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Good rejected things in CoH 2

24 Feb 2016, 09:58 AM
#41
avatar of Blackart

Posts: 344

Wehr had "Tank Hunters" squad (first from left at bottom), apparently removed and instead they gave AT upgrade to Panzer Grenadiers:



Soviets had "Recon Squad" with PPsh (second from left at bottom):



Apparently first they planed only 3 commanders per faction like in vCoH, each commander had different building styles.



Trench model was used as Support Weapon Kampaneya building model:



nee
24 Feb 2016, 10:13 AM
#42
avatar of nee

Posts: 1216

I believe, last I played, Wehr Tank Hunters are in ToW scenarios when you play as Germans, they are just Panzergrenadiers with MP40s and AT Rifles.
Of course this makes them garbage versions of PGrens. If anything they should be AT variants of Osttruppen..if for any reason you needed them.
24 Feb 2016, 10:26 AM
#43
avatar of IronMedic

Posts: 318

jump backJump back to quoted post22 Feb 2016, 10:30 AMTEKOA


I really don't understand why they kept these fucking ugly trenches and didn't go for these ones you have presented..

Time and money, something relic was lacking under the leadership of THQ.
24 Feb 2016, 10:36 AM
#44
avatar of TEKOA

Posts: 88

Banned

Time and money, something relic was lacking under the leadership of THQ.


Really sad cause I believe these trenches that are in the game at this moment, are ugly as fuck.
Imagine we would have real trenches, like, real trenches..
24 Feb 2016, 10:44 AM
#45
avatar of Omega_Warrior

Posts: 2561

Don't forget about the cut black rear echelon troops.
24 Feb 2016, 11:24 AM
#46
avatar of ferwiner
Donator 11

Posts: 2885

The trench visual changes should be sold just like skins, instead of new commanders.
24 Feb 2016, 12:00 PM
#47
avatar of Osinyagov
Senior Modmaker Badge

Posts: 1389 | Subs: 1

Wehr had "Tank Hunters" squad (first from left at bottom), apparently removed and instead they gave AT upgrade to Panzer Grenadiers:



Soviets had "Recon Squad" with PPsh (second from left at bottom):



Apparently first they planed only 3 commanders per faction like in vCoH, each commander had different building styles.



Trench model was used as Support Weapon Kampaneya building model:





Good post! This images looks cool (especially soviet weapon specialist int the coat)!
18 Mar 2016, 17:17 PM
#48
avatar of Osinyagov
Senior Modmaker Badge

Posts: 1389 | Subs: 1

Thank's to Vamp, which posted this video in other thread. You can see hier good icons for units (even snow animation on them), different 1 vet. for soviet infantry and good T-34. The only thing which confusing me, is russian double head eagle in the end.
https://www.youtube.com/watch?v=A7VMkiVLOEw
18 Mar 2016, 17:30 PM
#49
avatar of Shanka

Posts: 323

There is a thread i see not so long ago where there was screenchot proving that there was an attempt to make inf riding on tank :D
18 Mar 2016, 17:32 PM
#50
avatar of Mittens
Donator 11

Posts: 1276

The t-34 was changed to make define the t-34/85 variant and make it ez to tell whats what.

OKW in hull down would be aids.
223 would have been cool to see and I wish that truck thing acted as a command officer.
18 Mar 2016, 17:51 PM
#51
avatar of FG127820

Posts: 101

jump backJump back to quoted post21 Feb 2016, 19:25 PMDAZ187
man the interface looks much better. just the commanders on the right blocks some view.


Which parts? The interface back then was horrible. First up is the green; there are people with red-green colour blindness. These are things you might not have to think about, but are important to developers for any market.
18 Mar 2016, 17:54 PM
#52
avatar of Tiger Baron

Posts: 3145 | Subs: 2

I thought all units were able to hull down, not just Wehr ones.
18 Mar 2016, 19:48 PM
#53
avatar of TAKTCOM

Posts: 275 | Subs: 1

This ... suddenly interesting and constructive. Thank you.
18 Mar 2016, 20:58 PM
#54
avatar of DAZ187

Posts: 466



Which parts? The interface back then was horrible. First up is the green; there are people with red-green colour blindness. These are things you might not have to think about, but are important to developers for any market.


i disagree your eyes pay more attention to bright colors than transparent
11 Jun 2016, 10:29 AM
#55
avatar of Archont

Posts: 96

Some days ago, user with nickname Sirlami (Thank you very much man) have posted screen with some unused models and mechanics in CoH 2. One of the models take my attention - T-34 with extra stuff on the hull. I've seen this model before (In 2011-2012) when CoH 2 was in development. But for some unknown reason Relic rejected it.
Can Relic put it back in the game instead of actual T-34 model? It still below than models of WFA and UKF, but much better, than actual model of T-34!

Thank you for your attention! :)

Good day!

Oh yeah, agreed!
What a custom; I also created a thread with a similar theme: I hope i'll get your support and you will also get my support.

