made some more test, they lose close range to commissar (260 mp) and long range to IS
WITHOUT COVER (280 mp)
there is no reason for an unit that has less utility than others to be weaker in combat
AND be more expensive
for reference commissar has AOE suppress/pin and retreat with no draw back, officer has a single target retreat that buffs enemy squad near the target by 50% accuracy
and mark target that was nerfed to 1,3 increased RA for enemy unit, commissar can buff ur unit instead with both defensive and offensive traits
and has smoke, while commissar has normal nade AND free aoe healing
even when comparing to other command units it's worse
arty officer give aoe buff to tank and inf, + off map smoke and mortar barrage AND ability that gives accuracy and RA to itself, it only cost 240 mp too
British air landing officer has gammon bomb , powerful aoe inf buff and recon pass, + it can upgrade with elite bren (basically lmg34)
the officer even cost 35 mp to reinforce
this unit is not only subpar to other officers but even to similar priced units
remove the draw back from retreat and add aoe healing like commissar + give it more RA
even at vet 2 it loses to penal at long range even if it cost more (280mp+35 from reinforce vs 300 mp)
edit: just to show how bad the situation is , commissar that is a close-mid range unit beat volks that cost the same close and mid and is a coin toss at long range