I changed the map slightly to get out some quirks (mostly fences that units could get trapped behind, and opened up the corridor NW of the central VP somewhat). This updated version was supposed to be in the patch as well, but apparently there was some issue when adding the new version to the mappool.
I was asked to repackage it (might have been some version conflict, I guess?) so it hopefully can be added back in soon (TM).
Thanks for the clarification