The complaints about the OKW are piling up. If Relic doesn't change something quick, the writing is indeed on the wall.
We have had numbers in recent weeks and months about a certain faction dominating win rates at almost all categories of play, Relic can't ignore it any longer or postpone complete intervention with subtle changes.
Fix it Relic, or face your player base shrink far beyond the little you have as of now.
it has nothing to do with the okw however more of the ostheer buffing the okw economy skyhigh thats is the problem in teamgames. in 1vs 1 they are fine.
The issue that most people have with the okw is that can produce units that can immediately affect the flow of the game if you are not prepared for that. how often i have soviet and usf players relying upon at soft counters to repel a luchs is often. but you need hardcounters to such an unit. its definitely available but most people choose to wait for call ins and that doesnt work.
same shit goes for the obers panthers and puma's. Obers can be countered if proper combined arms is utilised. most refuse to do so. people wish obers to pay for their upgrade. it a laughable concept. obers would become even more powerful then they already as and you are suddenly allowed to pump 2 resources into them instead of 1. the fact that only cost mp is a strength but also severely limits them. at best you can have between 2-3. if this suggestion was put through you would likely encounter 6-8 of them. But the fact is that obers have an impact and people complain about them. but this doesnt make obers op it shows often usf and soviet player do not prepare for them, and a single light vehicle is enough.
At the same time OKW is very resistant to cheese tactics that would instantly win you the game against the ost. sniper spam maxim spam m3 and m20 rush is difficult for the ost to counter.But not for the OKW.