understand the concept of a 'discussion'
Him: Name some things other than balance that were broken on release in COH 2
Me: *names some things*
Him: Those things don't count, you lose!
I didn't expect much, its Reverb. |
Only for people with trash computers, Winter ran fine and was a good mechanic overall but needed some tweaks and adjustments.
Ok. I can accept that a lot of the issues for both 2 and 3 comes down to personal prefence and which issues you find less annoying, fair enough. But no it didn't 'run fine' for quite a significant period of time. It might have eventually become just about bearable performancewise but it was a shallow, shit mechanic that forced you to effectivey pause the match and afk next to a bonfire until it ended.
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Yes.
Are you stupid or something? Winter was completely unplayable for a large number of people, of course it didn't work as intended. Nothing like that or the broken as fuck bulletin system currently exist in coh 3. I sound like i'm fucking cheerleading for it now, there's loads of things in it that need fixing and improving but the comparison isn't even close. |
What broken mechanics?
Um tech progression, bulletins either not working or exploits using them, the winter weather until it got removed... Did you play it? |
Ok
what was wrong with COH2 besides balance at launch
Balance and general broken mechanics were of course a huge part of it, just like they are now, but on top of that coh 2 had substantial performance issues that meant it ran like shit on systems that supposidly met its requrements, made even worse on maps that featured that snow storm gimmick. There was no tooltips or detailed information about units or anything and it had a new command point system that was shit and broken. Did you play 2 at launch?
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Problem so much worse in coh3.
Nah Reverb. It's difficult to put into words just how fucking awful coh 2 was at launch. If you were there you'd remember. |
I think the T4 tech uprade is OK costwise. The P3 is relatively cheap and they get really good once they get all the relevant upgrades.
The cost of enabling the armoured call ins though, i think that's a little bit too expensive, given the cost of the call-ins themselves. |
And since a lot of people are fans of "DoW3 incident". DoW3 had 25k on release, lowered to 4k in 1 month, next month lowered to 1.5k players. So yeah, CoH3 is no where near.
Yeah Rosbone seems to be fixated on this just a tad much, at the moment. |
Yeah, this seems pretty minor, I think they're fine. |
Yeah, completely fair point about the standards on patching/fixes now vs back then. It's a totally different era now isn't it. It's pretty depressing that apart from a few notable exceptions, broken and buggy games on release are basically considered the norm now. I also can't really argue with you about the interface issues. Balance is one thing, but the interface stuff is pretty damn inexcusable.
The state of the game is unnacceptable as it stands. We definitely agree on that. Reading your earlier post, its very similar to how i felt about the state of Coh 2 when it first came out. I thought the series would just die and that would be that. I was pretty shocked at how much better it had become when i gave it another try, though this was a couple of years later at the very earliest.
That's probably why i'm an optimist about this one really. It improved so much, but we shouldn't need to lower out standards to this degree, not for a game this expensive and that has already been delayed and subjected to so much player feedback. I completely get it if you've had enough of Relic and believe you shouldn't have to wait for so long after its release for it to become decent.
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As an aside, I thought Dawn of War 2 really nailed it in terms of the feel, cover system and the little squads you had. Though i know it wasn't universally popular, many people really hated it. Honestly, you are kind of making me curious to dive back into DoW 3 to see just how much it improved over time, that is, if it's even still listed on Steam anymore?! Haha.
Appreciate the very detailed and thoughtful reply.
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