this sounds like a bad joke.. as if instant surpression MGs and aimbot mortars still need any kind of buff.. but i see, you are basically never playing 3v3 or something similar so its ok to keep on going to literally balance the game around 1v1
btw: if you really want to BALANCE (!!! not buff already too good MGs) remove the death loop on maxim (and improve maxim in general, as it is a piece of ****) and fix the 50 cal - vickers and mg42, mg34 are always teleporting if the model carrying the MG gets killed.. 50 cal is still bugging around. very ESL ready
but hey, at least maxim wont die to a single ober squad running straight from the front anymore in the next patch (hopefully) because they always aim down the gunner and sometimes the death loop starts..
another good idea i just found in another thread here:
QoL request: hold fire for HMGs.
This ability would have dual purpose: for one, and most importantly, it would prevent a HMG squad from automaticly deploying, which most of the times results in a terrible angle and consequent retreat. Secondly, when smartly microed, it would allow HMGs to ambush approaching squads from closer, even if they spotted them far away. Right now HMGs automaticly fire at squads at the edge of their range, which may allow them to crawl out before getting pinned.