Don't think we will see double lmg infantry ever again
Making them cheaper to reinforce is just good enough to tilt some balance of the force |
Yes also isu152 can switch to great ai damages and sov have cheaper t34 to flank.
JT is kinda hopeless, so is KT. Too much nerfs hit. Easy to counter and less effective on field.
Maybe in 4v4 it can work better than KT. But that's the state of axis super heavies now, more liability than uses |
Thats the point, at guns are less mobile than 60td, so it balances out. AT guns and super heavies td should be 60. Not the Jackson, su85, firefly |
Why no? 55 is still outta return fire range.
60 is overboard and lazy.
When i play Jackson, i shoot a p4 from way out and the poor axis guy seem so confused. |
Like i asked. Reduce the range.
60TD to 55TD
70TD to 60TD
ATG remains at 60.
Except OKW, Jp4 at 60, Rak at 55 remains, for variety, and since JP4 is so expensive with weak pen.
At least, maps are less zoned out. Allow freer combined arms tactics. Certain units like Brumbar may become useful without even touching it! |
SU > USF > OKW > UKF > WEHR
UKF is in a good spot in team games. Stronger then Wehr.
However in 1v1, they are too slow to reach their final form.
And their emplacement takes up mobility in smaller maps.
Let i asked, bofors and aec both should be techable. |
Early on they have the HMG42, midgame they have LMG42, but late game they start to drop off once they're up against 7 men Cons / double BAR riflemen / double Bren Tommies and can't scale any further.
So if they got a reinforcement cost reduction it should be once T4 is teched or something as a small reward. It would certainly help a bit in those long drawn out games.
I like the T4 idea, reduce reinforcement cost of grens and prgren. |
Most top players have use call in infantry or 5 man upgrade.
The base grens are terrible even with Lmg upgrade. And porkloin is right.
You mostly cannot wipe with grens.
Even the wehr supposed combine arms needs, dont work well today. Mg42 is so bad past the early game, wehr infantry are in a liability spot unless you choose 5 man call ins. |
The frustration is like when i have set up the MG, and you get allies infantry just walk in and kill the gunner. You basically have to prepare to retreat since your next gunner may still die while setting up, and the allies blob cannot be suppress. |
Keep the apm low, or even lower than now.
RTS need not be all about apm. Even though broadcasting a high APM game makes more money...
Coh is widely accepted as best low apm RTS. |