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russian armor

T34/85 or KV1 in Soviet Industry Commander?

4 Oct 2019, 16:33 PM
#21
avatar of Maret

Posts: 711

Commander calling - Soviet Industry. Where something that reflect word "Industry"? It will be better if it have:

1. Passive ability that significant reduce build time of armor units
2. In T4 instead of Kv-8, cheap "downgraded" version of t-34/76 (with worse accuracy and rate of fire than regular)
4 Oct 2019, 16:34 PM
#22
avatar of comm_ash
Patrion 14

Posts: 1194 | Subs: 1

Maybe its time to bring back the red banner T34/85s or the Green T34/76 reserves from the cancelled commander? I could definitely see industry being the commander of choice for a revamp.
4 Oct 2019, 16:49 PM
#23
avatar of Grim

Posts: 1097

Maybe its time to bring back the red banner T34/85s or the Green T34/76 reserves from the cancelled commander? I could definitely see industry being the commander of choice for a revamp.


I would a tank version of Ostruppen.

4 Oct 2019, 16:50 PM
#24
avatar of T.R. Stormjäger

Posts: 3588 | Subs: 3

jump backJump back to quoted post4 Oct 2019, 16:33 PMGrim


if the the T34/76's performance was tenable for anything above 1v1 then it would be a different matter.

if this was regarding Ost/OKW/USF or even UKF then it wouldn't matter as they all have solid non-doctrinal tanks.


Exactly. In all honesty I think buffing the 76 to between the current 76 and 85 would put it in line with the Ostheer panzer IV but not quite, while buffing the 85 a bit would make it closer to a Soviet light Panther. You could then adjust prices and go about making the stock army stronger.
4 Oct 2019, 16:50 PM
#25
avatar of Vipper

Posts: 13496 | Subs: 1

jump backJump back to quoted post4 Oct 2019, 16:30 PMGrim

I believe people argued for the KV1 to be buffed on the grounds of it being utterly shit before XD

KV-1 was superior to Panzer IV H even before the buff. People simply though T-34/85 was a better choice and they where right. It was a better (maybe still is) but that has to do with T-34/85 and not the KV-1.

jump backJump back to quoted post4 Oct 2019, 16:30 PMGrim

Anyway, this thread was to see if people think the commander should be changed.

T38/85 OP discussion can go in it's own thread, if you believe it to be the case-I don't but there we go.

Urban defense is a very powerful commander and the only way to make this one meta would be to make it OP. One has to start by nerfing Urban defense ore removing KV-2 from that commander...
4 Oct 2019, 16:58 PM
#26
avatar of WingZero

Posts: 1484

Adding T-34/85 would make this doctrine too OP, especially in team games. You have fuel drops and pretty competent 85s plus heavy KVs a bit much.
4 Oct 2019, 17:16 PM
#27
avatar of Stug life

Posts: 4474



Exactly. In all honesty I think buffing the 76 to between the current 76 and 85 would put it in line with the Ostheer panzer IV but not quite, while buffing the 85 a bit would make it closer to a Soviet light Panther. You could then adjust prices and go about making the stock army stronger.
but then U will need to increase the cost
4 Oct 2019, 17:18 PM
#28
avatar of T.R. Stormjäger

Posts: 3588 | Subs: 3

but then U will need to increase the cost


Read the last sentence of what you quoted.
4 Oct 2019, 17:20 PM
#29
avatar of Stug life

Posts: 4474

Ops


Another option is removing the repair ability for the mini at gun, fits with the theme of industry and early war years
4 Oct 2019, 17:21 PM
#30
avatar of thedarkarmadillo

Posts: 5279

I think 85s would be OP with the fuel drop as well as overshadow whatever other tank is in the doctrine.

All in all I feel like the Soviet armour is in a good place and even more so when increasing fuel gain via drops. The theme is expendable armour not superior armour so the 85 doesn't fit in in that regard either.

That said I do think self repair could get the axe and something else in its place, perhaps con ppshs so you have another munitions option aside from the air drop that also fits the theme of soviet industry and fills the hole of infantry.
Or rapid conscription to aid the horde mentality.

