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CoH3 will be MODERN WARFARE ??????

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27 May 2019, 19:00 PM
#121
avatar of Tiger Baron

Posts: 3145 | Subs: 2


I'm not nitpicking and it's fine to be very critical.
From my POV it was either PC/mobile or PC/console expansion.
Ancestors Legacy + Iron Harvest is proof of concept, that console might work for a spin-off CoH game.
I doubt this will be a faithful sequel to CoH1/CoH2, so they have to market this differently (not CoH3).

Relic job annoucement | SENIOR CAMPAIGN DESIGNER:

It's worth noting, Atlus leadership who make console RPG's convinced Sega upper management to improve gaming quality. Atlus is owned by Sega Sammy Holdings same as Sega.




Atlus has been highly successful with Persona 5 on PlayStation.

John Clark, EVP Publishing at SEGA Europe
https://www.linkedin.com/in/john-clark-8b060614/

What Atlus expect from reviewers

John L. Hardin, Atlus PR Manager 2013-2017
https://www.linkedin.com/in/jlhardin0810/


In all honesty as other people have stated before me, I agree that Dawn of War 3 MAYBE could have worked, if it wasn't called Dawn of War 3.

So like you said, this is not a faithful sequel, while using the same name and being portrayed as such.

So again, it probably maybe would have worked as a sort of MOBA-RTS mash up if it wasn't using Dawn of War's name which is known for squad based tactical and strategic depth of combat and perhaps scale.

Most fans of the series, like me, I am guessing wanted and were expecting Dawn of War on Dawn of War 2/Company of Heroes 2's engine with DoW2's improvements and maybe some on top of those as well but that's about it, nobody expected for them to try and do mental gymnastics by trying to invent the wheel all over again. You got something good, something that was loved and has a following even until today (I still believe more people play DoW than DoW3) so you improve upon that while maybe incrementally adding something new like with DoW2, there was absolutely no need to depart so drastically from the core DoW gameplay in my opinion and I have no idea why they did it in the first place, trying to always be the best, the newest and the most "hip" almost always backfires.

Relic made history with both the first DoW and CoH because they had an idea and THQ was willing to invest into it so they tried it out and they found that it was liked and well received but I don't think imagined that it would be one of the top RTS games ever rated.

In a time of a market while not over-saturated like now with StarCraft and AoE as well as WarCraft clones they were the dominant things and DoW and CoH sorta broke that mold brilliantly which made them stand out.

So to me personally that's why they were so well done and loved, because they weren't doing it for the money or anything, they were probably content with the fact that the game might fail or that it might just get a niche following or whatever but still did, they still tried and they poured all of their love and creativity into it so that's why it worked.

And I know I'm starting to sound like a broken record here but Dawn of War 3 was made with the idea to re-invent the wheel by combining a nowadays pretty popular genre (MOBAs) and RTS which is a more niche and less popular genre and that's ironic but whatever, point is, you do it for the innovation and making something new, good and interesting, not to make a lot of money or to be popular because it will blow up in your face big time and that's where a lot of the nowadays triple A devs fail at and where the Indie devs pickup I think.
29 May 2019, 21:44 PM
#122
avatar of GI John 412

Posts: 495 | Subs: 1

Did no one else play the excellent modern combat mod for CoH 1?

US Army and US Marines vs the Chinese PLA. It really showed what a good modern scenario in the CoH game style can be.
30 May 2019, 00:01 AM
#123
avatar of Tiger Baron

Posts: 3145 | Subs: 2

Did no one else play the excellent modern combat mod for CoH 1?

US Army and US Marines vs the Chinese PLA. It really showed what a good modern scenario in the CoH game style can be.


Yes but it was sadly severely lacking in the balance and content department.

I'm not saying that they failed or anything, just stating the obvious. It's not easy to basically start making models and assets from the ground up for an overhaul of the entire game which really shows.

I would also rather a modern CoH be based around the Iraq and Afghanistan conflict, sort of like Arma 3/Squad instead of fighting against Russians and Chinese, basically post-communists because a lot of politics will go into it as well as online debates and so on and you will end up with the Russian being unhappy like always because they're not potrayed as the big heroes while the Chinese will try to censor as much as possible as to not look like the bad guys.

All in all said, the political climate right now does not fit a hardcore cold war/pseudo-modern fantasy setting of pitting West vs East.

Sure one could give Battlefield as an example but CoH is more known to stick closer to history while BF is just... BF, I mean you had M10s as heavy tanks in Battlefield 1942 lol, not to mention that the British were basically using 90% American equipment during the entire game and I don't think it was all about being short on the budget side either.
30 May 2019, 00:51 AM
#124
avatar of GI John 412

Posts: 495 | Subs: 1


I’d rather see a fictional Cold War era fight set in the early 1990’s where you can have basically all of the high notes of a modern setting without the crippling effect of being actually contemporary. Fiction is fiction and getting upset by it is silly.

