Gotta disagree. Old soviet design was a dumpster fire. Not having infantry with sights on their rifles unless you picked a doctrine was dreadful. The ability to fight the enemies stock lineup should be limited to the doctrine you picj because then the doctrine is required. I played a game last night using NKVD tactics. That would be IMPOSSIBLE in the old soviet design because it had no infantry to fight and no tanks to pen the enemy. Awful design.
I said it before and ill say it again: optimal balance will be when all factions cam fight eachothers stock lineup using only their own stock lineup. Balancing the commanders after that would be a million times easier because they wont have to be OP to fill holes (soviet call ins for example)
My point was that Soviet had to pick a doctrine to fight the enemy stock units and it worked once they did pick a doctrine. They did not have to pick a doctrine to counter the enemy doctrinal units as suggested by one.
I did not claim that it was the best design or the it was implement in decent way. Although I have to point out that I am not a big fun of homogenizing factions before making sure that the alternatives do not work.
Anyway this thread is about Panther speed and we should try to return to they issue of this thread.