In the past (before the fuel drop was put in) I suggested making CE "work" a cache to increase resource gain at the cost of manpower via upkeep kinda like the old version but with counterplay.
4 Oct 2019, 17:24 PM
#31
avatar of Freestyler1992

Posts: 88

Could use guards.
4 Oct 2019, 17:24 PM
#32
avatar of Stug life

Posts: 4474

They already have mini sink tho, the repair station cost mun and mp
4 Oct 2019, 17:29 PM
#33
avatar of T.R. Stormjäger

Posts: 3588 | Subs: 3

What’s people's views on the fuel drop? Personally I despise it.
4 Oct 2019, 17:46 PM
#34
avatar of Stug life

Posts: 4474

Useful for rush and when u have a lot of mun, give the advantages to build mun chaces and use it for both mun and fuel with conversion
4 Oct 2019, 18:21 PM
#35
avatar of Serrith

Posts: 783

jump backJump back to quoted post4 Oct 2019, 16:50 PMVipper

KV-1 was superior to Panzer IV H even before the buff. People simply though T-34/85 was a better choice and they where right. It was a better (maybe still is) but that has to do with T-34/85 and not the KV-1.


Not objectively, no. Yes in a 1v1, the KV-1 had a better than coin toss chance to beat a Panzer 4 H particularly without vet. But the Panzer 4 had better AI and better AT with AA capability and more mobility costing 25 fuel less. It was definitely more cost efficient and flexible.
4 Oct 2019, 18:35 PM
#36
avatar of Vipper

Posts: 13496 | Subs: 1



Not objectively, no. Yes in a 1v1, the KV-1 had a better than coin toss chance to beat a Panzer 4 H particularly without vet. But the Panzer 4 had better AI and better AT with AA capability and more mobility costing 25 fuel less. It was definitely more cost efficient and flexible.

Test KV-1 vs PzIV both H and J would win the majority of times. It is better tank. (AA capability is not really that important), the KV-1 now has similar AI without any MU cost.

The KV-1 has enough AT to beat the PzIV and it does not need any more.

(edited)
4 Oct 2019, 18:35 PM
#37
avatar of Serrith

Posts: 783

jump backJump back to quoted post4 Oct 2019, 18:35 PMVipper

Test KV-1 vs PzIV both H and J. it not a coin toss.


That's what i said.
4 Oct 2019, 20:05 PM
#38
avatar of Mr. Someguy

Posts: 4928

Maybe its time to bring back the red banner T34/85s or the Green T34/76 reserves from the cancelled commander? I could definitely see industry being the commander of choice for a revamp.

Green T-34's were absolutely terrible. If anyone remember the CoH2 beta where every penetrating hit inflicted a mini-crit on the vehicle, that's what Green T-34's were. If the T-34 was hit by another tank, it would disable some part of it. Red Banner T-34-85 would be awesome though, the Soviet faction has no elite armored vehicles.


The theme is expendable armour not superior armour.

Company of Heroes emphasizes unit preservation and tactics, there is no such thing as "expendable armor".
4 Oct 2019, 20:12 PM
#39
avatar of Grumpy

Posts: 1958


Green T-34's were absolutely terrible. If anyone remember the CoH2 beta where every penetrating hit inflicted a mini-crit on the vehicle, that's what Green T-34's were. If the T-34 was hit by another tank, it would disable some part of it. Red Banner T-34-85 would be awesome though, the Soviet faction has no elite armored vehicles.


What were Red Banner T34/85's?
4 Oct 2019, 20:40 PM
#40
avatar of Katitof

Posts: 17914 | Subs: 8

jump backJump back to quoted post4 Oct 2019, 20:12 PMGrumpy


What were Red Banner T34/85's?


Basically, T34 equivalents of Tiger Ace and a dual call-in of vet3 tanks. No idea if they had anything else going for them akin to TA.

There were also green T34, which were literally osttruppen tanks, less health, half the damage and crew shock after being hit by anything larger then rifle.