You can also do things in an alternate history setting that you can’t in a truely historical setting. WWII as a setting is both the foundation of CoH and a crutch.

Of course if they do end up doing WWII, an earlier setting such as the North African campaign into Italy would be very cool. I’d like to see Shermans as the heaviest medium tank as they actually were in those campaigns with the very rare Tiger I being the exception. Early Churchills had weaker guns and there’s a very interesting blend of British and Italian armor to be experimented with as well. Panthers and King Tigers have been done to death when the most interesting battles were fought with Crusaders, Shermans and Panzer IIIs.
30 May 2019, 10:45 AM
#125
avatar of Esxile

Posts: 3602 | Subs: 1

Modern warfare works on wider scale than Coh2 has even proposed. I don't know how you expect to integrate the multitude of long range weapons and air weapons into a tiny battle map scale like proposed by coh.

The next iteration of COH should be design around featuring an RTS plateform proposing different game modes and an intelligent way for funding it over time.
COH1 & 2 have the same flaws here of not being able to propose anything balance outside of 1vs1 by victory points. Annihilation is not balanced, 2vs2 and above are not balanced and that's what is slowing the game right now.
I'm still convinced COHO was the right way to go in term of gaming platform design for an RTS game like COH. Next COH game must be a multiplayer game with some Solo content and not a Solo game with a multiplayer content. Then once this is settle, era of conflict can be addressed.
30 May 2019, 11:35 AM
#126
avatar of Crecer13

Posts: 2184 | Subs: 2

jump backJump back to quoted post30 May 2019, 10:45 AMEsxile
Modern warfare works on wider scale than Coh2 has even proposed. I don't know how you expect to integrate the multitude of long range weapons and air weapons into a tiny battle map scale like proposed by coh.

The next iteration of COH should be design around featuring an RTS plateform proposing different game modes and an intelligent way for funding it over time.
COH1 & 2 have the same flaws here of not being able to propose anything balance outside of 1vs1 by victory points. Annihilation is not balanced, 2vs2 and above are not balanced and that's what is slowing the game right now.
I'm still convinced COHO was the right way to go in term of gaming platform design for an RTS game like COH. Next COH game must be a multiplayer game with some Solo content and not a Solo game with a multiplayer content. Then once this is settle, era of conflict can be addressed.


And looked at Battlefield 5: this is the full price game, in which the single player game was infringed upon in favor of multiplayer. And what is the result? War Stories is poor-quality and boring, multiplayer is poor-quality with minimal content, a new map every six months and one of them is of poor quality. Cooperative mode is the worst in the game series, Battleroyal is a failed and boring attempt to jump on the hype train. BF5 - only half a year later the game turned out what it should be on the release, and it still does not have the functions that we were promised: dragging wounded allies, paratroopers still do not have a parachute and German parachutists are British soldiers flying on C-47 .

No thanks, I will pay full price only for a game with a single story.
30 May 2019, 13:42 PM
#127
avatar of Esxile

Posts: 3602 | Subs: 1



And looked at Battlefield 5: this is the full price game, in which the single player game was infringed upon in favor of multiplayer. And what is the result? War Stories is poor-quality and boring, multiplayer is poor-quality with minimal content, a new map every six months and one of them is of poor quality. Cooperative mode is the worst in the game series, Battleroyal is a failed and boring attempt to jump on the hype train. BF5 - only half a year later the game turned out what it should be on the release, and it still does not have the functions that we were promised: dragging wounded allies, paratroopers still do not have a parachute and German parachutists are British soldiers flying on C-47 .

No thanks, I will pay full price only for a game with a single story.

That a dev/publisher issue and has nothing to do with the game itself. You could had the exact same outcome with BF5 being a single player based game with crappy single player story and crappy multiplayer quality.

As opposed to your example I'll say DOTA2 is, in my opinion, a better example of a multiplayer game concept with single player elements that works very well.

And I think it is easier to introduce single player campaign to a multiplayer platform in form of scenarios or addition campaign that modeling or remodeling multiplayer into fitting players expectation.
30 May 2019, 13:51 PM
#128
avatar of GI John 412

Posts: 495 | Subs: 1

A large portion of the CoH community, however less vocal, plays primarily against the computer in either the story modes, skirmish modes or other campaigns like Ardennes assault. The skill cap of RTS games is so high that you alienate a huge portion of players by not including a fleshed our solo experience. Not to mention those of us with slow internet connections that preclude actually playing online.

A customizable skirmish vs AI would be a big selling point to these players. Wouldn’t it be cool to have a better AI that you can tune the playstyle of and load out of? “Hrrrmmm, I want to practice against a Tiger strategy so I’ll set the AI to pick lightning war doctrine and it’s playstyle to be to stall for call ins.”

CoH 3 has to have a story mode. And I would love to see more control and better AI for skirmish mode.
30 May 2019, 16:20 PM
#129
avatar of Crecer13

Posts: 2184 | Subs: 2

jump backJump back to quoted post30 May 2019, 13:42 PMEsxile

That a dev/publisher issue and has nothing to do with the game itself. You could had the exact same outcome with BF5 being a single player based game with crappy single player story and crappy multiplayer quality.

