Exactly. With 700 hp plus brace (+vet 3 bonus) it can't be compared to a regular mortar whose weapon crew can be killed and thus veterancy extinguished MUCH more easily. It's pretty much a given that it will get max vet. So in that case, the requirements definitely need to be raised to slow this down. |
Look, we all disagree about how to balance the mortar pit, but can we at least agree that its veterency requirements are preposterously small?
You can get to Vet 3 with 8 kills. That is astoundingly ridiculous.
To compare, I put a sturmtiger in cheatmode. It took 186 kills to get to Vet 3.
I know this is not exact science, because of how the mortar pit often does damage without killing, whereas sturm pretty much annihilates. However, when you see a mortar pit that has 3 stars of veterancy and it has only been up for 2 minutes, something is really wrong.
Relic, at the very least, adjust the Vet requirements for certain weapons. |
Ok, then remove the stupid flame nade from volks.
Soviets have Molotov. |
I think it should be doctrinal, otherwise give sturms the flamer option non doc too. Russians already have pio flamers. I definitely agree that penals need price increase at the very least. They are insane value at the moment. |
At least that is one possible explanation
Alternatively, it might have something to do with the fixes, or adjustments of ELOs, or maybe Jove suddenly felt like playing axis, or...
Hey Siphon. Is there anyway to get stats for winrates of individual players who play all five factions who are in the top 100 say? Think this would tell us a lot about balance too since the quality of player will be equal across factions. I would do it myself but don't know how to auto pull data from the server. |
I think what we are looking at is ELO ratings falling back in line with player skill. Not only were volks a tank in their own right but a lot of their vet allowed them to play poorly.
So according to you okw players are some sort of subspecies. And this delusion probably makes you feel like a real hero of a player, but it's just plain wrong. Did you by any chance catch the 2v2 tournament post patch where allies wiped the floor with axis across the board? |
umm i think that was the case for the past 1 year no... funnily enough the game was most balanced when there was a bug that no veterancy applied to infy..lol
That's because rifle vet gives them superior durability which feeds back into them also surviving to vet up easier. Rifle vet3 (and cons vet 3 to that effect) is a bit over the top. Needs some adjustments except relic are sadistic and get off on a frustrated player base. |
Except OKW is not falling to pieces
http://imgur.com/Fd7B6zw
Put that one on your pipe and smoke it for a while.
Haha. You posted a link to number of games played. Doh!!! Maybe you should stop smoking that pipe? |
Also, looking at balance from 1 vs 1 top 250 is like measuring average wealth by looking at the fortune 500 list.
If you took the time to see for yourself you'd see that the allies are dominating every single game mode and every single rank category too. Find a new excuse please. |
So why don't you then instantly decrew enemy raketen (with anything) and recapture it back and retreat it?
I often do. Other times it is put under protection of superior mg and longer range at. This doesn't really challenge my point though does it? Rather facile of you. |