M2HB - was delivered to the USSR in the infantry version in a small number of about a hundred pieces. Almost all of them were AA machine gun on the tank.
Bren carrier doesn't make sense - M3 Scout car is already there and it performs the same function. It is better to replace the Guard Mechanized Group with a Guard with a Land-Lease weapon or four Thompson or two Bazookas. on 3 CP - as a Ragers analogue.
P47 was not used for ground support in the USSR, it was used as a high-altitude air defense fighter.
Just as at the expense of the fact that the USSR Lend-Lease Sherman would use US mechanics, the crew may be leaving the tank and they will have Thompsons. After all, American tanks were equipped with full equipment for the tank crew
grens rifles IS and volks become significantly better after a single tech upgrade or a sidetech... meanwhile conscripts have to wait till T4 in order to recieve a similar upgrade... move it to T3 to be fair with EVERY other faction ingame...
To be fair, it should be without a tier or T1 / T2 anchor, since the Volks and Grenadiers have a low tier anchor. Then in a 20% increase it will really make sense - by 10-15 minutes T4 Conscripts will already have veteranism.
actually im inclined to think the 7 man upgrade is slightly superior to the SVT... since the DPS buff the in cover bonus + 1 man gives allows conscripts to crush LMG grens... this is on top of the reduction of MP reinforce to 17mp
also i really like the 20% veterancy bonus from the upgrade... it allows conscripts to hit vet 3 very quickly...
the real issue here is timing the upgrade simply comes too late... that and the maxim is still shit and is in dire need of love
Nope, SVT-40 surpasses this update, SVT improves performance in any situation - with cover, without cover, in motion. The 7th person only gives you a bonus in a static cover position, which makes you more vulnerable. SVT-40 real help, you don't even need a 20% bonus improvement. SVT-40 gives more damage - more damage - a quick veteran. 7th person the ridiculous role of improvement. Although at the same time, the Soviet paratroopers did not receive the abilities of their real role - acting behind enemy lines.
Pointlessly, for the Soviets, the Shock Troops are the main infantry, if at the start the conscripts can at least somehow resist the enemy infantry by the time of T4 you should already have the Shock Troops to really counteract the enemy infantry, by 10-15 minutes the Conscripts simply become meaningless, even The 7th person will not give you real help. Conscripts will be needed only for one purpose - to throw an AT grenade. The 7th person will not give you real goodness here. Therefore, I leave the weapon slot open, in order to take any LMG or grenade launcher, which makes the conscripts really stronger and more useful. If you pick up the MG-34 - damn, these guys become real strength and real support unit.
Airborne commander is fine, plenty of people use it to good effect. Only thing it really lacks is some early AT option. I'd personally advocate for an elite M1 Bazooka upgrade for the "Airborne" Guards. Also feel the Guards could do with passive camo and demo's, they're currently very costly for what they offer.
Besides SVT-40, I do not see anything standing in it, and apparently I am not alone. This commander is practically absent in games, unlike the rest of the commanders who are in each game.
The Soviets still have a higher priority, they have less healing opportunities: the Wehrmacht can build bunkers with reinforcement / healing on the front lines without commander, plus medical supplies in several commanders, plus first-aid kits for pioneers / grenadiers / osttruppen. At the same time, the Soviets have a retreat point in only one Commander who sucks.
For compensation, the Soviets simply need to receive faster healing at the Main Base. Otherwise, I don’t see problems, the Forward Headquarters always has two sides of the coin - on the one hand you return to the battle faster, on the other hand the Forward Headquarters is too close and one strike with a double Katyusha and GG
The Soviets have interesting defenses, but again, everything depends on new models which will not.
- Casemate artillery DOT-4 model 1939 . 45-mm tank gun 20-K, coaxial with a DS-39 machine gun on a casemate carriage, equipped with a KT-1 optical sight
Casemate artillery L-17 model 1940. The 76-mm tank gun L-11 (from the early T-34) on a casemate gun mount with a KT-4 optical sight. Since this is a short-barreled gun she could be a stationary Stug E
Balance - does not exist. People are prejudiced, they want their favorite faction to be an easy game, sometimes people complain about such units that are obvious shit. Therefore, I am only interested in new content, it is real and tangible, it gives new feelings and pleasure for the game.
I was always amused by the description of the Rangers - specialists of precise sniper combat, without sniper guns. May be an M1C/D as an alternative for the Rangers would be nice. In general, the Rangers are units of close reconnaissance and sabotage, so they must be an analogue of the German Jaegers or Stormtroopers: they appear from a neutral building to have camouflage and diversion abilities. Because in the current state it is 5 people Paratrooper clones with the simultaneous possibility of having the Thompsons and Bazookas.