What do you think of the proposal? Too much or too little
seems ok, we could even make them commando copy paste for me |
Your proposal could work, the only issue I see is that you subtract from the uniqueness of the unit. So many WFA units have 2 weapons that are supposed to deal the majority of damage and the rest of the models being more about durability of the squad than about the dmg. Falls are different with their 4xFG42. Falls are a perfect example of unit performing at 130% with 4 models but deteriorating quickly as the models die. Falls and Pgrens are about the only glass cannon inf in the game. It would make me sad to see that go away.
that model does not work as people just call them op |
and al the utillaty they got over commandos then? foust, bundle and smoke ?
both have smoke is different than the other , commando have gammon and demolition, + can equip piat for behind the line snipes
+ commando start with moving camo |
cp4 is now useless for his doc, as it does not give bonus health to puma and stug
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well commandos are harder to get and if u fly them in its like 540 . if u got the officer with it they cost 350 and double brenn is like 90 ammo and have to pick them up in base. so
that's why i said just put the cpst to 340 (like they did) and increase the price to 80 (2 bren are 90 mun), they lose to them at all ranges and are not 5 men
btw they cost 390 with glider, and that's a reinforce bunker (150 mp and 60 mun) |
Nobody plays that doctrine
exactly it even got an hard nerf this patch |
Puma has far better mobility than SU76 and better rate of fire, has turret and more damage at vet 3 than SU76 which allows it to 4-hit-kill mediums, while lone SU76 always needs 5 or 6 hits depending on vet.
It has very powerful turret lock shot that allows it to solo mediums in direct combat (engagement in a vacuum).
It also kills snipers easily with the coaxial, self-spots, has defensive smoke and imho is the best LV AT platform in the game atm.
Increasing the dmg bonus of SU76 when vet3 so it deals 160 dmg is not unreasonable, especially considering the late timing of SU76 compared to Puma.
u might want to check osther puma
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Are you sure about that? In my test it still takes 5 shots for a vet3 su76 to kill a panzer4 no i mean that's the fix |
su76 might be the least favorable lv in soviet t3. Being an at vehicle almost the same price of okw puma, now it is only like a zis-3 with tracks and less damage(120), longer barrage cooldown(more than a minute) and lower pen (nerfed in prev patch).
I think it is ok to buff its barrage ablity like what is done to howitzers in current patch, lower the barrage cooldown a bit to strengthen its supporting role. And since it currently does not have high pen rate vs heavys, vet 2 damage bonus could be added from +20 to +40, make it a td with 160 damage(like vet3 puma) to help it scales better vs mediums if it survives long enough. If vet 2 +40 damage becomes op, it can be move to vet3, like +20 damage each in vet2 and vet3.
Both m5 and t70 can have its role in lategame, but su76 is just up. fixed |
Yes I'm aware. But demanding it nerfed because VA need a nerf on thaet basis alone is a very biased stand. FMR's combat buff isn't the issue its the sprint. Buffing units like the maxim and conscripts are not the same as buffing things like volks and Obers and falls.
penal shock, mortar, at guns |