Which leads us to the core problem of this thread: The Panther sucks at doing what it was meant to excel at. At least in theory. And historically.
that perfectly sums up part of what i was trying to communicate with this thread.
personally, think the panthers low DPS is the issue here. Armor is excellent at 320 front, penetration is excellent, speed and accelaration appropriate, but the fire-rate too low. the panther fires every 7.38 seconds.
performance simply doesn't quite match the price-tag. a 175 fuel TD is supposed to wreck every other non-TD tank, only bowing to the heavies of call-ins(IS-2, pershing, ISU)
first, the panther can actually match any allied armor, medium or heavy, in a brawl. there's that famous in-game video of a pershing actually losing against a panther. I'm pretty sure the panther can match the is2 too as well.
and the panther is not a tank destroyer like the jackson or the sherman firefly.
the three mg are mediocre at best, but they still give the panther ability to kill infantry. The su85, firefly, and jackson are completely useless against infantry. Ironically the other Tank destroyer with the best anti-infantry capability is the stug.
the panther serve as "anchor" for the wehrmacht army. The combination of speed and durability give it excellent survivability, something the wehrmacht otherwise lack in their infantry and support weapon. It's basically there to distract the enemy while your glass cannon (grenadiers, pak) kill the infantry.
The panther is also the fastest tank in the game beside the cromwell. The panther actually have better acceleration versus the comet's higher top speed. This allow the panther to engage and disengage at will.