Can somebody explain to me how did we come to the misconception that having access to FRP magically makes your blobs more punishable to artillery than not having access to FRPs?
A smart player can time a good barrage as you are retreating. It's true you can change your retreat point so I don't think this is such a big deal.
When I refer to blobs with FRP, I mean it benifits the blob. Ideally if some one has a blob and has to retreat it, the punishment is no field presence for a long time. But with a close FRP you see that time cut down significantly.
I would not like to see FRP go away, I would rather like to see blobbing fixed in some better way. Or best case scenario, the vanilla factions get access to a FRP via a commander pick (balance the Sov FHQ and add upgrade purchase, add ability to command bunker for a big price maybe for Ost? I dunno, just thinking out loud).