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This is really about OKW design and conjuction with doctrines. The faction was designed around low tier infantry having access to shrecks and some of the doctrines were made in part to supplement them which is the real problem here. We have moved over to a more combined arms approach but its lost some synergy with doctrines. This is the OKW doesn't need this argument, its more than trying to keep factions different, but as I have seen ATM there is experimental jaegar unit with some interesting changes this is just a example of things going in the right direction and attention is being payed to OKW doctrines which is a good thing.
No, that design was changed and altered more times than what you think, it was about "specialized" unit while having your cheap, durable and expendable mainline infantry also be your Anti-Tank infantry which is pure bullshit. Plus the Sturm originally had the shrecks, that's why they also have voice lines for it, ask anybody that's been in the WFA Alpha and they'll tell you, or better yet, there is a voice line video for the Sturms on YouTube, check that.
What should have been done was to implement a dedicated Anti-Tank infantry squad in the form of Panzerjaegers for example, the Obers being a representative Elite Waffen SS Anti-Infantry unit is redundant with the Sturms and Volks since both are semi-proficient at that job, the Volks should have been what the Riflemen are low numbers, shitty training and access to a combat package that contains either StGs, MP40s like in CoH or an MG34/42 since this is what the real Volksgrenadiers were equipped with to augment their firepower and compensate for the lack of numbers since by 44' (when Volksgrenadier divisions were assembled) they were dwindling in man power.
Only 2 doctrines "supplement" Volksgrenadiers and those are the Luftwaffe and Fortifications doctrines.
Combined Arms has been a thing since CoH, it's nothing new in CoH 2, and it also hasn't lost anything, having the MG34 actually even helps OKW choose something else other than the 2 doctrines I already mentioned and Breakthrough has a nice synergy with the MG34 once it's unlocked (which is total bullshit locking it behind tech in the first place) as Volks can be partially ignored as PFs have almost all of the same abilities as them and then some, plus the support of Sturmpioneers and the MG34, again, once unlocked.
No idea what you're trying to say after the "This is the OKW doesn't need this argument" part, all I see is somebody ill experienced telling me that an Army lacking a core Army feature (that being the MG here) is a well thought out Army, which it's not. All good OKW players that didn't want to get overrun by Allied blobs went for either Luftwaffe or Fortifications for the MG34 and used it, everybody else was either ill-experienced or just feeling cheeky for the moment.