Good rejected things in CoH 2
Posts: 1389 | Subs: 1
Can Relic put it back in the game instead of actual T-34 model? It still below than models of WFA and UKF, but much better, than actual model of T-34!
Thank you for your attention!
Posts: 40
Posts: 1389 | Subs: 1
Why i am posting this? Because i don't like current decorative design of east factions. I want to see high quality design for all factions. I will post some other design issues in the future.
Here is some screenshots from 2013:
And some old doctrines avatars from 2013:
Dear moderators! Can You change the name of topic to "Good rejected things in CoH 2"? Thank you!
Posts: 1740
Dear moderators! Can You change the name of topic to "Good rejected things in CoH 2"? Thank you!
Done.
Thanks for this very interesting topic!
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Posts: 17914 | Subs: 8
I bet they were part of scrapped Overwhelming Armor doctrine, where you could call-in shitty T34(yes, thy have managed to make T34 even more shitty).
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Posts: 446 | Subs: 2
AND BY THINGS I mean stuff like PaK43, ML-20s PogChamp Kreygasm
Because sometimes like eedeot I build too far back and then have popcap tied up in a useless emplacement. I want high risk way to transport them, and this provides the perfect avenue.
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Good thing they seem to learned from this when designing USF/OKW/Brits
Posts: 2561
Posts: 1389 | Subs: 1
The Skdz 251 should have an open top.
Relic can take "Walking Stuka" model (with benches inside) , delete roket launchers, and it will be beautiful 251 with open top.
Also i am frustrating of german vechicles name (Relic tried to compare 2 official german designation (Sd.Kfz. , PzKpfw and colloquial expression (Panzer 4, Stuka zu FuB))
I realy don't understand, why german tanks ( PzKpfw IV,V,VI) using different designation (Panzer 4, PzKpfw V and Pz. VI)? It looks ugly! This little issues and many others make me sad, and very very sad when i take a look on grapics, bugs and balance problems.
This game can be more-more better!
P.S. Yes, i am a fanboy of beauty, refinement and succession
Posts: 2307 | Subs: 4
Also lets not forget all the women partisans and voices they took out for reasons.
Posts: 1617
I remember in the concept art there were a lot more customization options. Things like adding decorations to your trenches and things like this.
Also lets not forget all the women partisans and voices they took out for reasons.
Refund or riot!
They removed women partisans and weather changes!
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Shock was cash
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Posts: 2307 | Subs: 4
Was towing ever in to begin with?
I think it might have been in some campaign cutscenes or something.
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