Relic has also said that soviets are the faction of hard counters. The game has changed since both of these statements have been made.
PPSH is doctrinal
Shock troops are doctrinal
Guards are doctrinal
Soviet's lack a non-doctrinal infantry unit that can propagate damage at range.
The one constant in life is change. It's time for some change to small weapons profiles.
to be honest, the whole "thats doctrinal" argument doesnt really work here. soviets are very reliant on doctrines BY DESIGN. this has never changed. if/when relic does a complete redesign of soviets, this may change, but it hasnt. soviets typically choose t1 or t2 and t3 or t4. each tier specializes in certain areas and its up to doctrines to fill those holes.
this idea is further supported by the fact that soviets have a shitload of call in units. of the 19 soviet commanders, 5 have ppsh, 6 have shocks and 4 have guards. that leaves only 6 commanders without ppsh, shocks or guards.
of the remaining 6 doctrines, two specialize in tanks (armored assault and industry), one specializes in weapon teams (defensive tactics), one has partisans and one has fhqs. the last doctrine is nkvd and that is just a shit doctrine. but 5 out of the remaining 6 specialize in something other than elite infantry.
They're the only core infantry that simply doesn't scale. Grenadiers get a potent LMG and are reasonably tough, Volks are very durable and get shrecks, and Rifles are, well, Rifles. Meanwhile conscripts are reduced to AT grenade dispensers, and their molotovs are OK but not anything special, not to mention you still need to invest 40ish fuel just to get that amount of minimal scaling.
ill say it one more time. CONS ARE NOT MEANT TO SCALE. relics words, not mine. read what i wrote above which shows soviets are given plenty of doctrinal options to make up for con scaling.
still funny that you say grens are "tough" and volks are "very durable" when cons have more hp than either squad.