You are interested? Look here: https://www.coh2.org/topic/53542/please-bring-back-some-older-sounds

The mainstream of the players are supporting this ideas!
11 Jun 2016, 10:57 AM
#56
avatar of Archont

Posts: 96



Which parts? The interface back then was horrible. First up is the green; there are people with red-green colour blindness. These are things you might not have to think about, but are important to developers for any market.

Yeah but for others you can set up the option to be available.
11 Jun 2016, 10:58 AM
#57
avatar of QWERTYAndreas

Posts: 22

I thought all units were able to hull down, not just Wehr ones.


Well... technically you could play a multiplayergame as wehr with hulldown, capture another factions vechile and then make it hulldown?

But i haven't tested it...
11 Jun 2016, 12:11 PM
#58
avatar of Tiger Baron

Posts: 3145 | Subs: 2



Well... technically you could play a multiplayergame as wehr with hulldown, capture another factions vechile and then make it hulldown?

But i haven't tested it...


Nah I just tested it the other day with the British by giving them the ability to hull down (both to the tanks and the infantry) and nothing, I also tried with the OKW's Jagdtiger, nothing.

I'm not even sure if the Tiger can be hulled down since it's not in any doctrine that has hull down.
11 Jun 2016, 18:42 PM
#59
avatar of Highfiveeeee

Posts: 1740


I'm not even sure if the Tiger can be hulled down since it's not in any doctrine that has hull down.


I am pretty sure that at least all Ostheer vehicles can be hulled down.
IMO Relic created the commander's abilities without even knowing which one will be in which commander in the final game so they probably just made a function that hulls down the area around the targeted object.
For example Soviets had a commander with ISU + IS2 + Bombing run in the Alpha (I think it is also posted in this thread).

I am actually a bit irritated why Allied vehicles can't be hulled down. I'm gonna test that one later.
11 Jun 2016, 19:47 PM
#60
avatar of Mr. Someguy

Posts: 4928

Obersoldaten used to be called "Honor Guard", the name change explains why they're never referred to in-name by the audio. Volksgrenadiers still refer to them as Honor Guards in their idle chatter.

OKW had a StuG III, the commander voice still calls the Sturmtiger a "StuG Drei" by mistake on occasion.
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SHOUT IT OUT!

