I can't agree. It evens the start against OKW.
Since ok, as RANGED infantry is quite strong, nothing to say there... but believe me i see my damn infantry humiliated by both sturmpioneer and normal pioneer. (for the second ones it was quite rarer ad it was an excellent micro done by that wehrmacht player)
just about everyone agrees that rifles are the best starting infantry. if youre losing to pios you have a serious problem. sturm pios are stronger, but still lose to rifles quite easily if you make use of the rifles long range dps. sounds like youre getting too close.
But, again i might be too noob to appreciate the recon flight and the useless arty shoot that you get from that commander
useless arty? now i think youre just trolling...
It's already more expensive than and comes at the same time as the M3.
Everything you do to kill M3's, do to this.
After all. M3's usually come with some mix of penal troops, flamethrowers, or both- americans need to spend fuel one way or another to get that much firepower in the back of a dodge.
Be it BAR or a Lieutenant, it comes later than a single penal squad with a flamethrower, and the end result is as close to the same as an M3 is to a Dodge.
And every dodge loss costs 50MP and 5 Fuel more than an M3.
penal cars are actually later. you have to build t1, build the penal and then the car. all of these have to happen in order. it takes about 1:40 to get your m3 out.
americans just build a rifle then call in the wc51 once they have fuel. this only takes 1:05 you do get the fuel for the dodge and m3 around the same time, but the m3 has a build time.
the rifles and the dodge also have much higher dps at long range than a penal m3. a flamer comes much much later, since they also have to save the munitions.
the advice "do everything you do to an m3" doesnt quite work here. m3 has weak rear armor which gives small arms a 37% chance to pen. the dodge only gives a 25% chance, so sturms and volks will do about 30% less even if they can flank it. this more than makes up for the reduced hp. this lets americans drive straight up to squads without worry about its rear armor, unlike the m3. m3 has to be used at range, where its gun and penals are relatively weak. even if the american sits at max range, the dodge and rifles dps is almost 50% higher than the penal and m3.
the reason this is really an issue is because the okw dont have faust like wehrmacht. i played against brad when he was building 4 dodges to start games and he lost everyone of them to my fausts. had i been okw, i wouldve had no answer. schrecks dont come soon enough and rakaten is too much of a gamble. i dont even consider a single squad with schrecks to be a good counter because you can just push them around to prevent them from shooting. after 2-3 etities die, you just chase them on retreat.