The factions/commanders with early assault troops get the maximum benefit. I just played a 4 v 4 here. I was soviets airborne but i was constantly being harassed by assault grens and sturms using pio sight. Later on stg volks and shreck pgrens. My point is this map greatly benefits the early asualt troops to such an extend that enemy isn't able to recover. Especially with wider arc mgs covering the advance in case you manage to get the enemy to retreat.
Also i had one AI on my side after this guy left after his sniper died.
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#Steam AliasWL%Streak
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