Saying the armour is useless because of TDs is like saying target size is useless because of AOE attacks. The armour helps against every thing that isn't a TD including but not limited to: the damage from snares, at guns, hand at, any tank that isn't a TD, off maps and rocket arty
The panther is meant to counter tanks, TDs are meant to counter things like the panther. Believe it or not though, there are more than just TDs and panthers in this game....
Sadly 60TD and heavy callins dominate by far. No place for others, no place for old panthers.
Imo as i suggested. make allies 60td to 55td. 70td call in to 60td. Perhaps make su85 tracking 5muni cheaper. Also increase the fuel of call in. And we see from here.
As vipper thinks too, instead of power creep, we lower the field. And 60td are just too good. 60td has been identified, so we should fix them firstly |
Panthers doesn't counter tanks, TDs do, but at least Panthers are effective and trustworthy because of their durability and armor. It's like a churchill with good AT and mediocre AI
I will add panther are less durable than Churchill because of hard counters it get |
I don't remember any patch that added 50cal and dshka to the stock allied TDs. I must have missed that one, haven't played since before the weekend. Now I have something to look forward to abusing later in the week I guess.
"DPS of a gren squad", already a rough estimate by itself, is nothing to sneeze at and more than enough to kill infantry, especially considering those same infantry can't really do shit to the sheer armor and hp wall shooting at them. I mean, I hope you realize that most of the Panther AI doesn't even come from the pintle MG, but the coaxial and hull MGs, which do something like 10 DPS* even at at max range right off the bat.
That's by no means pathetic. It's only really beaten out by the T-34s (and now the KV1) with their buffed MGs.
*(combined, obviously. Quick edit here since I know some smartass will try to "aha!" me for that number)
50cal is on shermans though.
The pintle is just illustration how even with 3 mgs firing from panther, at most, it will force away an allies squad after they cap finished a point.
The real AI on tanks imo are the aoe main cannon and then the dskha/50cal. Pintles and rest are just poopoo, and not worth the cost, advantage cited. Imo those mgs on panther are more liability to hold it back.
I mean if we make the pintles slightly more powerful than 50cal with good moving accuracy, then yes i will crown panther AI ability. Now they are just bullet points on paper |
I will vote in increasing moving accuracy at vet2. Remove the armor vet if you pity allies.
Vet3 is too long
Vet2 armor bonus is useless now.
The AI of panther is pathetic, dps of grens is nothing to be proud of.
As i feel, dskha and 50cap dps are way better and they are not on panther
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Maybe just make it cheaper. In my opinion Jackson=panther looking at performance, tech requirements and the package of abilities they get. I seriously don't understand the price difference, especially when one adds the crew into the equation.
Yep, single jackson can 1v1 panther now
2 jackson will rape a panther supported by ATG.
Just watched the latest tightrope cast, usf vs okw.
Range and pen and moving accuracy. Tanks need that, not some useless AI pintles |
Not sure if i can blame the matchmaking.
Sometimes my random carried me, other time i carried him, even got drawn with a team that narrowly lost to stuves team.
But those of similar rank as me, i finding it tougher than ever. The 3-4 cons build just overwhelmed my grens with their hurrah. My mg42 window is so small now. Even if i setup earlier in a good spot, those zis barrage seems way better to force repositioning, and then they hurrah.
I know pgren can shred cons as long as i get into position early
But dang Wehr model drops are painful.
I tried to make g43 grens blob but they don't seen to dps bleed the sov
Also the chute sight from their mortar is way too op. Makes repositioning useless within the area...
Maybe im stalling too long for the ace |
Luvnest win encourage me to go on a binge weekend coh2 random 2v2 run.
But wow i got my ass handed real bad, i am W2-L18 as wehr. I met tons of double sov opponents, though usf/sov and ukf/sov are also present.
Is it me, or players have mastered sov meta to perfection now? Those bloody 6 man cons drops 4 man grens cover vs cover!
You need to be more higher rank to pull off a win against current allies
The 2 doc i uses are tiger ace or elefant, depending on how open a map i get.
I drop 300 positions to 1300.
Almost felt like uninstalling. |
I wonder does any other stats affect panther ability to land a hit? This costly tank misses so much more often than i know. |
Im a panther activist here, look for my past topic suggestion to make tank good again.
Today panther is too ineffective, Jp4 is bad. Axis late game is bad. Low level players like me, the pros, all thinks T4 is in a bad spot. Luvnest just scuffed-lol at building T4 in his interview.
For Wehr it creates a bad situation since T4 is the faction bread and butter, their comeback mechanics against superior Allies infantry and tank mass.
Panther nerf was concerned for 4v4 games, where 2-3 panthers per person seems indestructible. But imo there is no difference with 4-5 cromwell/t34/sherman blobs. Usf is ultimate troll with the crew popcap cheat.
Panther vet scaling is terrible, while allies 60TD gets even stronger TD with vet. Axis T4 got double whammy with their nerfs plus allies 60TD buff. It is like -1 minus +1, nett -2 nerfs.
Panther used to have iirc 320/110 vet armor, 0.6-0.65 move accuracy. Okw stock panther got seriously gutted. The compensation in "better" AI and cheaper vet dont help. As said, vet bonus of Panther is poor poor poor. Command Panther is a good bye these days.
We should not remove Panther moving accuracy buff. If anything either make T4 cheaper + remove 60TD to 55TD, or give panther better vet bonus. Armor is worthless by the time we build T4 because 60TD, snares, Allies faster ATG. etc |
Yes all the more to reduce range!
70td to 60td!
Afterwards,we can see JT other stats to improve.
Able to shoot a cross a map is lazy! |