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Sim City

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28 Feb 2016, 13:33 PM
#61
avatar of general_gawain

Posts: 919

jump backJump back to quoted post28 Feb 2016, 12:03 PMstar67
This is more cancerous in 4v4 which I usually play as okw. They go on 2 vp's, build their simcity, and are basically set for the game.


Sorry to have to say this, but this is your fault because counterbattery ability is no problem for axis on 4vs4 maps. I once played myself vs 4 brits all going heavy on emplacements. They build a megacity of mortar pits and bofors protecting their pits at the entrance points. Eventually we wrecked them.

So here is what you should do:
- Take the third VP
- Ignore one simcity completely and team up wity all your mates to attack the other one with brutal force
- use LeiGs, Mortar Ht, mortars and maybe At-Guns or tanks (depends on his setup) to force brace on emplacements (you have a lot more units so even the german mortar which usually looses versus pit will be useful)
- kill bofors first when brace wore off, then support your attack with infantry and shreks
- go for second simcity after first one is killed, it will be hard to recover for them

Btw. in late game Elephant and Jagdtiger is quite useful versus Emplacements because they do constant damage at a much longer range than other tanks. This forces your opponents to react. You should try that if you come that far and be prepared fo a counter attack of course.
28 Feb 2016, 13:46 PM
#62
avatar of Bulgakov

Posts: 987

jump backJump back to quoted post27 Feb 2016, 18:05 PMKhan


Such static game play shouldn't be in the game at all. It's annoying AND boring as f*ck to play against. Doesn't need micro, besides repairs.

Much fun, very tactics. ResidentSleeper


+1!

Yes, it's so boring.

Mortars can be countered, it's true. But the cost is fun. I don't want to sit with 2/3 Leigs and an MG wall to protect them while I try to hit mortar pits sat behind a tree wall. It's not fun at all.

Put a bofors jsut behind them and voila, there is now no possibility of capping round the map until the artillery battle is over. Half the joy of coh gone.

28 Feb 2016, 14:15 PM
#63
avatar of NEVEC

Posts: 708 | Subs: 1

Limit number of mortar pits to 2 at once, same about bofos. Is that enough?
28 Feb 2016, 17:58 PM
#64
avatar of Grumpy

Posts: 1958

I have not tested it, but counter barrage probably only actually works when the opponent actually uses a barrage ability. At least this is the case with the Ostheer Counter Barrage ability. Therefore, ordering your LEIGs to attack ground on enemy emplacements should still work.



I'll test it sometime. In the meantime, the Motar HT still wrecks Sim City (attack ground + flame barrage). Also, most of their popcap is invested in keeping Sim City alive. Also, I haven't tried 105mm since before the commander, but it was pretty good against old Sim City due to large target size.

I made a Sim City last night. It worked great until they got a JT out, then it was garden pudding. Elefant probably would've done the same.
28 Feb 2016, 19:11 PM
#65
avatar of Captain QQ

Posts: 365

jump backJump back to quoted post28 Feb 2016, 03:54 AMRappy

HA! This is a GREAT joke. Just go and try and see how far you get with 2 Leigs with this emplacement commander. Your naivety is sweet.


Brits have one commander that okw doctrinal indirect fire weapons doesn't do well against.

THIS IS AN OUTRAGE!!!
28 Feb 2016, 19:40 PM
#66
avatar of Virtual Boar

Posts: 196



Brits have one commander that okw doctrinal indirect fire weapons doesn't do well against.

THIS IS AN OUTRAGE!!!


Yeah, how dare brits have a commander that is mostly useless and over-blown that revolves around building emplacements that can be countered.

Oh that evil brace that simply delays your death by half-minute or less.


On a serious note. Encirclement doctrine absolutely rapes sim city commander.
28 Feb 2016, 20:15 PM
#67
avatar of Captain QQ

Posts: 365



On a serious note. Encirclement doctrine absolutely rapes sim city commander.


Yeah, encirclement is the most obvious example of power creep a commander off-map has ever shown.

It reminds me a lot of Magic the Gathering and the way Wizards of the Coast kept making now cards more and more powerful to make people need to buy them to stay competitive.
28 Feb 2016, 20:19 PM
#68
avatar of Katitof

Posts: 17914 | Subs: 8

ESL showed how OP this commander is Kappa.
OpieOP to be specific. :sibHyena:
28 Feb 2016, 21:30 PM
#69
avatar of Doggo

Posts: 148

Brace needs to be COMPLETELY removed, even if that calls for a health increase or something to compisate for that.


