Except OKW is not falling to pieces
http://imgur.com/Fd7B6zw
Put that one on your pipe and smoke it for a while.
Haha. You posted a link to number of games played. Doh!!! Maybe you should stop smoking that pipe?
Posts: 526
Except OKW is not falling to pieces
http://imgur.com/Fd7B6zw
Put that one on your pipe and smoke it for a while.
Posts: 1439
if we are to go by relic's description of units then lol...
Posts: 196
1v1 and 2v2 OKWs win rate has dropped steeply. 4v4 they are lowest too. Also i dont see how OWKs games played has any effect on them falling to pieces or not
http://imgur.com/cNQXG2m
What? The 2 STGs dont add that much DPS, compared to other single weapon upgrades. Flack truck is better than bofors? The Bofors is better in every measurable way. Cheaper, more damage, more suppression, more health, brace, Counters Mortars and AT guns. At this point i think you be trolling.
Posts: 770
I'll concede that the first point i was stretching logic. But can you seriously say that with a straight face? A building with no pop-cap requirements, sets itself up, appears only slightly later into the game then bofors, larger health pool and out ranges it to boot. I'd say that is pretty good for something that you always end having to build, you can effectively shut down a victory point or cut-off for the duration of the mid game before real counters can be deployed.
It doesn't have the same use as the bofors, but considering the zero pop cap and the relative speed and safety you can place with, it is a great trade off.
Posts: 500
EDIT: Bear in mind that allied win-ratios in particular USF is largely inflated due to a certain "mortar" we all know is very broken. IF i had to hazard a guess, people are having a harder time adapting to the wholly new meta. This is some drastic changes we are talking about, it went to from being the most brain dead meat-headed faction to one were good army composition actually matters.
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Posts: 911
But can you seriously say that with a straight face? A building with no pop-cap requirements, sets itself up, appears only slightly later into the game then bofors, larger health pool and out ranges it to boot. I'd say that is pretty good for something that you always end up having to build, you can effectively shut down a victory point or cut-off for the duration of the mid game before real counters can be deployed.
It doesn't have the same use as the bofors, but considering the zero pop cap and the relative speed and safety you can place with, it is a great trade off.
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