1vs1:https://steamcommunity.com/sharedfiles/filedetails/?id=1470419560
2vs2:
https://steamcommunity.com/sharedfiles/filedetails/?id=1446222618
Impressive good changes - well seen in this map. Maybe it will become playable map after all (which i didn't really believe). Really good job.
Moving the key houses that they aren't so important makes this map more desirable for brits. Removing red cover on base area is lowering the chance of lucky shot, reducing size of bushes also gives more space and manoeuvrable.
Few things though (becouse i can't text only sweet worlds

)
1. Right VP - you remove the house - good idea, it was needed. But the area looks really empty now, i can see something lacking there. I would suggest to fill that space with more yellow cover.
2. Bushes and trees on a both cut offs (north and south) - can you reduce the size of it? Trees are too high which reduce the sight of the map - i know it's 3d game i can rotate the screen but imo on every perspective it confuses the player and makes harder to manoeuvre units.
3. It the road doesn't give red cover should it look like a road. The game design cover is what you see. Therefore road logicly should always give red cover. Visual changes would be welcome
BTW can you give us information what other 2v2 and 1v1 map are you currently working on? Can you say what map will be removed?
So far good job @Sturmpanther
