That's missing the point, but it was late and I was rambling a lot, so I should have chosen my words better. I didn't mention Volksgrenadiers, other than them and Grenadiers getting their upgrades far more easily. The comparison to Panzergrenadiers was just to highlight how weak the BAR is for something that costs so much to get, same with comparing the Bren to the MG 42. The side tech seems to be a speed bump with no benefit. If the guns were cheaper to equip at the cost of requiring tech, then it'd be worth it. As it is, USF/UKF have to pay for something that their adversaries gain for free, and have to go back to HQ to pick it up.
I despise UKF infantry design, there's one way to build, and no room for alternative strategies. So not only do you lack options for infantry, you don't even get options on how to build the one squad you do have, because there only is one good build. You need to upgrade medkits, or you won't have healing until you build the forward healing station at your base or go for Glider Medics if you have that doctrine. So the only build you ever really see is Double Bren Medic Section, very boring, but very practical given the circumstances.
god every fucking time, i know everyone who plays coh2 is bad with math but we literally have a thread with cost for all faction
they pay the same as allies (either more or less depending of the faction) cause they pay more for teching
https://www.coh2.org/topic/96750/redirect-thread-faction-teching-and-timing
the allies have the advantage to skip those to get LV or tank faster (example ukf can get centaur the same time as an ostwind but osther has to give up all tier only playing with pio mg and pg, ukf keeps all tier units and snares) and can double up them
and btw why are u saying bar are bad when volks stg are worse ? well ig ues since it has a start on it , it must be UP