank Destroyer Tactics commander in CoH: Tales of Valor. Actually wasn't aware of that but then again this was more than 13 years ago. I think it would be nice to see the Hetzer in a newer game again In: COH3 Central |
Thread: Tank suggestion for Axis: Jagdpanzer 38t Hetzer3 Aug 2021, 16:03 PM
Afaik we never saw it used in a CoH game so far (the flamethrower variant does not count ; ) ) and according to Doyle and Jentz it saw action in Italy (Hilary Doyle, Mike Badrocke - Jagdpanzer 38t Hetzer, 1944-45 (2001, Osprey), page 35) Link to Dev. forum page In: COH3 Central |
Thread: What about the Goliath30 Jul 2021, 00:21 AM
But was it crap? So far I only heard that it was considered bad because it did cost too much to produce. Also I want to hijack this comment in order to point out that ST and AVRE are apparently mixed up. I read that in real life AVRE was the one where the crew had to expose itself in order to reload while the ST could be reloaded from the inside (the crane just seems to have been used for restacking the ammuniton inside but honestly not sure). I also read that ST had a range of up to 6 km while AVRE had a range of about 100 meters. I have more problems with this than a bad unit being presented as good (the goliath imo isn't even good in CoH2 either : P. It makes sound, costs more than Demo Charge and can be spottet from far away even when in cover when the enemy has sweepers. Unless someone does show me a recent match where a Top 100 player loses (4 units) to goliath I will remain with this opinion. Like ... how is it possible that I, a player who according to the almighty Protos A. is worse than bad, haven't lost a single unit to goliath in ages ... I can't be that good after all ; ) ) In: COH2 Balance |
Thread: Where are the Panzer IIIs?28 Jul 2021, 18:09 PM
Just read that there were Flammen Panzer 3s used in Italy too Lelic pls gib In: COH3 Central |
Thread: Where are the Panzer IIIs?28 Jul 2021, 17:24 PM
Yes CoH is not realistic but it trys to feel authentic. That is why a big tank like the Tiger, IS2 or Churchill can take a few shots while something like a Puma or Su 76 or T34/76 goes down rather quickly (also there were always people that felt stuff like Tiger beating IS2, Kv1 being able to challange Panther, etc. felt out of place. Those people would feel the same with Panzer 3 being too strong) If Panzer 3, a tank half the weight of Panther, would be able to fill the role of the Panther then that would feel not authentic. And if Panzer 3 were really to be buffed to Panther or Panzer 4 levels then why not simply make it Panzer 3 vs Shermans or Panzer 3 vs 2pdr Churchill in the first place? Would be more historically accurate with the same outcome In: COH3 Central |
Thread: Where are the Panzer IIIs?28 Jul 2021, 15:55 PM
I'm not specifically for BP, I'm for new units that we have not seen in the series yet or were not popularized by hollywood. [...] more could be added if we ignored some of the late war stuff for once. So keep stuff from 1943 out of the game because we already saw it but keep prototypes from 1945 in it because we never saw them? There is lots of late war stuff that the germans had (albeit often only in protoype from) that never was in CoH either. So you would be ok with that (or stuff like Nashorn replacing Stug) too? The thing is, like Cardboard Tank said, there will be a PowerCreep. Having pre 1943 tanks fight BP (and the Archer in its currenty form) isn't going to work well
I myself would like to see M3 and others would like so too. But it would probably not work with Panther in Stock or Kinger Tiger avaible. Same goes for Panzer III. Keep the BP / Tiger II out of the game and then Panzer IIIs, M3 Lees and putting Panther behind a doc. choice would make sense In: COH3 Central |
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