Well then petition relic to open up the full extent of the mod tools otherwise it's not heppening. I find it hard to believe that someone is complaining that free official content made by the community in a 7year old game isn't detailed enough for them. The spirit is there, you just don't want to see it because there's no parachutes.
Dude, this is the official “Relic Gratitude” for the long support of the game, and there really is something to thank for, the fans bought: Arden assault, missions for the theater of war, skins and commanders, the British, love and long play by fans of the game. After a mediocre main company. And if Relic really was grateful to make new textures for this commanders, it’s like a piece of cake for such a large studio. I am not talking about the voice here - it is really difficult. But throw your gratitude to the community on the shoulders of the community itself. Not to mention the fact that Relic could create a real airborne commander a long time ago, I proposed it back in 2014, then I added to my offer after the arrival of Ardena assault, not to mention a few more requests from the community about this commander.
When falls didn't Para in their commander was still a fallschirmjäger commander. Just because the Soviet paras don't airdrop in doesn't mean this isn't. It's a video game. Use your imagination. At any rate, like ALL of the Airborne commanders, this one focuses on infantry combat with air support. Not premium armor. You can complain about a detail caused by dev limitations all you want but that spirit is still there
Details are very important, they make the game complete and give pleasure. The Falls originally designed in detail: skins, weapons, voices. All that the Soviet Airborne Forces has only a name - it does not give spirit.
We don't necessarily need a "true" airborne commander, but the 85s would take away from the spirit of the commander. Which is decidedly not armour
What spirit are you talking about? The mere absence of a parachute and skins for Paratroopers kills the spirit of the Airborne Forces. There is nothing in the commander of the Airborne Forces, neither in spirit nor in ability..
I really don't like 85s in the airborne commander. I'd rather see more commanders that make use of the Soviet core rather than replacing as much of it as possible every time.
For truly airborne abilities, we need new tools to add things to the game like:
- real skins
- other weapons like PPS-43 and DT-29
- T-38 or T-40 tank which were in the airborne tank battalions
- 37 mm airborne gun
- 76 mm mountain cannon
Without new tools, these are just attempts to somehow fit the theme with existing abilities.
I think svt drops are really the only good thing about this commander.
Adding t34 will be a waste. In current game an su85 does a better job IMO.
This is really the best thing in the commander, but at the same time it is not very good designed (PPSh for Penalties). I think the ability "Transfer your Conscripts to Paratroopers" should be at 2CP - the airborne training was very intense and serious - the paratroopers have excellent shooting training: shoot accurately and economically, because of the specificity of their tasks. Therefore, I think for training they spend MP and ammunition - but their statistics becomes close to the Guard statistics.
Yes, I also think that the SU-85 is better than the T-34-85. But paradoxically, the tanks are closely related to the Paratroopers. The fact is that according to the Soviet "Deep Fighting Tactics or Theory of Deep Operation", which began to be created back in the 1920s, the role of the strike force was assigned to the tank forces, but in combination with the airborne forces to maintain high speed forward movement of the strike groups. And the main tank for quick operations is a medium tank, and self-propelled guns are just support for medium tanks.
But now it really doesn't make sense. Since without Relic there will be no parachutes, you need to proceed from the current spawn system.
In the current system, the Guards Paratroopers are just an Guard that can appear from home. If leave the current spawn, then need to change the unit to an ambush style. Give camouflage, give something like the destruction of a point until the engineer fixes it, maybe give a bazooka to hunt for the Panzerwerfer or Stuka.
Or radical changes - remove the unit from the game, My thoughts here are - to remove the Guards Paratroopers and the SVT drop. to make the ability to "Transfer your Conscripts to Paratroopers" you spend MP and ammunition for training and equipping Conscripts - they begin to shoot more accurately, get a sniper rifle and can make a sniper shot for ammunition, get a fragmentation grenade instead of the Molotov. Change the icon to the Air Force symbol used by paratroopers in uniform.
Replace the remote SVT drop with another ability, maybe on the T-34-85.
I agree. In theory If they can call an air strike, they might call it when its actually useful. Like boris in Yuri's revenge marks target with laser and migs come to bomb them. Just like that infiltration units can drop red smoke to signal low flying il2 to bomb the heck of the target.
Or alternatively a demo can do the job.
When the paratroopers were only being designed and it was supposed that he would be parachuted, I indicated that the unit had no thought in the drop, they did not have any abilities for operations in the rear. Need to give them explosives or make them like for example: Pathfinder artillery spotters, who can cause an artillery strike. This is a big cost - the cost of a unit (men power) + the cost of an artillery strike (ammunition), a big risk - it is vulnerable when parachuting and there is no camouflage when important objects are built near the main base or AA HQ. But it gives a big reward - the destruction of Howitzers, PaK-43, attacks on OKW Tiers. But no. As a result, we got a slurred unit without a specific goal.
Definitely, guards paratroopers must be changed. If they do not function as they were designed, they must be reworked.
Firstly, to change the name - they are not related to Paratroopers and the commander in general has nothing to do with the airborne forces. Rename to sabotage squad.
Reduce the squad to 5 people, give camouflage.
Change the ability, I said at the design stage that IL-2 is a stupid idea - it didn’t match their role-actions behind enemy lines in any way. The main task of the paratroopers in the rear is chaos and the destruction of enemy targets, and if they add aviation ability to them, it should have been a dive bomb or something like that. But now it does not matter.
To give them real abilities out of their spawn - destroying points, powerful mines, or another ability giving chaos behind enemy lines.
Current state of Heavy Tanks better than before the change. Before the changes, Heavy tanks were unnecessary - they arrived late, right at the end of the game, their characteristics were not worth their price. And even if you have resources for a heavy tank, then it is simply unnecessary for you because Heavy tanks come late and the limit of units is already full.