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[Winter Balance Update] General Discussion

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28 Nov 2020, 19:15 PM
#123
avatar of Katitof

Posts: 17914 | Subs: 8



"Oh no, there is a downside to an ability, what to do, what to do... Now I have to think before I ram and rocket strafe a 250 fuel heavy to instant death, omg, so unfair"

THE DOWNSIDE TO THE ABILITY IS SUICIDING A GOD DAMN TANK.
28 Nov 2020, 19:18 PM
#125
avatar of Katitof

Posts: 17914 | Subs: 8

jump backJump back to quoted post28 Nov 2020, 16:10 PMSully


Conscripts are mainline infantry, not support units. They have merge which is extremely strong paired with an early flamer which is the meta in 2v2 at least. That's even ignoring the airborne SVTs that are also meta and allow them to dominate further. Dislodging conscripts from their sandbag spam is very tedious, especially as OKW.

They're getting a free pass.

Ok.
Cons have free pass, because they don't excel at long range nor do they have early game long range upgrades.
Now deal with it.

jump backJump back to quoted post28 Nov 2020, 18:55 PMVipper
Can we go back into feedback to specific changes this patch is bringing?

Do people actually believe that 10% accuracy at vet 2 is game breaking?


Says a person who lost his shit when cons got 10% dps buff with 7th man upgrade in late game.
28 Nov 2020, 19:32 PM
#126
avatar of VonIvan

Posts: 2487 | Subs: 21

This patch is light on the nerf department for the meta. I sense ostruppen will still be used and mechanized still a top commander for USF. The issue remains, even with timing changes.
28 Nov 2020, 19:42 PM
#127
avatar of Vipper

Posts: 13496 | Subs: 1

jump backJump back to quoted post28 Nov 2020, 19:02 PMStarco


It is part of the feedback because we are stating the problem that some units here are buffed when they should be nerfed.
Are you saying that Panther is too accurate?

If you generally want to debate the Panther I suggest you start a separate, thread about how OP Panther is else test the unit and provide feeback on the unit performance with the patch.
28 Nov 2020, 19:59 PM
#128
avatar of Mr Carmine

Posts: 1289

It played a few games believing it was the patch. However it wasent i havent seen any of the changes. I subscribed and played on what i thought was the balance patch. But some how its the vannila game.

Is this a bug or am i doing something wrong?
28 Nov 2020, 20:01 PM
#129
avatar of Starco

Posts: 15

jump backJump back to quoted post28 Nov 2020, 19:42 PMVipper
Are you saying that Panther is too accurate?

If you generally want to debate the Panther I suggest you start a separate, thread about how OP Panther is else test the unit and provide feeback on the unit performance with the patch.


The unit is still too stong, deserves a NERF and not a BUFF in THIS patch.
28 Nov 2020, 20:01 PM
#130
avatar of Katitof

Posts: 17914 | Subs: 8

It played a few games believing it was the patch. However it wasent i havent seen any of the changes. I subscribed and played on what i thought was the balance patch. But some how its the vannila game.

Is this a bug or am i doing something wrong?

Have you set the mod for custom game?
28 Nov 2020, 20:17 PM
#131
avatar of Letzte Bataillon

Posts: 195

The formation changes are amazing. It's very difficult to go back to playing the live version after testing them. Especially MGs but also the AT squads make a big difference. They all even look better, far more realistic.



28 Nov 2020, 20:21 PM
#132
avatar of Mr Carmine

Posts: 1289

jump backJump back to quoted post28 Nov 2020, 20:01 PMKatitof

Have you set the mod for custom game?


I changed it to be vs player :s
28 Nov 2020, 20:28 PM
#133
avatar of Protos Angelus

Posts: 1515

Considering the Panther. I would not call it OP. It didn't deserve a buff, certainly not in the accuracy department but doesn't deserve a nerf either. It's the best tank in the game next to the Comet (some would say T34-85 and for that price would probably be right). I mean, Panther can outmaneuver and is faster than any infantry while snared on engine damaged. High hp, high armour and decent amount of AI with the pintle MG. It won't destroy squads but if there are no AT options panther can easily scare away infantry. Hence the combined arms. USF has a bit of a problem by having a low pen AT gun but makes up for in zooks on any unit + Jackson (best TD). It all evens out I believe.

