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russian armor

What on earth is this?

5 Sep 2013, 04:59 AM
#1
avatar of Abdul

Posts: 896

I was playing against Stephen few days ago and had a perfect opportunity to flank an almost dead AT gun and damaged t34 when this happened:





Why on earth would this panzer 4 dance around the tree for 15 seconds!!!!!!?

By the time it was done the AT gun was repositioned and 1 inf squad was too close.
5 Sep 2013, 05:01 AM
#2
avatar of Endeav

Posts: 170

Looks like you issued a move order too many times, coupled with in game lag. You probably told it to drive around, then reverse, then drive again, and coupled with input delay. Panzer IV also doesn't have heavy crush so it couldn't just run over the tree.

Totally sucks.
5 Sep 2013, 05:07 AM
#3
avatar of Abdul

Posts: 896

jump backJump back to quoted post5 Sep 2013, 05:01 AMEndeav
Looks like you issued a move order too many times, coupled with in game lag. You probably told it to drive around, then reverse, then drive again, and coupled..


hmm, i remember panicking, but not to that extent, lol. I issued commands maybe 2-3 times and then stopped and watched in amazement.
5 Sep 2013, 05:09 AM
#4
avatar of Endeav

Posts: 170

jump backJump back to quoted post5 Sep 2013, 05:07 AMAbdul


hmm, i remember panicking, but not to that extent, lol. I issued commands maybe 2-3 times and then stopped and watched in amazement.


2-3 times would do it =(
5 Sep 2013, 05:09 AM
#5
avatar of Endeav

Posts: 170

5 Sep 2013, 05:21 AM
#6
avatar of UGBEAR

Posts: 954

It's the pathing problem, vehicles tends to move themselves for no reason (seeking cover?)
5 Sep 2013, 05:47 AM
#7
avatar of H_Stickeye

Posts: 79

tank pathfinding is atrocious in this game
5 Sep 2013, 06:16 AM
#8
avatar of BabaRoga

Posts: 829

jump backJump back to quoted post5 Sep 2013, 05:01 AMEndeav
Looks like you issued a move order too many times, coupled with in game lag. You probably told it to drive around, then reverse, then drive again, and coupled with input delay. Panzer IV also doesn't have heavy crush so it couldn't just run over the tree.

Totally sucks.


It happens all the time (especially with SU85) simple 15 degree turn backwards turns into comical circling. IDK why, pahthing maybe.

Same issue with giving Piv or panther command to move forward which ends up with vehicle presenting its side to the gun, trying to face front often ends up with giving up and just watching @ comical 'dancing' as you put it
5 Sep 2013, 07:01 AM
#9
avatar of LeiwoUnion

Posts: 172

There seems to be illogical places where vehicle pathing goes bonkers. In kholodny ferma summer, my tank, as it was moving south along the road to the muni point, did a weird turn in the middle of the road, as if it tried to evade something.
5 Sep 2013, 07:46 AM
#10
avatar of Omega_Warrior

Posts: 2561

The tank pathing in this game seems to not take into account how wide vehicles are. They will often drive in a way that they will get stuck on something and the do a 180 degree turn to fix themselves. Panincking and giving it a order will only making it worse forcing It to hit the same spot again. It is much more noticeable on tanks that don't have crush.

Hopefully relic can fix it so that tanks can keep some distance between objects it can't get through on longer paths.
5 Sep 2013, 07:50 AM
#11
avatar of Nullist

Posts: 2425

Permanently Banned
Dramatically increasing rotation speed would help fix this, and be realistic, as catepillared vehicles turn VERY fast on the spot, as very different from wheeled vehicles.

Unfortunately, this would fuck all kinds of other things ingame.

Still, in theory, it would help compensate for bad pathing.
5 Sep 2013, 08:18 AM
#12
avatar of wooof

Posts: 950 | Subs: 1

Dramatically increasing rotation speed would help fix this, and be realistic, as catepillared vehicles turn VERY fast on the spot, as very different from wheeled vehicles.

Unfortunately, this would fuck all kinds of other things ingame.

