I think the main reason for squadwipes is the buggy unit movement and
OH Infantry seems to be more affected due to smaller squadsizes.
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First of let me explain what I mean with the topictitle:
It refers to the possibilities a faction has to kill enemy units in 1 single hit.
In games like CoH unit preservation is one of the most important aspects of winning a game. Mostly squads/units are lost due to a "sensory overload" by a player. This sensory overload means a player is in more simultaneous fights at one specific time than he can handle. This in turn causes him to overlook units in need of a retreat, and ultimately results in squadloss.
Generally speaking in CoH (especially in the early and midgame) causing your opponent to lose squads is the result of hard work. You keep trying to attack him from all directions at the same time, and this will hopefully result in him retreating one of his units too late resulting in the lovely "Enemy unit down" by the game commentator.
There are, however, exceptions to this rule. All those exceptions combined are what I refer to as the one-shot-wipe-potential of a faction (from now on Ill refer to it as OSWP).
If we look at the OSWP of the Germans vs the Soviets there are some glaring balance issues that need to be addressed. Now, before I proceed let me state clearly that I play both factions. I have absolutely no desire for any of the two factions to be stronger than the other. Now that I've got that out of the way let me point out why the Soviets are heavily advantaged over the Germans in regard to OSWP:
- Mines. Capable of one shotting a fresh, four man Panzergrenadier squad in one hit.
- Democharge. Capable of taking out an enemy squad in one hit. Sure, its 90 munitions, but I'd trade 90 munitions for a squadwipe any day of the week. Especially in the early to midgame.
- Precisionstrike. Both on the regular and 120mm mortar. Oneshots every squad that doesn't move for a bit.
- Heavy strafe. Even if you retreat right away when you see the flares you will more often than not have squads oneshotted on retreat. This can even take out damaged P4's.
The German faction has pretty much non of this OSWP. Other than a lucky rifle grenade there is not much I can think of that one shot wipes. In my opinion stuff like this needs to be addressed because it's unavoidable damage. It takes away from the mechanic of causing sensory overload on your opponent, and getting profit from hard work. In my opinion one shot wipes need to be addressed, but I'm curious to hear what you guys think.
PS: If someone likes to point out German faction one shot wipes please do so for consistent OSWP-possibilities just as I did above. For instance, the german mortar oneshotting a conscriptsquad isnt a good example because it pretty much never does that.
Absolutely agree.
I'm not sure but I think the Lefh 18 and the Brummbär have some OSWP |
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I know that historical accuracy isn't that important in this game, but small arms penetrating a T70 is a little too silly even for this game.
Totally agree. |
I just think it's funny how it's being called new, when all they're doing is taking snow and colouring it brown. The underlying mechanics are identical to deep snow. It isn't new at all.
In that respect you are absolutely right. |
Its fine that it is. MG42 STILL has lower suppression than Maxim.
Nonetheless the status quo shohld be that a Con should NEVER be able to charge through the arc without getting suppressed. Either avoid it, or go around it, never through it, as Sov are now doing, and ridiculously trying to claim that is "ok".
We'll see if it's fine or not with the next patch. |
Ah okay good to now. Thanks!
I was wrong sorry. It is still there even though it shouldn't imo. |
It's correct, the patch changes have been on the beta build for a few weeks now.
I find it hilarious how mud is being touted as a new feature. It's literally reskinned snow with different movement modifiers. That's literally all it is. They took snow and turned it brown. That was the big announcement. Brown snow.
If they manage to implement it correctly, then why not? |
Bump. This mine needs to be fixed.
Maybe in the upcoming patch? |
deep snow is good, when applied sparingly on the map!
I would also welcome some more methods to clear the deep snow, such as flamethrowers and medium vehicles. |