then stop crying about, of all the things to complain about it’s one unit, you’re acting like the game will be unrecognizable and you won’t be able to tell if it’s ww2 or not. It’s even worse you’re trying to make the game into something it’s not, coh was never about historical accuracy
Ofc it is one unit. Because, as you maybe already forgot, it is the only unit in CoH3 that was never used.
And I am trying to make the game into something it is not? As far as I remember there were no Maus or T 44 tanks in CoH2 ... in fact Germans even had Short barrel Panzer 4 in the singe player mode.
Oh ... and even the Devs. themselfes stated that they care about historical accuracy for CoH3 ... so stop with your "CoH is not about historical accuracy"
Historical accuracy is important to our team and we have been conducting exhaustive research in an effort to stay true to CoH3's setting.
Please continue to provide feedback on this subject and we'll take that all into consideration. Adding sources is a huge plus!
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wow a whole 20 sturm tigers amazing, when ever wonder waffen gets added no one cares but every one is losing their minds of a fucking tank
Don't act like we are just Wehraboos getting mad about Allies getting "wonder waffen" too ...
Allies literally got Pershing, Comet, Tulip rockets and M18 rifles too. It is just that those were used ... unlike BP
Unlike the Maus and Panther 2, the BP was built and was functional before the end of the war.
Aren't there pictures of the Maus tank being tested and driving around? |
The Black Prince was only a prototype - so what? The Brits have not nearly as much to offer as other factions in terms of different vehicles. Using the Black Prince is an elegant way to give them another attractive tool.
The ST and JT also were only build in very low numbers and both units were considered failed constructions. But both units were used in CoH2 and nobody cared. Relic should use every option to make the factions as interesting as possible, that's my opinion.
A unit that dozens/ hundreds were built of and that was used in the war being in the game =/= a unit that 6 were built of and wasn't used being in the game
Also variety is imo not a vaild argument, especially as long as we don't have M10 with 17 pounder and Churchill Crocodile in game (which both were used in WW2 and Italy). It would be like keeping the Panther and Tiger I out of the german faction but adding Maus tank because "we need variety" |
But to pivot back to how it's relevent to the BP - it's still wholly arbitraty to pretend the series is historically accurate, so long as only units which saw combat on are allowed in regardless of how wildly inaccurate they actually are.
I always excused Relic for historical inaccuracies in the past because I always assumed that they didn't have the money for enough research. But now they have more money and also asked the community to help them.
To me it always seemd like they tried to be Historical accurate but simply ended up failing often. For instance in the Singeplayer in CoH2 you are often limited to Anti Tank rifles and Short barrel Panzer 4 as the germans, which is (more) historical accurate (than Panzerschreck and Panther in 1942). They even went as far as giving Grens a AT-Riflegrenade (with a special icon that was never used again) instead of Panzerfaust in the Singleplayer missions
Self piloting, spotting, autonomous RC car Goliaths are not a real thing. But so long as the box looks like a real thing, it makes it into the game, and that's fine?
The things you mentioned are mostly caused by it being a game. I doubt Commanders in WW2 had birdseye view and radio connection to units too (although one could of course argue in favor of more realitisc goliaths (especially regarding the self spotting part), which was done by several people already, I think there is even a mod for that)
Wanting to adhere to largely accurate units is fine. I can get it. But the BP, specifically, is a really small deviation from the norm, much less egreigous than some of their other liberties with history, and serves a clear purpose to fill out an empty spot in the roster / meta.
A spot that does not need to be filled. Why would Brits need a Strong AT tank with Strong armor if they already have Archer and can have 17 pdr M10 and will face no Tiger IIs or Jagdtigers?
And why not simply give Brits 6 pdr Churchill with Tungsten rounds? Could fill the same role as Bp if really needed |
Unless I am wildly off the mark, the BP was produced in 1945, and tested in the latter half of the same year? Scrapped because of the impending (also delivered in 45) centurion?
