idk but that is quite obvious and not really worth a thread
So what exactly is a thread worth, how big does the problem have to be? |
Be a clown somewhere else. No sense to discuss this with you any further.
+1 and also Okw trucks are nonewhere near as powerful as British emplacnents and you can only get one of each and the OKW lose a tech for everyone they lose |
Katitof, Australian magic and aaa are the only ones defending those cancer emplacements, its funny
+1 |
You have to build a specific counter to a specific unit!?
*GASP!*
Who came up with such bullshit feature for RTS game?
Well the problem isnt that we have to build a counter to emplacements, its that the stuka is much more expensive than the emplacements and it cant even kill an emplacement by itself because they have so much health and they can brace and be repaired so quickly and building a stuka makes us take a tech that severely delays our tanks so the British can roll out their cheap cromwells to crush us and the counter barrage has the ability to counter the counters of the emplacements themselves. |
90 munition to shreks and I need at least 3-4 to actually kill a tank that might have a support of IS and then mines costing 30 munition. Also are we gonna ignore the fact that almost every decent player has a minesweeper followed by tanks and infantry unit when he is charging to destroy your Stukas or wefers? In team games, bofors and mortars completely lock down an area and if someone is spamming them while other is focused on mobility then it is hard to counter. Brits usually brace when they hear stuka (infantry/light tanks will not force the brace), so I waste one strike to get the brace and then fire another to lower the (sim city's health buffed emplacements) health to maybe half? By the time stuka recharges, his IS squad and auto repair will get it up and running again. Brits do spread the emplacements and hitting all of them is not easy early game.
+1 well said |
It does. Brace means nothing, you force to brace and wait for the CD so he cant brace. I also doubt how anyone can repair in matter of a few second between 2 salvos.
Cromwell will do nothing if you put 2-3 mines + your volks blob defending Stuka.
Blobbing is a dumb tactic that should not be incentivised and you shouldnt have to buy 2 stukas to counter emplacements because it they are far more expensive than the emplacments and you wont be able to buy any tanks for yourself while they have their own tanks despite you only having rocket trucks to try to counter their emplacements. |
Or, just balance 1v1/2v2 and 3v3/4v4 as two different brackets. Like PvE/PvP is balanced in other games.
Same system, slightly different stats/mechanics.
+1 great idea |
It's simple, remove foward retreat points.
Increase emplacements health, but remove your invisible forecefields
Remove your password protected trenches
Stupid custom maps that are not worthy for match making, all respect to the map makers, but they are terribleasy
I cannot see on one of them with the weather change,
Random mud on map. Stupid
/ADD map vetos
That's all I can think of
+1 The map veto idea definitely needs to be implemented and the other ideas are also really good |
I think they need to increase the turret rotation of the AVRE and have the shot fire with less delay once the turret is on target that way the enemy wont be able to get away as quickly as for the sturmtiger I think it is balanced right now because it has plenty of disadvantages that the AVRE doesn't such as hit points,rate of fire,having to stop to reload,price,lack of a turret and an extremely loud engine that you can hear from the fog of war seriously it sounds like someone threw a wrench in their with all the rattling that engine makes. |
You mean just like recon + dive bomb erase my B-4 which should counter Elephant?
They may have a similar off map ability that can guarantee a wipe on static units but none of the commanders with the stuka dive bomb have an ability that wipes or requires your enemy to move all of his indirect fire units for absolutely free so the allies can actually fire a mortar on a Wehrmacht mg bunker or an OKW truck without being destroyed |