You don’t even understand what I just said. In your mind guards are a unit that needs buffs and any idea you hear is good. Meanwhile at high level play rocket strafes are quite cancerous and can delete your armour easily if you get caught by a mine, snare or T34 ram. The button suggestion, which would make guards the only squad with button and just LMGs, would make deleting armour with rocket strafe way easier, as competent players would button, then snare/ram and then rocket strafe.
I understand everything what you said. In high level play people use mine sweepers before sending their armor in. In ram soviets also lose 90 fuel and 300 mp. To top it, using the il2 rocket strafe requires quite a certain level of skill which if you ask me should be rewarded.
I only argue for this unit because i have extensively used this commander. And airborne guards definitely need some changes if not buffs.
If regular guards can get a button ability i see no reason why can't air guards get after 100 muni dp upgrades. Regular guards can be paired with il2 precision bombing so i see no reason why strafe can't be paired as well. Also in high level play, players determine the direction of the plane and get out of the strike zone. So yeah people know how to avoid it.
There are so many abilities which are broken. I could argue of the smoke in grand offensive but that would be off topic.