Still, in theory, it would help compensate for bad pathing.


and the effectiveness of all tanks without turrets would also increase dramatically. not really an option
5 Sep 2013, 09:31 AM
#13
avatar of DerBaer

Posts: 219

I recall issuing a turn order to my SU-85 once, which was about 20 - 30 degrees to the left. The beast starts rotating towards the right multiple times. The repostitioning alone totally screwed up the attack...
5 Sep 2013, 14:38 PM
#14
avatar of c r u C e

Posts: 525

jump backJump back to quoted post5 Sep 2013, 04:59 AMAbdul
I was playing against Stephen few days ago and had a perfect opportunity to flank an almost dead AT gun and damaged t34 when this happened:





Why on earth would this panzer 4 dance around the tree for 15 seconds!!!!!!?

By the time it was done the AT gun was repositioned and 1 inf squad was too close.

Wow that Panzer has got moves...shake dat ass baby :)
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LimaOscarMike: My laptop can't even run COH3. Should I get them on my Series X or is it dead yet?
Last Saturday, 05:10 AM
Rosbone: One of my last major gripes about Coh3. Price is still too high I feel for growth. But progress is always good.
Last Saturday, 04:43 AM
Rosbone: I am not 100% sure but I think Relic actually fixed up the skirmish menus a little last patch. If so, thank you and keep it coming.
Last Saturday, 04:39 AM
Osinyagov: Suddenly, coh2 is slowly dying, but you can play it, playerbase still big enough
09 Apr 2025, 17:00 PM
Osinyagov: Wow, i remember you from zansi and vali videos, good old memories
09 Apr 2025, 16:58 PM
Beinhard: o7 miss this game and zansi
09 Apr 2025, 14:09 PM
Lady Xenarra: @Willy Pete The lack of April Fools this year is odd lol
02 Apr 2025, 01:34 AM
Willy Pete: @Rosbone not dead yet. when that happens the font will switch to Papyrus :*(
02 Apr 2025, 00:16 AM
dasheepeh: it was an honor guys :guyokay:
01 Apr 2025, 20:34 PM
aerafield: yeah I already prepared my "Can't believe there's comic mode for the 10 daily visitors even on this April 1st" :guyokay:
01 Apr 2025, 20:29 PM
Rosbone: @dasheepeh I guess that means this site is officially dead :guyokay:
01 Apr 2025, 20:19 PM
dasheepeh: no comic sans font for april 1st this year?
01 Apr 2025, 19:56 PM
Willy Pete: @Lady Xenarra this you? https://i.imgflip.com/3e4thi.jpg
01 Apr 2025, 02:53 AM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
01 Apr 2025, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
27 Mar 2025, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy :clap:
27 Mar 2025, 04:31 AM
Soheil: Coh2 still broken server ?
25 Mar 2025, 18:27 PM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific. :snfQuinn:.
24 Mar 2025, 02:46 AM
Nickbn: and again someone else replies. I mean come on guys. Give @adamírcz a chance
22 Mar 2025, 14:00 PM
Willy Pete: @Nickbn you didn't ask a question, and this is a chat box...
20 Mar 2025, 13:11 PM
Nickbn: @Rosbone it's incredibly rude to speak on someone elses behalf, especially when a question is directly adressed to them. I understand your passion for the subject at hand but I want to hear from him.
20 Mar 2025, 10:16 AM
Rosbone: @Nickbn No, I am just saying people should not be using any Relic owned forum since they have proven they ban anyone who says true things about Coh3.
18 Mar 2025, 19:01 PM
Nickbn: @Rosbone do you speak on his behalf? I didn't know. In that case keep us updated please.
18 Mar 2025, 16:47 PM
Rosbone: #RelicModdedEchoChamber
16 Mar 2025, 17:54 PM
Rosbone: @Nickbn True except, the only people on the Relic Discord/Reddit/Steam are brain washed monkey zealots. They wont even understand what @adamírcz is talking about. Anyone else is banned.
16 Mar 2025, 17:54 PM
Nickbn: @adamírcz might be a better idea to voice this to relic directly than to voice it here, in a shoutbox of a nearly deade fansite #justsaying...
16 Mar 2025, 16:36 PM
webdesign-muenchen-w: @Rosbone it is sick
14 Mar 2025, 22:09 PM
aerafield: @adamírcz aren't the first two disconnects free every day?