There are claims that these tanks were sent to the front lines but didn't arrive in time. This was not the case. Unlike the A41 that was indeed sent for front line trials (that it was too late for), the Black Prince I was not. Transporting this tank was a difficult task, as 40 ton trailers used to transport British tanks were too weak for this 50 ton giant.
- https://warspot.net/316-black-prince (Crecer provided this article earlier)
There are also numerous other sources that make it clear that this tank was never used
Against a bridge. Which they missed. By 40 miles. Not quite the same, but surely you get the point that material in CoH2 has always been used liberally compared to reality and this is nothing new.
But implementing a tank that was never used is not quite the same as implementing a ability that was used. It is still BS that V2 strikes were in CoH1 but far from being the same.
Also 40 miles is the max distance. They fired several rockets and one came as close as 250 to 730 meters |
But it was fabricated before the end of the war. And could have been driven to the front.
There is literal proof that it never was
Just like a V2 'could' have been used tactically, and that's all the justification we apparently need to drop one onto an infantryman's head.
They were. They did not hit, but they were used tactically (I think they used it on the so called Ludendorff-Bridge). But it is still a garbage move imo that V2 was implemented this way
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Exceedingly unlikely, since Relic are almost certainly going to be selling vehicle camouflage again. It's also possible they might extend that system to infantry, either through camouflage patterns, or even uniform variations.
But then they could sell 1 skin / Churchill variant and not only 1 skin / tank type |
So only some Scorpion IV were brought to Sicily and Italy.
I could find some M3 Lee tanks for the 34th US Infantry Division on Sicily.
So at least we have some Lee's on Sicily. Fine. Well done. Will add it to my theater list ^^
(Since I saw your post on the Dev. site I will also add one article here that says that there were Valentines in Italy)
Link
(The article is not really well sourced)
Edit:
By June 1943 the War Office had deleted
Valentines from British tank units, although many remained in Soviet,
Australian, New Zealand and Indian service, while British units in Europe
retained Valentines as artillery observation vehicles (main armament
removed), Bridgelayers, amphibious tanks, and tractors.
Valentine XI tanks (with 75mm guns) were used by anti-tank battalion
and battery commanders in the campaigns in north-west Europe and Italy
from late 1944 onwards.
Page 17 VALENTINE Infantry tank 1938–45, BRUCE OLIVER NEWSOME Ph.D |
I have checked my files and to be honest i cant find any
Grant/Lee tanks in Italy nor any Cromwell or Comet tanks.
This article claims that there were Grant based flail tanks used in Sicily
it also claims that there were M3 Command tanks used in Italy up until 1945
(saw this picture on Wikipedia too, where it was too claimed that this is in Italy but sadly can't find it at the moment) |
Given that we already have the Churchill (and possibly variants like the Croc and AVRE) in CoH3, I really would think that the Comet would be a better choice to fill the exact same niche. I think you could likely slot the Comet in the place of the BP and not even have to change the statistics.
Comet would be better than BP would would still feel out of place. I know I have said this like 10x already but imo it would be refreshing having to work with "Shit tanks" like Pz3 or Panzer 4 / Sherman and have the rare Tiger I (maybe even rare Panther) / Churchill (Croc) once in a while.
CoH2 has just oversaturated me with (Super) Heavies
Multiple variants of the same tank causes a bit of redundancy... and can make it somewhat harder to note at a glance what unit you're looking at.
What if we gave different Churchill variants (or different tanks in general, instead of one skin / vehile class) different skins? Similar to Tiger ace. That would add way more variety and distinctiveness than a gun that is a bit longer
In a similar vein: I hope they replace the UKF Sherman with something else, since USF already have multiple Shermans. The Grant or Cromwell would be ideal... with the Grant having never featured in the games before as a bonus.
Isn't the UKF sherman currently literally the same as the US one? Replacing it with the Sherman V would be a start I guess. Other than that: Grant needs do be added. That is for sure, but I doubt that they will make it the main battletank of UKF as it was very weak. I made a post over at the Dev. Forum that suggested implementing Grant/ Lee maybe as a Command Tank too
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