As opposed to your example I'll say DOTA2 is, in my opinion, a better example of a multiplayer game concept with single player elements that works very well.

And I think it is easier to introduce single player campaign to a multiplayer platform in form of scenarios or addition campaign that modeling or remodeling multiplayer into fitting players expectation.


Unfortunately, in most cases this will be repeated, it will give more reason for the greediness of the developers / publishers. Developing a single game is a big part of the job. By trimming a single-player game, it pushes developers / publishers to make less content and demand full price, so I consider this approach to be unprofitable for the buyer.
30 May 2019, 17:58 PM
#130
avatar of GhostC4ke

Posts: 5

Esxile's idea sounds like Dawn Of War 3
Vaz
31 May 2019, 18:33 PM
#131
avatar of Vaz

Posts: 1158

I think it could work if it still sticks to the same kind of formula. In all honesty the lethality of the weapons in coh are drastically toned down compared to their real life counterparts. We know tanks could shoot the entire expanse of a map (something long range arty can't even do, lmao). We have infantry with rifles that need like 100 shots in a firefight to kill a guy. So we add the auto-weapons...same shit. It can work.
31 May 2019, 22:40 PM
#132
avatar of SturmtigerCobra
Patrion 310

Posts: 965 | Subs: 11


CoH 3 has to have a story mode. And I would love to see more control and better AI for skirmish mode.

I think Starcraft 2 Co-op mode is the big RTS Revolution to target the casual players.
For Relic/Sega Co-op is a good way to make money from paid-commanders (not pay-to-win but pay-to-help). AI are getting more advanced with OpenAI as used in DOTA 2.

OpenAI’s Dota 2 AI steamrolls world champion e-sports team with back-to-back victories, 2019:
https://www.theverge.com/2019/4/13/18309459/openai-five-dota-2-finals-ai-bot-competition-og-e-sports-the-international-champion

StarCraft II Co-op In-Depth Review - A Real-time Strategy Revolution, 2018


In 2015, Starcraft II introduced a co-op mode, where two players would face up against Amon in a PVE-type mission. The game features several different commanders to play and many different maps to choose from.
https://starcraft.fandom.com/wiki/Co-op_Missions

There was absolutely no need to depart so drastically from the core DoW gameplay in my opinion and I have no idea why they did it in the first place, trying to always be the best, the newest and the most "hip" almost always backfires

Thx for the feedback.
Fans to Relic:
Don't throw the baby out with the bathwater.

A couple of good quotes from former Relic communication lead, Benjamin Boudreau
Ben left to become Head of CA Communications, Total War (2018-present)
https://community.dawnofwar.com/discussion/15995/well-relic-q-a/p4
@loksunl said:
The beta just too late for making needed changes before release.
Why relic not make a alpha or included more old player as test group?
Do you think relic need to rethink the decision process of game direction?
Did the relic team learn enough to make a good AOE4?
I am a AOE fans too(not much as a DOW fan), I only have more doubt for RELIC's ability after today.

@r_benb said:
Your points about betas and players as part of our process have been a huge point of discussion in the studio. I can't get into much detail here but even before the launch of DOW, the AOE team has been working very differently to make user research, early play-testing, and community consultation a much bigger part of how we make games.

@7CavPyth said:
What was wrong with the players? I'm not talking about the current problems, but at the source, why did not this game attract people?

@r_benb said:
Before this conversation gets away from us, we don't think anything was wrong with the players. Sure, they're tough on us but they like what they like and that's okay. Our challenge was complicated because DOW players are different than DOW2 players who are different than DOW3 players - each has different priorities, wants and needs.
1 Jun 2019, 14:52 PM
#133
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2

Funny enough, CoH released with Theater of War which was basically a coop experience.

SC2 commanders basically "saved" the franchise of been another diablo 3 with skeleton crew game.
1 Jun 2019, 15:45 PM
#134
avatar of Tiger Baron

Posts: 3145 | Subs: 2

Funny enough, CoH released with Theater of War which was basically a coop experience.

SC2 commanders basically "saved" the franchise of been another diablo 3 with skeleton crew game.


This is why you include a campaign, good AI and Co-Op matches in an RTS game if you want it to be good and sell well, which does not mean half ass all of that and then focus on the multiplayer aspect only.
2 Jun 2019, 07:33 AM
#135
avatar of KiwiBirb

Posts: 789

jump backJump back to quoted post29 Apr 2019, 22:55 PMVuther
It has come to our attention that nigo has worded his thread's title like YouTube clickbait. We're very sorry for any distress this has caused, and in light of this, have terminated him from his position with coh2.org.

Honestly, it's hard for me to imagine CoH without AT guns. But the existence of World in Conflict leads me to believe it can work (but stay being CoH, not WiC, I much prefer CoH's cover proliferation).


I think it’d be cool, if they do modern warfare, to have wire guided ATGMs act like AT guns in coh1&2.