14 Mar 2025, 19:26 PM
Rosbone: It is so unlike Relic to punish its fans and community.
14 Mar 2025, 12:07 PM
adamírcz: So, I just got a leaver penalty without even getting onto the loading screen because of the game disconnecting, bravo Relic
14 Mar 2025, 10:45 AM
Rosbone: It is an indicator of the very short sighted capitalist view that plagues any company where leadership does not understand the product.
13 Mar 2025, 20:00 PM
Rosbone: They dont care about Coh3 or Coh in general. They are just trying to grab cash by ripping off the small user base they have.
13 Mar 2025, 19:58 PM
Rosbone: Just making mistake after mistake after mistake.
13 Mar 2025, 19:57 PM
Rosbone: It is clear they crapped out an unfinished game. And are now barely supporting it as they make new smaller games. Coh3 is stillborn. It will be meh for at least another 2-4 years. Meaning they killed the whole franchise instead of growing it.
13 Mar 2025, 19:56 PM
Rosbone: For a thing they could fix in minutes. Literally minutes.
13 Mar 2025, 19:53 PM
Rosbone: If I did play coh3 and was mainly a skirmish player, I would be pissed and probably stop playing. And it has been like this since release. Why? I would not tell my friends to buy a game I am not even playing. Lost sales and angered users.
13 Mar 2025, 19:53 PM
Rosbone: I am just saddened how Relic keeps hurting themselves by not fixing 5 minute things like menus. Why anger users with stuff that could be fixed in minutes???
13 Mar 2025, 19:50 PM
Rosbone: I was wondering why people think I was raging. I think it was when I said "because coh3 sucks so bad". That was not my opinion. Just a general feel from top players/streamers. I dont play Coh3 and have NO opinion of it.
13 Mar 2025, 19:48 PM
OKSpitfire: You can rage as often as you like btw, you usually manage to make it pretty funny.
12 Mar 2025, 11:18 AM
Rosbone: So it was a systemic failure across multiple disciplines and check points.
12 Mar 2025, 04:30 AM
Rosbone: Knowing how companies work, I imagine a new hire making the menus. The API they are using is complicated and things were hard to figure out. But at some point QA or management should have addressed these things. Usually within 6 months of starting.
12 Mar 2025, 04:29 AM
Rosbone: @theekvn I dont hate Coh3 or Relic. I just dont understand how you work on Coh3 for like 7 years and the menu system is worse than if a Programming 101 student made it. Feel free to explain it to me.
12 Mar 2025, 04:07 AM
theekvn: + 33% dmg rear hit was best deal ever.
12 Mar 2025, 04:00 AM
theekvn: KT just need fuel debuf from 15% to 50%, Ele arc of fire- aim time improve and they are good to go
12 Mar 2025, 03:59 AM
theekvn: and please Rosbone,I know you hate Coh3 to the bone due to your drama with relic, Still, Can you give a proper point of view instead of raging ?.
12 Mar 2025, 03:54 AM
theekvn: you rather go 76 to unity Whizbang 2.0 or go home.
12 Mar 2025, 03:52 AM
theekvn: also US tier 4 is 145f and Sherman pen 140 nerf is too much.
12 Mar 2025, 03:52 AM
theekvn: Whizbang lock behind CP, meanwhile stuka is techtree progress
12 Mar 2025, 03:51 AM
KoRneY: @aerafield It's possible that it is underpriced for what it is capable of now, no need to go full retard and take it immediately as a massive problem. It costs 60 more MP than a pz.3 and in 2v2 the barrage can be quite strong.
07 Mar 2025, 19:14 PM
OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back....
06 Mar 2025, 16:35 PM
aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem?
06 Mar 2025, 13:33 PM
Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs?
06 Mar 2025, 12:13 PM
OKSpitfire: A powerful, doctrinal unit that outperforms stock stuff? Colour me shocked! :P
06 Mar 2025, 10:49 AM
Willy Pete: Cool you wanna lose your stock lategame arty too then?
06 Mar 2025, 03:20 AM
Lady Xenarra: WTB Whizzbang for DAK instead of Stuka, 5 fuel cheape, 60MP more expensive and next to impossible to dive. :rofl:
05 Mar 2025, 20:27 PM

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