Ehh I've been expecting for weeks that they'll nerf the DAK Marder IIIs, IMHO ppl just haven't really noticed them due to the usual casemate aversion in players. That said, IS/AT boys literally hard counter Marder IIIs so not sure what your point is.
Slightly off-topic but that's an interesting point about the Marder.
I still have no real idea what i'm doing in COH 3, so take this with a pinch of salt, but I find it quite tough to get the most out of them, they seem to be very clumsy and they barely have more range than regular armour. Obviously, it's a casemate so I know its not supposed to be very agile when it comes to moving and targetting, but unlike the previous game, its gun barrel can't 'move' at all so it relies completely on the whole vehicle rotating to find its target before it fires.
Anyone else noticed this? If its by design that's fair enough obviously. But they seem to have a noticbly harder time adjusting to close up, or moving targets compared to similar units in the previous game.