And I would love to see a 1950s fictional no nuke hot war in Europe for CoH3

I would be fine with a few fictional/prototype vehicles being used as well if needed.


But that’s me
18 Sep 2019, 01:34 AM
#136
avatar of SturmtigerCobra
Patrion 310

Posts: 965 | Subs: 11

I fully agree with this, CoH2's marketing and their portrayal of the Soviet are completely at-odds with each other. The marketing was a favourable portrayal of the Soviets, which also drew in a large Eastern audience, which then felt betrayed when they played the campaign which is unfortunately seems to be a Cold War era NATO interpretation of the Eastern Front. Not to mention the Great Red Army is protrayed as being staffed mostly of Conscripts and Penals, with a handful of Guards or Assault troops on the side.
+1

Old CoH2 YouTube vids goes viral and User Review bomb are proof of a large eastern audience.
CoH2 launch - review bomb (2013):
Metascore of 80/100, user score of 17/100?
How is this possible?
https://steamcommunity.com/app/231430/discussions/0/864980009880341484/

Sega "investigating concerns" after Russian distributor pulls Company of Heroes 2
"We are taking this issue very seriously.", 2013
https://www.eurogamer.net/articles/2013-08-06-sega-investigating-concerns-after-russian-distributor-pulls-
company-of-heroes-2
Sega is looking into concern around real-time strategy game Company of Heroes 2 after its Russian distributor pulled it from sale.

Russian distributor 1C-SoftClub (part of the company responsible for the IL-2 Sturmovik and Men of War series') announced it had stopped selling Relic's World War 2 RTS after complaints over the portrayal of the Soviets.

Sega, publisher of the game and owner of its developer, Relic Entertainment, told Eurogamer it is taking the issue "very seriously".

"Sega and Relic are aware of the press stories circulating concerning Company of Heroes 2 and the historical context of the game from a Russian perspective," a statement read.

"At this time we cannot offer any further comment, however we are taking this issue very seriously and are investigating these concerns thoroughly with all relevant partners."

A Change.org petition calling on Valve to pull the game from sale in CIS [Commonwealth of Independent States] has, at the time of publication, over 17,000 signatures.

“The way the game developers see the conflict is disgusting,” reads the petition.

Relic community manager (Noun) pouring gas on fire. I don't blame Noun, but he is not the guy that put out a community fire.
All things considered, this studio basically told Russia/Eastern audience to go play another video game (classic Relic passive-aggressive behavior/righteousness/holier than thou attitude).


This failure + negative user reviews cost Relic millions of dollars and without a doubt will impact future sales due to brand devaluation etc..
CoH is not Call of Duty, WW2 fans won't easily forget Relic betrayal like this (along with p2w betrayal etc.). For years Relic leadership was tone deaf to fan criticism which then resulted in DoW3 betrayal as well.

CoH: Eastern front, Relic really missed out on a great WW2 market opportunity.
So they don't want to sell CoH3 to Russia? :(
Wargaming WoT do not exist without Russia WW2 patriotism.
Below a few Russian WW2 songs that highlight how popular WW2 is in Russia (gamer or not):

Concert for the WW2 Victory Day, "It's necessary to live", May 7, 2016
5,515,726 views
Victory Day a holiday that commemorates the surrender of Nazi Germany in 1945

Russian Beauty Sings Patriotic Favorite - Audience Loves It and Sings Along:
12.227.608 views

Opera Megastar Hvorostovsky Sings WW2 Favorite 'Katyusha', Audience Sings Along:
19 Sep 2019, 22:57 PM
#137
avatar of Tiger Baron

Posts: 3145 | Subs: 2

+1

Old CoH2 YouTube vids goes viral and User Review bomb are proof of a large eastern audience.
CoH2 launch - review bomb (2013):
Metascore of 80/100, user score of 17/100?
How is this possible?
https://steamcommunity.com/app/231430/discussions/0/864980009880341484/

Sega "investigating concerns" after Russian distributor pulls Company of Heroes 2
"We are taking this issue very seriously.", 2013
https://www.eurogamer.net/articles/2013-08-06-sega-investigating-concerns-after-russian-distributor-pulls-
Relic community manager (Noun) pouring gas on fire. I don't blame Noun, but he is not the guy that put out a community fire.
All things considered, this studio basically told Russia/Eastern audience to go play another video game (classic Relic passive-aggressive behavior/righteousness/holier than thou attitude).


This failure + negative user reviews cost Relic millions of dollars and without a doubt will impact future sales due to brand devaluation etc..
CoH is not Call of Duty, WW2 fans won't easily forget Relic betrayal like this (along with p2w betrayal etc.). For years Relic leadership was tone deaf to fan criticism which then resulted in DoW3 betrayal as well.

