Brits need sections and mgs in the T0 because they can choose to be aggressive(sections) or defensive(mgs) or a mix this is the one current litle argument for a more mobile mortar which I agree with as it could bring about a more mobile play style, though I don't think the emplacement should completely go if there's a way to keep it keep it, if the player chooses he can use mgs/sections building up this defensive's and banking mp for those costly emplacements with minimal model losses or he could opt for a more mobile section with support weapons maybe with some specialised infantry like AT rifles. In short and very basically those two staring units dictate only play styles present within the brits faction, so its really complex question that your asking.
Ost are similiar in nature though they can transition very fast from defensive/aggressive play and are the best at it. They need mgs to allow themselves to do this, open up on the map and from there transition to how ever they like, mgs are not just about area denial they give you time to bank and augment your build its quite complex once again. It is unclear how these kind of things would effect OKW if the mg was competent because now its a stock mg(my view has changed I think the OKW mg needs to be left the hell alone)
The pj could not be implemented and can never be implemented because the faction was design around t0 always having access to shreck doesn't matter how many tweaks were made. Even now the combat package for mp40's is the best solution to not over lap on doctrines as there would be some short/long range synergy between volks with mp40 and specialised infantry don't think its going to happen, though would like to see a experimental unit, I was very much in favour of sturms getting shreck as it looked like it was going to be completely removed and expressed this since OKW can't be without it. This is how relic made the factions not much we can do about it. |
*double post |
Edit: if you're not getting the hint, I'm using your logic of keeping things "different". If one Army doesn't have the basic tools (that being an Engineer/Builder unit, mainline infantry unit, support weapons in some way and a medium tank, ALL BY DEFAULT) then why should another have them?
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This is really about OKW design and conjuction with doctrines. The faction was designed around low tier infantry having access to shrecks and some of the doctrines were made in part to supplement them which is the real problem here. We have moved over to a more combined arms approach but its lost some synergy with doctrines. This is the OKW doesn't need this argument, its more than trying to keep factions different, but as I have seen ATM there is experimental jaegar unit with some interesting changes this is just a example of things going in the right direction and attention is being payed to OKW doctrines which is a good thing. |
What about experimenting with smoke grenade and I don't say that lightly, I know OKW have so many grenade types something as simple as swapping the concussion grenade comes to mind though, I think regardless smoke should be a luxury for OKW if your trying to use it aggressively and cost munitions part and parcel of the faction. |
MG34 comes too late and sucks. It needs a buff, be moved to t0 and an increase cost to compensate so at least we will see different openings and strats.
This is already possible with Ostheer, Oberkommado are better than that |
The MG34, suppression? HAHAHAHAAHAHAHAHAHAHHA, where? And more importantly, when? The MG34, synergizing with the obers, wut?
If you removed the AP rounds that'd be the death of it really.
And yeah the MG42 in both Luftwaffe and Fortifications was nice but it was overlapping with it too much, the better idea was to replace the Wehr's 42 with the 34 and OKW's 34 with the 42.
If you want to balance it properly buff it a bit more and increase it's price and remove the requirement on it, that's it.
If you don't believe me try modding it and see what I mean, since I've done it.
Not obers but Oberkommando its identity as faction is specialised units from doctrines and the bygone resource system, the suppression can be laughed at but it but at the end of the day that was what the fortifications doctrine was offering a mg and AP rounds of course the doctrine offered more you get the point, now its a stock unit Oberkommando is not entitled to this is not about balance more so creativity the unit must be reworked, Oberkommado have alot of ways to deal with vehicles/armor now I'm sure there is some room for experimenting. Really the mg34 shouldn't even be in the roster if we are trying to keep Oberkommando different its becoming more like OST. I'am in favour of a buff but giving it less utility so it can't be spammed. |
It was a Doctrine unit with suppression and a ability deal with vehicles this synergized with Ober as a specialised unit, now its been moved as a stock unit it needs a rework, AP should be removed to compensate for any buffing that follows. I liked the original idea of the MG42 in replace of it in the doctrine that could of had the AP rounds and still kept some kind of creativity with Ober missed opportunity but I'am not taking into account balance here. But for sure the mg34 needs something done. |
It can be argued 251/17 has better synergy with t2 as a suppression platform with infantry and weapon team play so why move it, buffing it is better atleast it may be able to see some play. |
Question would the assault grenadiers have a combat package and start with rifles? I don't think it would end well if Ostheer can only start with mp40 infantry, now we may as well give pioneers rifles to keep some synergy with thier starting infantry, its too risky all faction's have access to rifled infantry so you can stem bleed depending on how well you play. |
Ober shouldn't need another unit in its roster it would also go against its play style as a faction, If panzer jaegars are to ever be added I could see them being used in a doctrine(I don't say that willingly) its just it would make the most sense since this it what Ober is designed around when considering doctrines, your army can be supplemented with nice specialised infantry even a mg(this is how it should theoretically work and I'am not saying the system is good or bad just different), the mod whilst nice in some areas (shreck removal) still kinda goes against this by giving volks access to panzerfaust and putting a mg in t1 but whatever, Ober have long lost their identity since the transfer system was taken from them anyway so it doesn't really matter any more. |