You honestly believe current live 4 sections with 1.25 cap speed cap slower then preview version bo with 3 1.0 cap speed rifles and 1 combat ineffective RE with 1.25?
Like... really?
Based on... what exactly, because most certainly not on stats or reality.
Was it tested against an actual player or easy AI?
Because players will contest you and that RE isn't going to hold any territory and neither will the outnumbered by that point sections.
An A.I turned off.
I said at the end of the post that whether it holds true with contesting units needs testing. Cause especially on crossroads it's actually less efficient to use a section to side cap for more map control rather than just using a Sappers squad early on.
In fact in similar fights vs stuff like pioneers or even a lone osttrupen squad Sappers perform okay.
A side note is that the sandbag building change doesn't really affect your capping speed if you only build the sandbag on the fuel point for the defense.
It all depends on some case sample games thou and will need some real tests. However, Vipper is right that in a vacuum, you can cap faster with 3 section 1 Sapper than you can with 4 section in the very beginning of the game.