CoH: Eastern front, Relic really missed out on a great WW2 market opportunity.
So they don't want to sell CoH3 to Russia? :(
Wargaming WoT do not exist without Russia WW2 patriotism.
Below a few Russian WW2 songs that highlight how popular WW2 is in Russia (gamer or not):

Concert for the WW2 Victory Day, "It's necessary to live", May 7, 2016
5,515,726 views
Victory Day a holiday that commemorates the surrender of Nazi Germany in 1945

Russian Beauty Sings Patriotic Favorite - Audience Loves It and Sings Along:
12.227.608 views

Opera Megastar Hvorostovsky Sings WW2 Favorite 'Katyusha', Audience Sings Along:


First off, I want to thank you for actually inspiring me to write my very post mimicking yours Cobra, very much appreciated for your "model" so to speak.

Second, here's me destroying the "heroic" myth of communism and the Soviet Union in one fell swoop:

Communism has killed over 100+ million people for the around 100 years it has existed. I recently found and read this little (not really little, but very well detailed) article on it here: https://www.researchgate.net/figure/Communism-Killed-Some-100-Million-People_fig1_324755193

Here's 2 hardly known Soviet (Not Chinese, Korean or Vietnamese ones) genocides -

Holodomor: https://memorialholodomor.org.ua/eng/holodomor/history/

And here's an article from BBC for those who fear "Ukranian propaganda": https://www.bbc.com/news/world-europe-25058256

How many did it kill? Hard to tell, but most sources site around 8-13 million.

Next up we have the massacre of Polish officers, the Soviets' presumed "Ally", known as the "Katyn massacre": https://allthatsinteresting.com/katyn-massacre

How many dead? Around 20,000.

Of course there are many more Soviet genocides such as in the Gulags and the countless small crimes committed by the NKVD and KGB but if I go more into those I'd probably be here the whole day and night writing this post so I'll just leave it at that. I also stumbled upon a nice book called "The black book of communism" if anybody is further interested in the many atrocities that happened in the Soviet Union.

Next we come to my other point, using dogs as anti-tank weaponry:



I have no words to describe my anger as a dog lover. I can only say that I am glad to have read that the dogs were either too afraid of tanks and stayed by their trainers to blow them up or ran towards Soviet tanks since they were trained on them.

I want to also mention that the Soviets were also lacking the brains to carry their infantry in halftracks or other armored personnel carriers like other nations and their Armies and instead used them as tank armor, apart from having any other effective hand-held infantry anti-tank weaponry besides AT grenades and AT rifles. The Germans at least had the common sense to see that the bazooka had potential and improve upon it.

Last point I will make: Propaganda, a lot of it -



What the hell is this exactly? Soviets running through fire against big bad Germans? Really? The newest movie "T-34" which is basically a knock-off of Fury is also full of it and another good example:



And they said Hollywood was bad. If it's not that then it's single Soviet soldiers defeating the entire German Army, all by themselves.

I mean sure you could say we have a lot of propaganda as well and single man Armies but even in Rambo you have the US Government portrayed as a sort of bad guy.

The only Russian movies that I would say were non-biased and I actually liked because they weren't full to the brim with propaganda are the Brest Fortress and perhaps the Woman's Death Battalion and I recommend them to anyone who wants to see actually good Russian movies.

Honestly I would rank Russian movies as #1 in the propaganda ladder, then come the Chinese and then maybe America's Hollywood as recently patriotism in the US in the movie making business has seen a steep decline for one reason or another but I will not get into it here.

So to end it here, I honestly do not care (about Russian opinions) and support Relic's decision on not siding with the Russians in their propaganda hungry demands of portraying the Soviets in a more heroic light. They were not heroes by any stretch of the imagination.

However I would like to say that to those who call me a blind and arrogant, and perhaps ignorant American Patriot or Wehrboo, I respect the common soldier, even the Soviet one, and I also found the Soviet campaign as horrendous. But the Soviets deserve to be portrayed the same as the US, British and Germans were in Company of Heroes, as common soldiers with their own stories, not as heroes and not as villains, but as humans.
20 Sep 2019, 05:27 AM
#138
avatar of SturmtigerCobra
Patrion 310

Posts: 965 | Subs: 11

First off, I want to thank you for actually inspiring me to write my very post mimicking yours Cobra, very much appreciated for your "model" so to speak.

Second, here's me destroying the "heroic" myth of communism and the Soviet Union in one fell swoop

Don't put words in my mouth, it's insulting. I'm not defending communism lol. Calm down.
My post was about Relic failing to sell WW2 video games and turning CoH2 into Company of Villains.
Perhaps the context was unclear and could be misunderstood, for that I apologize. For those that have read my previous posts on CoH2.org I believe the context is clear.
Alienating paying customers is bad business and Relic did this with both CoH2: Eastern Front and DoW3. Perhaps some of this was un-intentional but the result is the same.
WW2 is very popular in Russia and Wargaming has capitalized on this while Relic did shit.

Don't lecture me on politics/failed ideologies, I'm well aware about the danger of communism+nazism, more than you think. Also Russia did not invent communism, that came from Europe.
Most countries has a light/dark side as do America/Europe.