OKW timings need to be revised in this patch. Played a couple of games now with OKW and USF. USF scott nerfed too much while OKW can snowball if not braindead, quite easily right now. Sad that the Pershing didn't receive any buffs whatsoever. Axis got buffed across the board (except some quasi nerfs on ostt), which is not necessarily a bad thing, some buffs were needed. USF didn't deserve some of the "reworks" (read nerfs). Don't play 1v1 so won't comment but scotts/paks are not that big of an issue to deal with in teamgames.
Quality of life changes are brilliant though.
Balance score: 6/10
QoL: 10/10
Optimization: Still waiting
28 Nov 2020, 21:08 PM
#134
avatar of Vipper

Posts: 13496 | Subs: 1

jump backJump back to quoted post28 Nov 2020, 20:01 PMStarco


The unit is still too stong, deserves a NERF and not a BUFF in THIS patch.

It might or it might not be but is too accurate?

Once more if want to generally debate the Panther I suggest you start a thread about since this thread are specifically for feedback on proposed changes and less about the overall performance of the unit.
28 Nov 2020, 22:38 PM
#135
avatar of Widerstreit

Posts: 1392

Maybe we can now add blueprint of CoH1 trench? That would look finally good. then we can trenches be changed, that they can be passed by verhicles.

That would be a very good chance to do it with next patch.
29 Nov 2020, 01:16 AM
#136
avatar of aerafield

Posts: 3046 | Subs: 3

jump backJump back to quoted post28 Nov 2020, 19:32 PMVonIvan
This patch is light on the nerf department for the meta. I sense ostruppen will still be used and mechanized still a top commander for USF. The issue remains, even with timing changes.


Yes and this is why further adjustments will happen. Trust me, there were ideas floating around that would have completely butchered Osttruppen and WC51.

But that would have been bad for the game. The goal is to make these units viable but without making them total trash or dominating still... and finding this sweet spot is very hard to do in a first iteration of a mod
29 Nov 2020, 02:18 AM
#137
avatar of Sully

Posts: 390 | Subs: 2



Yes and this is why further adjustments will happen. Trust me, there were ideas floating around that would have completely butchered Osttruppen and WC51.

But that would have been bad for the game. The goal is to make these units viable but without making them total trash or dominating still... and finding this sweet spot is very hard to do in a first iteration of a mod


May be a dumb question, but has the team considered simply making ostruppen buildable frm HQ?
29 Nov 2020, 03:56 AM
#138
avatar of JibberJabberJobber

Posts: 1614 | Subs: 3

jump backJump back to quoted post29 Nov 2020, 02:18 AMSully


May be a dumb question, but has the team considered simply making ostruppen buildable frm HQ?


I think it could be very much worth testing in one of the iterations, but the recharge increase with potential further adjustments is the preferred route for now.
29 Nov 2020, 05:15 AM
#139
avatar of Mr. Someguy

Posts: 4928

jump backJump back to quoted post28 Nov 2020, 16:10 PMSully
Conscripts are mainline infantry, not support units.


The game designers disagree with you, which is why Conscripts don't have a weapon upgrade.

Conscripts

To improve the performance of Conscripts, while retaining their role as utility infantry that excel at defense and supporting other units, we have added an upgrade to help them scale into the late game. The extra man and reduced reinforce cost will allow them to more effectively trade against opposing infantry while the veterancy bonus will allow fresh Conscript squads to gain veterancy.
29 Nov 2020, 06:21 AM
#140
avatar of thedarkarmadillo

Posts: 5279

jump backJump back to quoted post28 Nov 2020, 16:10 PMSully


Conscripts are mainline infantry, not support units. They have merge which is extremely strong paired with an early flamer which is the meta in 2v2 at least. That's even ignoring the airborne SVTs that are also meta and allow them to dominate further. Dislodging conscripts from their sandbag spam is very tedious, especially as OKW.

They're getting a free pass.