No ProfanityNumber of ShoutsRefresh Shout Box
Osinyagov: Suddenly, coh2 is slowly dying, but you can play it, playerbase still big enough
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Last Wednesday, 16:58 PM
Beinhard: o7 miss this game and zansi
Last Wednesday, 14:09 PM
Lady Xenarra: @Willy Pete The lack of April Fools this year is odd lol
02 Apr 2025, 01:34 AM
Willy Pete: @Rosbone not dead yet. when that happens the font will switch to Papyrus :*(
02 Apr 2025, 00:16 AM
dasheepeh: it was an honor guys :guyokay:
01 Apr 2025, 20:34 PM
aerafield: yeah I already prepared my "Can't believe there's comic mode for the 10 daily visitors even on this April 1st" :guyokay:
01 Apr 2025, 20:29 PM
Rosbone: @dasheepeh I guess that means this site is officially dead :guyokay:
01 Apr 2025, 20:19 PM
dasheepeh: no comic sans font for april 1st this year?
01 Apr 2025, 19:56 PM
Willy Pete: @Lady Xenarra this you? https://i.imgflip.com/3e4thi.jpg
01 Apr 2025, 02:53 AM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
01 Apr 2025, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
27 Mar 2025, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy :clap:
27 Mar 2025, 04:31 AM
Soheil: Coh2 still broken server ?
25 Mar 2025, 18:27 PM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific. :snfQuinn:.
24 Mar 2025, 02:46 AM
Nickbn: and again someone else replies. I mean come on guys. Give @adamírcz a chance
22 Mar 2025, 14:00 PM
Willy Pete: @Nickbn you didn't ask a question, and this is a chat box...
20 Mar 2025, 13:11 PM
Nickbn: @Rosbone it's incredibly rude to speak on someone elses behalf, especially when a question is directly adressed to them. I understand your passion for the subject at hand but I want to hear from him.
20 Mar 2025, 10:16 AM
Rosbone: @Nickbn No, I am just saying people should not be using any Relic owned forum since they have proven they ban anyone who says true things about Coh3.
18 Mar 2025, 19:01 PM
Nickbn: @Rosbone do you speak on his behalf? I didn't know. In that case keep us updated please.
18 Mar 2025, 16:47 PM
Rosbone: #RelicModdedEchoChamber
16 Mar 2025, 17:54 PM
Rosbone: @Nickbn True except, the only people on the Relic Discord/Reddit/Steam are brain washed monkey zealots. They wont even understand what @adamírcz is talking about. Anyone else is banned.
16 Mar 2025, 17:54 PM
Nickbn: @adamírcz might be a better idea to voice this to relic directly than to voice it here, in a shoutbox of a nearly deade fansite #justsaying...
16 Mar 2025, 16:36 PM
webdesign-muenchen-w: @Rosbone it is sick
14 Mar 2025, 22:09 PM
aerafield: @adamírcz aren't the first two disconnects free every day?
14 Mar 2025, 19:26 PM
Rosbone: It is so unlike Relic to punish its fans and community.
14 Mar 2025, 12:07 PM
adamírcz: So, I just got a leaver penalty without even getting onto the loading screen because of the game disconnecting, bravo Relic
14 Mar 2025, 10:45 AM
Rosbone: It is an indicator of the very short sighted capitalist view that plagues any company where leadership does not understand the product.
13 Mar 2025, 20:00 PM
Rosbone: They dont care about Coh3 or Coh in general. They are just trying to grab cash by ripping off the small user base they have.
13 Mar 2025, 19:58 PM
Rosbone: Just making mistake after mistake after mistake.
13 Mar 2025, 19:57 PM
Rosbone: It is clear they crapped out an unfinished game. And are now barely supporting it as they make new smaller games. Coh3 is stillborn. It will be meh for at least another 2-4 years. Meaning they killed the whole franchise instead of growing it.
13 Mar 2025, 19:56 PM
Rosbone: For a thing they could fix in minutes. Literally minutes.
13 Mar 2025, 19:53 PM
Rosbone: If I did play coh3 and was mainly a skirmish player, I would be pissed and probably stop playing. And it has been like this since release. Why? I would not tell my friends to buy a game I am not even playing. Lost sales and angered users.
13 Mar 2025, 19:53 PM
Rosbone: I am just saddened how Relic keeps hurting themselves by not fixing 5 minute things like menus. Why anger users with stuff that could be fixed in minutes???
13 Mar 2025, 19:50 PM
Rosbone: I was wondering why people think I was raging. I think it was when I said "because coh3 sucks so bad". That was not my opinion. Just a general feel from top players/streamers. I dont play Coh3 and have NO opinion of it.
13 Mar 2025, 19:48 PM
OKSpitfire: You can rage as often as you like btw, you usually manage to make it pretty funny.
12 Mar 2025, 11:18 AM
Rosbone: So it was a systemic failure across multiple disciplines and check points.
12 Mar 2025, 04:30 AM
Rosbone: Knowing how companies work, I imagine a new hire making the menus. The API they are using is complicated and things were hard to figure out. But at some point QA or management should have addressed these things. Usually within 6 months of starting.
12 Mar 2025, 04:29 AM
Rosbone: @theekvn I dont hate Coh3 or Relic. I just dont understand how you work on Coh3 for like 7 years and the menu system is worse than if a Programming 101 student made it. Feel free to explain it to me.
12 Mar 2025, 04:07 AM
theekvn: + 33% dmg rear hit was best deal ever.
12 Mar 2025, 04:00 AM
theekvn: KT just need fuel debuf from 15% to 50%, Ele arc of fire- aim time improve and they are good to go
12 Mar 2025, 03:59 AM
theekvn: and please Rosbone,I know you hate Coh3 to the bone due to your drama with relic, Still, Can you give a proper point of view instead of raging ?.
12 Mar 2025, 03:54 AM
theekvn: you rather go 76 to unity Whizbang 2.0 or go home.
12 Mar 2025, 03:52 AM
theekvn: also US tier 4 is 145f and Sherman pen 140 nerf is too much.
12 Mar 2025, 03:52 AM
theekvn: Whizbang lock behind CP, meanwhile stuka is techtree progress
12 Mar 2025, 03:51 AM
KoRneY: @aerafield It's possible that it is underpriced for what it is capable of now, no need to go full retard and take it immediately as a massive problem. It costs 60 more MP than a pz.3 and in 2v2 the barrage can be quite strong.
07 Mar 2025, 19:14 PM
OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back....
06 Mar 2025, 16:35 PM
aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem?
06 Mar 2025, 13:33 PM
Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs?
06 Mar 2025, 12:13 PM
OKSpitfire: A powerful, doctrinal unit that outperforms stock stuff? Colour me shocked! :P
06 Mar 2025, 10:49 AM
Willy Pete: Cool you wanna lose your stock lategame arty too then?
06 Mar 2025, 03:20 AM
Lady Xenarra: WTB Whizzbang for DAK instead of Stuka, 5 fuel cheape, 60MP more expensive and next to impossible to dive. :rofl:
05 Mar 2025, 20:27 PM
Rosbone: It is also hard to expect Relic to help Coh2 when they cant even make working menus in Coh3 yet, 2 years after release and at full price+ for DLCs. Thats like asking a fish to do calculus.
04 Mar 2025, 02:58 AM
Rosbone: But this last patch has made good progress for grabbing players. All we can hope is Coh3 gets to Coh2s quality level before everyone abandons the franchise. Its Relic so they will completely f*%k it up as usual. But its a hope/cope.
04 Mar 2025, 02:55 AM
Rosbone: Relic wants Coh2 to fail so players will migrate to Coh3. It is hard to blame them since Coh3 sucks so bad. It needs all the help it can get.
04 Mar 2025, 02:53 AM

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