A. Soldier you don't seem to understand where Russians get their news from such as RT and alternative media. Movies are entertainment and to insinuate this is what Russia believes is just BS.
If you want to know what Russians believe in go watch some RT shows who has far less propaganda than any American MSM channel (including FOX).
Currently Tucker Carlson (former CNN) is the only good MSM journalist that is left.

Larry King Slams Former Network CNN: ‘Stopped Doing News a Long Time Ago’:
https://www.thewrap.com/larry-king-slams-cnn-network-stopped-doing-news-a-long-time-ago/

After leaving CNN, Larry King had a RT show and also supported third-party candidates while American MSM did nothing.

Third-Party Debate To Be Broadcast By Al Jazeera English, RT America, But Not Major Cable News Networks, 2012:
https://www.huffpost.com/entry/third-party-debate-al-jazeera-english_n_1988014
NEW YORK — When Larry King moderates Tuesday’s third-party debate in Chicago, his former network, CNN, will not be carrying it live. And neither will Fox News or MSNBC.

RT Max Keiser Report also is great.
Keiser Dropping truth bombs about Goldman Sachs story:


As American you'll be more informed watching Russia TV channels (RT) than any American MSM channel (except Tucker Carlson). Irony?

Yes I know RT has bias, but they do more journalism than American MSM. That's a fact, like it or not.
20 Sep 2019, 07:12 AM
#139
avatar of Tiger Baron

Posts: 3145 | Subs: 2


Don't put words in my mouth, it's insulting. I'm not defending communism lol. Calm down.
My post was about Relic failing to sell WW2 video games and turning CoH2 into Company of Villains.
Perhaps the context was unclear and could be misunderstood, for that I apologize. For those that have read my previous posts on CoH2.org I believe the context is clear.
Alienating paying customers is bad business and Relic did this with both CoH2: Eastern Front and DoW3. Perhaps some of this was un-intentional but the result is the same.
WW2 is very popular in Russia and Wargaming has capitalized on this while Relic did shit.

Don't lecture me on politics/failed ideologies, I'm well aware about the danger of communism+nazism, more than you think. Also Russia did not invent communism, that came from Europe.
Most countries has a light/dark side as do America/Europe.

A. Soldier you don't seem to understand where Russians get their news from such as RT and alternative media. Movies are entertainment and to insinuate this is what Russia believes is just BS.
If you want to know what Russians believe in go watch some RT shows who has far less propaganda than any American MSM channel (including FOX).
Currently Tucker Carlson (former CNN) is the only good MSM journalist that is left.

Larry King Slams Former Network CNN: ‘Stopped Doing News a Long Time Ago’:
https://www.thewrap.com/larry-king-slams-cnn-network-stopped-doing-news-a-long-time-ago/

After leaving CNN, Larry King had a RT show and also supported third-party candidates while American MSM did nothing.

Third-Party Debate To Be Broadcast By Al Jazeera English, RT America, But Not Major Cable News Networks, 2012:
https://www.huffpost.com/entry/third-party-debate-al-jazeera-english_n_1988014

RT Max Keiser Report also is great.
Keiser Dropping truth bombs about Goldman Sachs story:


As American you'll be more informed watching Russia TV channels (RT) than any American MSM channel (except Tucker Carlson). Irony?

Yes I know RT has bias, but they do more journalism than American MSM. That's a fact, like it or not.


I will politely ask you to not be aggressive as my post was not aimed at you but at the Soviet fanboys that believe the Soviets as nothing less than heroes and 1 man Armies.

And I wasn't using sarcasm when I said that I appreciate your way of making threads, citing your sources instead of just writing empty words like most people (including me) because they cannot be bothered to do so.

I simply do not wish to have Soviet Propaganda in games so that's why I'm at least supporting Relic and other developers for not giving in to Russian bias.

And just so you know I don't watch the news, we don't even have TV where I live. I'm not here to argue politics or compare ideologies.
22 Sep 2019, 07:40 AM
#140
avatar of SturmtigerCobra
Patrion 310

Posts: 965 | Subs: 11

True story. Not one, but two Soviet officers saving the world from Nuclear WW3.
Vasili Arkhipov (Cuban missile crisis, WW2 soldier and later submarine Captain) and Stanislav Petrov.
Had Stanislav Petrov/Vasili Arkhipov just went with military protocol many of us wouldn't be here today.

Vasili Arkhipov:
The Man Who LITERALLY Saved The World From Nuclear War:

If you were born before 27 October 1962, Vasili Arkhipov, a Soviet Navy Officer, saved your life. The story of his role in the Cuban Missile Crisis deserves to be more widely known, because of what it tells us about nuclear weapons.