Conscripts are support and they are mainline. Both these statements are true. Cons are supposed to keep the units around them operating at their best. You clearly don't understand a thing about conscript design as seen by your entire reply. Your complaints about them are their purpose built traits. They are supposed to SUPPORT units like flamers and are supposed to be tough to dig out of cover. They outlast the enemy. That's how they win because it sure as hell isn't out gunning em.
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SHOUT IT OUT!

No ProfanityNumber of ShoutsRefresh Shout Box
Osinyagov: Suddenly, coh2 is slowly dying, but you can play it, playerbase still big enough
Last Wednesday, 17:00 PM
Osinyagov: Wow, i remember you from zansi and vali videos, good old memories
Last Wednesday, 16:58 PM
Beinhard: o7 miss this game and zansi
Last Wednesday, 14:09 PM
Lady Xenarra: @Willy Pete The lack of April Fools this year is odd lol
02 Apr 2025, 01:34 AM
Willy Pete: @Rosbone not dead yet. when that happens the font will switch to Papyrus :*(
02 Apr 2025, 00:16 AM
dasheepeh: it was an honor guys :guyokay:
01 Apr 2025, 20:34 PM
aerafield: yeah I already prepared my "Can't believe there's comic mode for the 10 daily visitors even on this April 1st" :guyokay:
01 Apr 2025, 20:29 PM
Rosbone: @dasheepeh I guess that means this site is officially dead :guyokay:
01 Apr 2025, 20:19 PM
dasheepeh: no comic sans font for april 1st this year?
01 Apr 2025, 19:56 PM
Willy Pete: @Lady Xenarra this you? https://i.imgflip.com/3e4thi.jpg
01 Apr 2025, 02:53 AM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
01 Apr 2025, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
27 Mar 2025, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy :clap:
27 Mar 2025, 04:31 AM
Soheil: Coh2 still broken server ?
25 Mar 2025, 18:27 PM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific. :snfQuinn:.
24 Mar 2025, 02:46 AM
Nickbn: and again someone else replies. I mean come on guys. Give @adamírcz a chance
22 Mar 2025, 14:00 PM
Willy Pete: @Nickbn you didn't ask a question, and this is a chat box...
20 Mar 2025, 13:11 PM
Nickbn: @Rosbone it's incredibly rude to speak on someone elses behalf, especially when a question is directly adressed to them. I understand your passion for the subject at hand but I want to hear from him.
20 Mar 2025, 10:16 AM
Rosbone: @Nickbn No, I am just saying people should not be using any Relic owned forum since they have proven they ban anyone who says true things about Coh3.
18 Mar 2025, 19:01 PM
Nickbn: @Rosbone do you speak on his behalf? I didn't know. In that case keep us updated please.
18 Mar 2025, 16:47 PM
Rosbone: #RelicModdedEchoChamber
16 Mar 2025, 17:54 PM
Rosbone: @Nickbn True except, the only people on the Relic Discord/Reddit/Steam are brain washed monkey zealots. They wont even understand what @adamírcz is talking about. Anyone else is banned.
16 Mar 2025, 17:54 PM
Nickbn: @adamírcz might be a better idea to voice this to relic directly than to voice it here, in a shoutbox of a nearly deade fansite #justsaying...
16 Mar 2025, 16:36 PM
webdesign-muenchen-w: @Rosbone it is sick
14 Mar 2025, 22:09 PM
aerafield: @adamírcz aren't the first two disconnects free every day?
14 Mar 2025, 19:26 PM
Rosbone: It is so unlike Relic to punish its fans and community.
14 Mar 2025, 12:07 PM
adamírcz: So, I just got a leaver penalty without even getting onto the loading screen because of the game disconnecting, bravo Relic
14 Mar 2025, 10:45 AM
Rosbone: It is an indicator of the very short sighted capitalist view that plagues any company where leadership does not understand the product.
13 Mar 2025, 20:00 PM
Rosbone: They dont care about Coh3 or Coh in general. They are just trying to grab cash by ripping off the small user base they have.
13 Mar 2025, 19:58 PM
Rosbone: Just making mistake after mistake after mistake.
13 Mar 2025, 19:57 PM