If Brace is removed, Emplacements are going to need, Health and defense buffs to compensate, plus price decrease. Then, Infantry Sections are going to need buffs to be on par with OKW infantry, then, the Churchill nerfs are going to need to be reverted since Emplacements would suck now.

Basically, we end up with OST V2.0.
28 Feb 2016, 21:33 PM
#70
avatar of Doggo

Posts: 148

jump backJump back to quoted post28 Feb 2016, 01:33 AMRappy


You always talk about UKF having been fucked vs OKW before this Sim City doctrine. But the stats show otherwise. I think you are living in a victim fantasy mate. I'll tune my violin for you.


Pre-AEC buff (which has now been removed, making it useless) the UKF lost significantly to OPKW.
29 Feb 2016, 00:38 AM
#71
avatar of Intelligence209

Posts: 1124

jump backJump back to quoted post28 Feb 2016, 21:33 PMDoggo


Pre-AEC buff (which has now been removed, making it useless) the UKF lost significantly to OPKW.


Most players play 2v2 and up, also, AEC was never a problem towards OKW. It was a problem towards OH...
29 Feb 2016, 00:40 AM
#72
avatar of Intelligence209

Posts: 1124

jump backJump back to quoted post28 Feb 2016, 20:19 PMKatitof
ESL showed how OP this commander is Kappa.
OpieOP to be specific. :sibHyena:


It's isn't just the new commander, and it's mostly OP in 2v2 and up..
29 Feb 2016, 00:50 AM
#73
avatar of Aladdin

Posts: 959

Coh2 has become unbearable to play. with motor pit spam protected by bofers and such. it makes one player sit back with a cup of tea in one hand, and the opponent ripping out his hair and such.

brace with "invisible engineers"

You use a stuka barrage, the emplacements can simply take the damage and use the repair ability, a simple click of a button and your whole sim city is back to normal within no time. this ability last far to long. then if shit really hits the fan, dont worry you can always use brace. allowing for the rest of your army to show..

This game is ruined in 2s. Axis always having to respond to allies game play (no im not being a one sided fan boy)

There was clearly in need of a change, and instead, relic released another commander that even promotes more sim city. It simply isnt fun. Using a command vehicle with free scout and such.

The british, IMO is the end of the begging of this game being ruined..

No this isnt a rage post, i won the last game i played against this play style, its just the effort and the amount of work to take down sim city, i creates a real frustrating feeling, you know, with infantry getting 1 shotted by 4-6 motors



u don't even own UKF right? play at least 1 UKF in your life before writing bullshit!how many allies game u played in ur life? and have u ever tried to play that way urself? I can't even take u seriously for that reason :), and I would have read ur post if u had at least 1 UKF game. lel
29 Feb 2016, 00:55 AM
#74
avatar of Aladdin

Posts: 959

How did the OKW SIM city feel like btw? when OKW would get medic, flak hq, ISG spams and went afk until getting KT (which wasn't in many games even necessary to finish the game)
29 Feb 2016, 01:15 AM
#75
avatar of Aladdin

Posts: 959

Very funny thing Shadowadda said in one of his streams lol:

"When Brits came out a lot of axis fanbois started to rage (quit), cause they cried; ohh now there is a faction with tanks/units that we now have to actually micro our units?!!!"

much lel, but honestly l2p instead of crying, stop crying and asking for a game to have just super tanks, and invincible units to win a game with no effort.
You get rekt hard by any faction? play that faction urself and see how others wreck u hard, and u will learn a thing or two about how to play, maybe!
29 Feb 2016, 02:43 AM
#76
avatar of DonnieChan

Posts: 2272 | Subs: 1

jump backJump back to quoted post29 Feb 2016, 00:55 AMAladdin
How did the OKW SIM city feel like btw? when OKW would get medic, flak hq, ISG spams and went afk until getting KT (which wasn't in many games even necessary to finish the game)


playercard pls
29 Feb 2016, 02:49 AM
#77
avatar of Intelligence209

Posts: 1124

jump backJump back to quoted post29 Feb 2016, 00:50 AMAladdin


u don't even own UKF right? play at least 1 UKF in your life before writing bullshit!how many allies game u played in ur life? and have u ever tried to play that way urself? I can't even take u seriously for that reason :), and I would have read ur post if u had at least 1 UKF game. lel


I see what's going on here, sorry man I'm in a relationship. I don't swing that way either. .
29 Feb 2016, 03:09 AM
#78
avatar of Aladdin

Posts: 959



playercard pls


You have been crying in the forum about mortar pit as far as I remember, did you finally learn to play, instead of crying?
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SHOUT IT OUT!

