But a delay would be a serious nerf. Look at the molotov, that has a huge effective delay and it comes off as being a silly upgrade.
On the ahistoric portion of the flame nade, while I agree flame nades are fantasy, molotovs were used by all armies and they were common. If Volks had the ability changed to molotov it would be historically accurate, although it would be weird that it was different from scripts.
I used to advocated for reduced script cost at vet 3, so that they could be used for merge. This would make sense to me if they lost the received accuracy, as noted. This way conscripts would function like it cannon fodder, the original design, without being too good and overwhelming players.
So you advocated for them to continue being usseles,but worse?
Why cannon foder?
All the other factions base infantry scale decent in the late game with weapon upgrades...non doctrinal weapon upgrades...why is it necesary for these guys to be "support" or "utility" units and usseles in any combat situations excluding Ppsh commanders ?
Conscript's "usefulness" was being overshadowed by overperforming units(ROKS Penals,T70 or Maxim spam) but as these units are being corrected,you can clearly see that Conscripts are s**t.