In this video:
In 1962, the U.S. and the Soviet Union were on the brink of possible mutual destruction- the world as a whole was facing a possible nuclear winter and all the devastation that would come with it. The Cold War had been escalated to “tepid” and was close to becoming hot with the failure of the Bay of Pigs in 1961 and the ensuing Cuban Missile Crisis.

http://www.todayifoundout.com/index.php/2013/05/vasili-arkhipov-the-man-who-saved-the-world/

Stanislav Petrov:
The Man Who Saved the World Trailer 1 (2015) - Stanislav Petrov, Kevin Costner Documentary HD:

Few people know of him... Yet hundreds of millions of people are alive because of him. The actions of Stanislav Petrov, a retired Soviet military officer, prevented the start of a worldwide nuclear war and the devastation of much of the Earth.


Stanislav Petrov, the 'man who saved the world' dies at 77:
https://www.telegraph.co.uk/news/2017/09/18/man-saved-world-dies-77/
The former Soviet military officer credited with saving the world from nuclear destruction has died at the age of 77. Stanislav Petrov, a lieutenant colonel in the Soviet Air Defence Forces, was the officer on duty at the Soviet Union’s early warning centre when malfunctioning computers signaled the United States had launched missiles at the country in September 1983.

His decision to ignore warnings is credited with averting nuclear armageddon.


My CoH2.org message has been clear, say yes to Company of Heroes, not Company of Villains..
I have highlighted German WW2 “heroes” in previous posts such as Luftwaffe ace, Franz Stigler.
This is not me being biased to any side, I want what is best for CoH3.

Amazing tale of a desperate WWII pilot’s encounter with a German flying ace:

https://nypost.com/2012/12/09/amazing-tale-of-a-desperate-wwii-pilots-encounter-with-a-german-flying-ace/
Bf 109 pilot Franz Stigler and B-17 pilot Charlie Brown's first meeting:

HBO Band of Brothers: German General's speech:


Respect to all WW2 veterans!

Warren Chambers:
“As a veteran of war I can tell you the worst possible thing for us who survived whether at home or in the war zone is for us to be forgotten. Never forget the sacrifices made or it will have been for nothing”.

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SHOUT IT OUT!