No ProfanityNumber of ShoutsRefresh Shout Box
Osinyagov: Suddenly, coh2 is slowly dying, but you can play it, playerbase still big enough
Last Wednesday, 17:00 PM
Osinyagov: Wow, i remember you from zansi and vali videos, good old memories
Last Wednesday, 16:58 PM
Beinhard: o7 miss this game and zansi
Last Wednesday, 14:09 PM
Lady Xenarra: @Willy Pete The lack of April Fools this year is odd lol
02 Apr 2025, 01:34 AM
Willy Pete: @Rosbone not dead yet. when that happens the font will switch to Papyrus :*(
02 Apr 2025, 00:16 AM
dasheepeh: it was an honor guys :guyokay:
01 Apr 2025, 20:34 PM
aerafield: yeah I already prepared my "Can't believe there's comic mode for the 10 daily visitors even on this April 1st" :guyokay:
01 Apr 2025, 20:29 PM
Rosbone: @dasheepeh I guess that means this site is officially dead :guyokay:
01 Apr 2025, 20:19 PM
dasheepeh: no comic sans font for april 1st this year?
01 Apr 2025, 19:56 PM
Willy Pete: @Lady Xenarra this you? https://i.imgflip.com/3e4thi.jpg
01 Apr 2025, 02:53 AM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
01 Apr 2025, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
27 Mar 2025, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy :clap:
27 Mar 2025, 04:31 AM
Soheil: Coh2 still broken server ?
25 Mar 2025, 18:27 PM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific. :snfQuinn:.
24 Mar 2025, 02:46 AM
Nickbn: and again someone else replies. I mean come on guys. Give @adamírcz a chance
22 Mar 2025, 14:00 PM
Willy Pete: @Nickbn you didn't ask a question, and this is a chat box...
20 Mar 2025, 13:11 PM
Nickbn: @Rosbone it's incredibly rude to speak on someone elses behalf, especially when a question is directly adressed to them. I understand your passion for the subject at hand but I want to hear from him.
20 Mar 2025, 10:16 AM
Rosbone: @Nickbn No, I am just saying people should not be using any Relic owned forum since they have proven they ban anyone who says true things about Coh3.
18 Mar 2025, 19:01 PM
Nickbn: @Rosbone do you speak on his behalf? I didn't know. In that case keep us updated please.
18 Mar 2025, 16:47 PM
Rosbone: #RelicModdedEchoChamber
16 Mar 2025, 17:54 PM
Rosbone: @Nickbn True except, the only people on the Relic Discord/Reddit/Steam are brain washed monkey zealots. They wont even understand what @adamírcz is talking about. Anyone else is banned.
16 Mar 2025, 17:54 PM
Nickbn: @adamírcz might be a better idea to voice this to relic directly than to voice it here, in a shoutbox of a nearly deade fansite #justsaying...
16 Mar 2025, 16:36 PM
webdesign-muenchen-w: @Rosbone it is sick
14 Mar 2025, 22:09 PM
aerafield: @adamírcz aren't the first two disconnects free every day?
14 Mar 2025, 19:26 PM
Rosbone: It is so unlike Relic to punish its fans and community.
14 Mar 2025, 12:07 PM
adamírcz: So, I just got a leaver penalty without even getting onto the loading screen because of the game disconnecting, bravo Relic
14 Mar 2025, 10:45 AM
Rosbone: It is an indicator of the very short sighted capitalist view that plagues any company where leadership does not understand the product.
13 Mar 2025, 20:00 PM
Rosbone: They dont care about Coh3 or Coh in general. They are just trying to grab cash by ripping off the small user base they have.
13 Mar 2025, 19:58 PM
Rosbone: Just making mistake after mistake after mistake.
13 Mar 2025, 19:57 PM
Rosbone: It is clear they crapped out an unfinished game. And are now barely supporting it as they make new smaller games. Coh3 is stillborn. It will be meh for at least another 2-4 years. Meaning they killed the whole franchise instead of growing it.
13 Mar 2025, 19:56 PM
Rosbone: For a thing they could fix in minutes. Literally minutes.
