To Peter: I really think you're a nice guy and mean no disrespect but:
How can you guys make such mistakes regarding balancing a game? When you made the MG42 go from 3 to 4 men did you not look further than "We want them to be more durable vs clowncars/flamers"?
To be honest it really baffles me. Especially because this game uses the same fundamentals CoH1 does: a game that has been patched and balanced for 7 years. The whole MG42/flanking mechanics could've basically just been copied from there. It feels to me like you guys are trying to reinvent the wheel here.
What were you thinking when you made the game so an MG42 could just stand in flames, pack up and relocate while taking close to zero damage? How on earth was it approved that conscripts can just chase an MG42 walking all over the map doing pretty much no damage?
In my opinion this is not a matter of tweaking flanking balance a bit, it needs BIG changes.
Its very probable that the people in charge of this game/project are not the same ones that made the original game.
Oh and this is for Relic:Molotov ain't working on MG,the opponent just packs up,runs from conscripts,doesn't lose any squad member and when I proceed in following them half my squad is dead(poor micro I know,but that molotov is a racist)
Your choice is good. And yes Molotov in its current state is a joke. I have done some testing on it with a friend and it is so random. Often you throw molotov and it does barley anything as you describe. On rare occasions however, it can burn the mg handler and the second solider that comes to handle it.
Looks like you issued a move order too many times, coupled with in game lag. You probably told it to drive around, then reverse, then drive again, and coupled..
hmm, i remember panicking, but not to that extent, lol. I issued commands maybe 2-3 times and then stopped and watched in amazement.
the soviet player could have tried a little harder with that one squad, but look at how much fire the mg squad took and still did not die or have to retreat. That is the problem.
I have noticed that guards almost always drop their upgraded weapons after 1-2 deaths. This causes a big problem because in COH2 picking up weapons is not intuitive, you have to look for the right angle to select the weapon. Often that means waiting too long before retreating.
So why do guards drop their weapons so much, is it a bug?
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes Last Tuesday, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money 27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that. 27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals. 27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point. 27 Mar 2025, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy 27 Mar 2025, 04:31 AM
Soheil: Coh2 still broken server ? 25 Mar 2025, 18:27 PM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific. . 24 Mar 2025, 02:46 AM
Nickbn: and again someone else replies. I mean come on guys. Give @adamírcz a chance 22 Mar 2025, 14:00 PM
Willy Pete: @Nickbn you didn't ask a question, and this is a chat box... 20 Mar 2025, 13:11 PM
Nickbn: @Rosbone it's incredibly rude to speak on someone elses behalf, especially when a question is directly adressed to them. I understand your passion for the subject at hand but I want to hear from him. 20 Mar 2025, 10:16 AM
Rosbone: @Nickbn No, I am just saying people should not be using any Relic owned forum since they have proven they ban anyone who says true things about Coh3. 18 Mar 2025, 19:01 PM
Nickbn: @Rosbone do you speak on his behalf? I didn't know. In that case keep us updated please. 18 Mar 2025, 16:47 PM