How much pop cap does an emplacment take up? How much does a schwere take up?
What units are required to build an emplacment (and how much pop do THEY take up?) And what units are required to set up a schwere (and how much pop do THEY take up?)
To boot the bofors has 25 pen (mid) and 30 damage while the schwere has 45 pen (mid) and 40 damage
So im not sure where the "my superiour, pop free, self building, included with tech area denial cannon doesnt have all the abilities the 10 pop, binary side tech similar weapon in an enemies roster comes from...
If YOU cant defend it you dont deserve to reap the benifits it yields (although even in base you can benifit from the 100% free AA ability)
Perhaps try playing againt easy okw bots so you can see how a complete retard builds them and aspire up to that
Basically like usf free bar/bar+thompson squad and major (both scaling with veterancy) with nondoc arty, free frp and recon, or brits tier 4 ultra cheap arty, but unlike both it kills your teching when destroyed, the faction having them has zero indirect fire capabilities of any value that isn't locked behind 150 fuel (conviniently forgetting it can't magically become an artillery unlile the "inferior" bofor ?).
But hey, you are right, players must be punished for careless play.
Any usf officer wiped must lock teching.
If you don't want to risk keep your FREE squad at base.
And before starting to cry about popcap, let me remind you what a joke usf popcap is