13 Mar 2025, 19:53 PM
Rosbone: If I did play coh3 and was mainly a skirmish player, I would be pissed and probably stop playing. And it has been like this since release. Why? I would not tell my friends to buy a game I am not even playing. Lost sales and angered users.
13 Mar 2025, 19:53 PM
Rosbone: I am just saddened how Relic keeps hurting themselves by not fixing 5 minute things like menus. Why anger users with stuff that could be fixed in minutes???
13 Mar 2025, 19:50 PM
Rosbone: I was wondering why people think I was raging. I think it was when I said "because coh3 sucks so bad". That was not my opinion. Just a general feel from top players/streamers. I dont play Coh3 and have NO opinion of it.
13 Mar 2025, 19:48 PM
OKSpitfire: You can rage as often as you like btw, you usually manage to make it pretty funny.
12 Mar 2025, 11:18 AM
Rosbone: So it was a systemic failure across multiple disciplines and check points.
12 Mar 2025, 04:30 AM
Rosbone: Knowing how companies work, I imagine a new hire making the menus. The API they are using is complicated and things were hard to figure out. But at some point QA or management should have addressed these things. Usually within 6 months of starting.
12 Mar 2025, 04:29 AM
Rosbone: @theekvn I dont hate Coh3 or Relic. I just dont understand how you work on Coh3 for like 7 years and the menu system is worse than if a Programming 101 student made it. Feel free to explain it to me.
12 Mar 2025, 04:07 AM
theekvn: + 33% dmg rear hit was best deal ever.
12 Mar 2025, 04:00 AM
theekvn: KT just need fuel debuf from 15% to 50%, Ele arc of fire- aim time improve and they are good to go
12 Mar 2025, 03:59 AM
theekvn: and please Rosbone,I know you hate Coh3 to the bone due to your drama with relic, Still, Can you give a proper point of view instead of raging ?.
12 Mar 2025, 03:54 AM
theekvn: you rather go 76 to unity Whizbang 2.0 or go home.
12 Mar 2025, 03:52 AM
theekvn: also US tier 4 is 145f and Sherman pen 140 nerf is too much.
12 Mar 2025, 03:52 AM
theekvn: Whizbang lock behind CP, meanwhile stuka is techtree progress
12 Mar 2025, 03:51 AM
KoRneY: @aerafield It's possible that it is underpriced for what it is capable of now, no need to go full retard and take it immediately as a massive problem. It costs 60 more MP than a pz.3 and in 2v2 the barrage can be quite strong.
07 Mar 2025, 19:14 PM
OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back....
06 Mar 2025, 16:35 PM
aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem?
06 Mar 2025, 13:33 PM
Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs?
06 Mar 2025, 12:13 PM
OKSpitfire: A powerful, doctrinal unit that outperforms stock stuff? Colour me shocked! :P
06 Mar 2025, 10:49 AM
Willy Pete: Cool you wanna lose your stock lategame arty too then?
06 Mar 2025, 03:20 AM
Lady Xenarra: WTB Whizzbang for DAK instead of Stuka, 5 fuel cheape, 60MP more expensive and next to impossible to dive. :rofl:
05 Mar 2025, 20:27 PM
Rosbone: It is also hard to expect Relic to help Coh2 when they cant even make working menus in Coh3 yet, 2 years after release and at full price+ for DLCs. Thats like asking a fish to do calculus.
04 Mar 2025, 02:58 AM
Rosbone: But this last patch has made good progress for grabbing players. All we can hope is Coh3 gets to Coh2s quality level before everyone abandons the franchise. Its Relic so they will completely f*%k it up as usual. But its a hope/cope.
04 Mar 2025, 02:55 AM
Rosbone: Relic wants Coh2 to fail so players will migrate to Coh3. It is hard to blame them since Coh3 sucks so bad. It needs all the help it can get.
04 Mar 2025, 02:53 AM

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