Or so were the rumors.
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01 Apr 2025, 02:53 AM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
01 Apr 2025, 02:36 AM
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27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
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27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
27 Mar 2025, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy :clap:
27 Mar 2025, 04:31 AM
Soheil: Coh2 still broken server ?
25 Mar 2025, 18:27 PM
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24 Mar 2025, 02:46 AM
Nickbn: and again someone else replies. I mean come on guys. Give @adamírcz a chance
22 Mar 2025, 14:00 PM
Willy Pete: @Nickbn you didn't ask a question, and this is a chat box...
20 Mar 2025, 13:11 PM
Nickbn: @Rosbone it's incredibly rude to speak on someone elses behalf, especially when a question is directly adressed to them. I understand your passion for the subject at hand but I want to hear from him.
20 Mar 2025, 10:16 AM
Rosbone: @Nickbn No, I am just saying people should not be using any Relic owned forum since they have proven they ban anyone who says true things about Coh3.
18 Mar 2025, 19:01 PM
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18 Mar 2025, 16:47 PM
Rosbone: #RelicModdedEchoChamber
16 Mar 2025, 17:54 PM
Rosbone: @Nickbn True except, the only people on the Relic Discord/Reddit/Steam are brain washed monkey zealots. They wont even understand what @adamírcz is talking about. Anyone else is banned.
16 Mar 2025, 17:54 PM
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16 Mar 2025, 16:36 PM
webdesign-muenchen-w: @Rosbone it is sick
14 Mar 2025, 22:09 PM
aerafield: @adamírcz aren't the first two disconnects free every day?
14 Mar 2025, 19:26 PM
Rosbone: It is so unlike Relic to punish its fans and community.
14 Mar 2025, 12:07 PM
adamírcz: So, I just got a leaver penalty without even getting onto the loading screen because of the game disconnecting, bravo Relic
14 Mar 2025, 10:45 AM
Rosbone: It is an indicator of the very short sighted capitalist view that plagues any company where leadership does not understand the product.
13 Mar 2025, 20:00 PM
Rosbone: They dont care about Coh3 or Coh in general. They are just trying to grab cash by ripping off the small user base they have.
13 Mar 2025, 19:58 PM
Rosbone: Just making mistake after mistake after mistake.
13 Mar 2025, 19:57 PM
Rosbone: It is clear they crapped out an unfinished game. And are now barely supporting it as they make new smaller games. Coh3 is stillborn. It will be meh for at least another 2-4 years. Meaning they killed the whole franchise instead of growing it.
13 Mar 2025, 19:56 PM
Rosbone: For a thing they could fix in minutes. Literally minutes.
13 Mar 2025, 19:53 PM
Rosbone: If I did play coh3 and was mainly a skirmish player, I would be pissed and probably stop playing. And it has been like this since release. Why? I would not tell my friends to buy a game I am not even playing. Lost sales and angered users.
13 Mar 2025, 19:53 PM
Rosbone: I am just saddened how Relic keeps hurting themselves by not fixing 5 minute things like menus. Why anger users with stuff that could be fixed in minutes???
13 Mar 2025, 19:50 PM
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13 Mar 2025, 19:48 PM
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12 Mar 2025, 11:18 AM
Rosbone: So it was a systemic failure across multiple disciplines and check points.
12 Mar 2025, 04:30 AM
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12 Mar 2025, 04:29 AM
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12 Mar 2025, 04:07 AM
theekvn: + 33% dmg rear hit was best deal ever.
12 Mar 2025, 04:00 AM
theekvn: KT just need fuel debuf from 15% to 50%, Ele arc of fire- aim time improve and they are good to go
12 Mar 2025, 03:59 AM
theekvn: and please Rosbone,I know you hate Coh3 to the bone due to your drama with relic, Still, Can you give a proper point of view instead of raging ?.
12 Mar 2025, 03:54 AM
theekvn: you rather go 76 to unity Whizbang 2.0 or go home.
12 Mar 2025, 03:52 AM
theekvn: also US tier 4 is 145f and Sherman pen 140 nerf is too much.
12 Mar 2025, 03:52 AM
theekvn: Whizbang lock behind CP, meanwhile stuka is techtree progress
12 Mar 2025, 03:51 AM
KoRneY: @aerafield It's possible that it is underpriced for what it is capable of now, no need to go full retard and take it immediately as a massive problem. It costs 60 more MP than a pz.3 and in 2v2 the barrage can be quite strong.
07 Mar 2025, 19:14 PM
OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back....
06 Mar 2025, 16:35 PM
aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem?
06 Mar 2025, 13:33 PM
Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs?
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OKSpitfire: A powerful, doctrinal unit that outperforms stock stuff? Colour me shocked! :P
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Willy Pete: Cool you wanna lose your stock lategame arty too then?
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Lady Xenarra: WTB Whizzbang for DAK instead of Stuka, 5 fuel cheape, 60MP more expensive and next to impossible to dive. :rofl:
05 Mar 2025, 20:27 PM
Rosbone: It is also hard to expect Relic to help Coh2 when they cant even make working menus in Coh3 yet, 2 years after release and at full price+ for DLCs. Thats like asking a fish to do calculus.
04 Mar 2025, 02:58 AM
Rosbone: But this last patch has made good progress for grabbing players. All we can hope is Coh3 gets to Coh2s quality level before everyone abandons the franchise. Its Relic so they will completely f*%k it up as usual. But its a hope/cope.
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