Rosbone: It is clear they crapped out an unfinished game. And are now barely supporting it as they make new smaller games. Coh3 is stillborn. It will be meh for at least another 2-4 years. Meaning they killed the whole franchise instead of growing it.
13 Mar 2025, 19:56 PM
Rosbone: For a thing they could fix in minutes. Literally minutes.
13 Mar 2025, 19:53 PM
Rosbone: If I did play coh3 and was mainly a skirmish player, I would be pissed and probably stop playing. And it has been like this since release. Why? I would not tell my friends to buy a game I am not even playing. Lost sales and angered users.
13 Mar 2025, 19:53 PM
Rosbone: I am just saddened how Relic keeps hurting themselves by not fixing 5 minute things like menus. Why anger users with stuff that could be fixed in minutes???
13 Mar 2025, 19:50 PM
Rosbone: I was wondering why people think I was raging. I think it was when I said "because coh3 sucks so bad". That was not my opinion. Just a general feel from top players/streamers. I dont play Coh3 and have NO opinion of it.
13 Mar 2025, 19:48 PM
OKSpitfire: You can rage as often as you like btw, you usually manage to make it pretty funny.
12 Mar 2025, 11:18 AM
Rosbone: So it was a systemic failure across multiple disciplines and check points.
12 Mar 2025, 04:30 AM
Rosbone: Knowing how companies work, I imagine a new hire making the menus. The API they are using is complicated and things were hard to figure out. But at some point QA or management should have addressed these things. Usually within 6 months of starting.
12 Mar 2025, 04:29 AM
Rosbone: @theekvn I dont hate Coh3 or Relic. I just dont understand how you work on Coh3 for like 7 years and the menu system is worse than if a Programming 101 student made it. Feel free to explain it to me.
12 Mar 2025, 04:07 AM
theekvn: + 33% dmg rear hit was best deal ever.
12 Mar 2025, 04:00 AM
theekvn: KT just need fuel debuf from 15% to 50%, Ele arc of fire- aim time improve and they are good to go
12 Mar 2025, 03:59 AM
theekvn: and please Rosbone,I know you hate Coh3 to the bone due to your drama with relic, Still, Can you give a proper point of view instead of raging ?.
12 Mar 2025, 03:54 AM
theekvn: you rather go 76 to unity Whizbang 2.0 or go home.
12 Mar 2025, 03:52 AM
theekvn: also US tier 4 is 145f and Sherman pen 140 nerf is too much.
12 Mar 2025, 03:52 AM
theekvn: Whizbang lock behind CP, meanwhile stuka is techtree progress
12 Mar 2025, 03:51 AM
KoRneY: @aerafield It's possible that it is underpriced for what it is capable of now, no need to go full retard and take it immediately as a massive problem. It costs 60 more MP than a pz.3 and in 2v2 the barrage can be quite strong.
07 Mar 2025, 19:14 PM
OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back....
06 Mar 2025, 16:35 PM
aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem?
06 Mar 2025, 13:33 PM
Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs?
06 Mar 2025, 12:13 PM
OKSpitfire: A powerful, doctrinal unit that outperforms stock stuff? Colour me shocked! :P
06 Mar 2025, 10:49 AM
Willy Pete: Cool you wanna lose your stock lategame arty too then?
06 Mar 2025, 03:20 AM
Lady Xenarra: WTB Whizzbang for DAK instead of Stuka, 5 fuel cheape, 60MP more expensive and next to impossible to dive. :rofl:
05 Mar 2025, 20:27 PM
Rosbone: It is also hard to expect Relic to help Coh2 when they cant even make working menus in Coh3 yet, 2 years after release and at full price+ for DLCs. Thats like asking a fish to do calculus.
04 Mar 2025, 02:58 AM
Rosbone: But this last patch has made good progress for grabbing players. All we can hope is Coh3 gets to Coh2s quality level before everyone abandons the franchise. Its Relic so they will completely f*%k it up as usual. But its a hope/cope.
04 Mar 2025, 02:55 AM
Rosbone: Relic wants Coh2 to fail so players will migrate to Coh3. It is hard to blame them since Coh3 sucks so bad. It needs all the help it can get.
04 Mar 2025, 02:53 AM

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