No ProfanityNumber of ShoutsRefresh Shout Box
Osinyagov: Suddenly, coh2 is slowly dying, but you can play it, playerbase still big enough
09 Apr 2025, 17:00 PM
Osinyagov: Wow, i remember you from zansi and vali videos, good old memories
09 Apr 2025, 16:58 PM
Beinhard: o7 miss this game and zansi
09 Apr 2025, 14:09 PM
Lady Xenarra: @Willy Pete The lack of April Fools this year is odd lol
02 Apr 2025, 01:34 AM
Willy Pete: @Rosbone not dead yet. when that happens the font will switch to Papyrus :*(
02 Apr 2025, 00:16 AM
dasheepeh: it was an honor guys :guyokay:
01 Apr 2025, 20:34 PM
aerafield: yeah I already prepared my "Can't believe there's comic mode for the 10 daily visitors even on this April 1st" :guyokay:
01 Apr 2025, 20:29 PM
Rosbone: @dasheepeh I guess that means this site is officially dead :guyokay:
01 Apr 2025, 20:19 PM
dasheepeh: no comic sans font for april 1st this year?
01 Apr 2025, 19:56 PM
Willy Pete: @Lady Xenarra this you? https://i.imgflip.com/3e4thi.jpg
01 Apr 2025, 02:53 AM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
01 Apr 2025, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
27 Mar 2025, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy :clap:
27 Mar 2025, 04:31 AM
Soheil: Coh2 still broken server ?
25 Mar 2025, 18:27 PM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific. :snfQuinn:.
24 Mar 2025, 02:46 AM
Nickbn: and again someone else replies. I mean come on guys. Give @adamírcz a chance
22 Mar 2025, 14:00 PM
Willy Pete: @Nickbn you didn't ask a question, and this is a chat box...
20 Mar 2025, 13:11 PM
Nickbn: @Rosbone it's incredibly rude to speak on someone elses behalf, especially when a question is directly adressed to them. I understand your passion for the subject at hand but I want to hear from him.
20 Mar 2025, 10:16 AM
Rosbone: @Nickbn No, I am just saying people should not be using any Relic owned forum since they have proven they ban anyone who says true things about Coh3.
18 Mar 2025, 19:01 PM
Nickbn: @Rosbone do you speak on his behalf? I didn't know. In that case keep us updated please.
18 Mar 2025, 16:47 PM
Rosbone: #RelicModdedEchoChamber
16 Mar 2025, 17:54 PM
Rosbone: @Nickbn True except, the only people on the Relic Discord/Reddit/Steam are brain washed monkey zealots. They wont even understand what @adamírcz is talking about. Anyone else is banned.
16 Mar 2025, 17:54 PM
Nickbn: @adamírcz might be a better idea to voice this to relic directly than to voice it here, in a shoutbox of a nearly deade fansite #justsaying...
16 Mar 2025, 16:36 PM
webdesign-muenchen-w: @Rosbone it is sick
14 Mar 2025, 22:09 PM
aerafield: @adamírcz aren't the first two disconnects free every day?
14 Mar 2025, 19:26 PM
Rosbone: It is so unlike Relic to punish its fans and community.
14 Mar 2025, 12:07 PM
adamírcz: So, I just got a leaver penalty without even getting onto the loading screen because of the game disconnecting, bravo Relic
14 Mar 2025, 10:45 AM
Rosbone: It is an indicator of the very short sighted capitalist view that plagues any company where leadership does not understand the product.
13 Mar 2025, 20:00 PM
Rosbone: They dont care about Coh3 or Coh in general. They are just trying to grab cash by ripping off the small user base they have.
13 Mar 2025, 19:58 PM
Rosbone: Just making mistake after mistake after mistake.
13 Mar 2025, 19:57 PM
Rosbone: It is clear they crapped out an unfinished game. And are now barely supporting it as they make new smaller games. Coh3 is stillborn. It will be meh for at least another 2-4 years. Meaning they killed the whole franchise instead of growing it.
13 Mar 2025, 19:56 PM
Rosbone: For a thing they could fix in minutes. Literally minutes.
13 Mar 2025, 19:53 PM
Rosbone: If I did play coh3 and was mainly a skirmish player, I would be pissed and probably stop playing. And it has been like this since release. Why? I would not tell my friends to buy a game I am not even playing. Lost sales and angered users.
13 Mar 2025, 19:53 PM
Rosbone: I am just saddened how Relic keeps hurting themselves by not fixing 5 minute things like menus. Why anger users with stuff that could be fixed in minutes???
13 Mar 2025, 19:50 PM
Rosbone: I was wondering why people think I was raging. I think it was when I said "because coh3 sucks so bad". That was not my opinion. Just a general feel from top players/streamers. I dont play Coh3 and have NO opinion of it.
13 Mar 2025, 19:48 PM
OKSpitfire: You can rage as often as you like btw, you usually manage to make it pretty funny.
12 Mar 2025, 11:18 AM
Rosbone: So it was a systemic failure across multiple disciplines and check points.
12 Mar 2025, 04:30 AM
Rosbone: Knowing how companies work, I imagine a new hire making the menus. The API they are using is complicated and things were hard to figure out. But at some point QA or management should have addressed these things. Usually within 6 months of starting.
12 Mar 2025, 04:29 AM
Rosbone: @theekvn I dont hate Coh3 or Relic. I just dont understand how you work on Coh3 for like 7 years and the menu system is worse than if a Programming 101 student made it. Feel free to explain it to me.
12 Mar 2025, 04:07 AM
theekvn: + 33% dmg rear hit was best deal ever.
12 Mar 2025, 04:00 AM
theekvn: KT just need fuel debuf from 15% to 50%, Ele arc of fire- aim time improve and they are good to go
12 Mar 2025, 03:59 AM
theekvn: and please Rosbone,I know you hate Coh3 to the bone due to your drama with relic, Still, Can you give a proper point of view instead of raging ?.
12 Mar 2025, 03:54 AM
theekvn: you rather go 76 to unity Whizbang 2.0 or go home.
12 Mar 2025, 03:52 AM
theekvn: also US tier 4 is 145f and Sherman pen 140 nerf is too much.
12 Mar 2025, 03:52 AM
theekvn: Whizbang lock behind CP, meanwhile stuka is techtree progress
12 Mar 2025, 03:51 AM
KoRneY: @aerafield It's possible that it is underpriced for what it is capable of now, no need to go full retard and take it immediately as a massive problem. It costs 60 more MP than a pz.3 and in 2v2 the barrage can be quite strong.
07 Mar 2025, 19:14 PM
OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back....
06 Mar 2025, 16:35 PM
aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem?
06 Mar 2025, 13:33 PM
Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs?
06 Mar 2025, 12:13 PM
OKSpitfire: A powerful, doctrinal unit that outperforms stock stuff? Colour me shocked! :P
06 Mar 2025, 10:49 AM
Willy Pete: Cool you wanna lose your stock lategame arty too then?
06 Mar 2025, 03:20 AM
Lady Xenarra: WTB Whizzbang for DAK instead of Stuka, 5 fuel cheape, 60MP more expensive and next to impossible to dive. :rofl:
05 Mar 2025, 20:27 PM
Rosbone: It is also hard to expect Relic to help Coh2 when they cant even make working menus in Coh3 yet, 2 years after release and at full price+ for DLCs. Thats like asking a fish to do calculus.
04 Mar 2025, 02:58 AM
Rosbone: But this last patch has made good progress for grabbing players. All we can hope is Coh3 gets to Coh2s quality level before everyone abandons the franchise. Its Relic so they will completely f*%k it up as usual. But its a hope/cope.
04 Mar 2025, 02:55 AM
Rosbone: Relic wants Coh2 to fail so players will migrate to Coh3. It is hard to blame them since Coh3 sucks so bad. It needs all the help it can get.
04 Mar 2025, 02:53 AM
Soheil: Coh2 is dead , full of map hackers , and lelic knows that but ...
04 Mar 2025, 01:26 AM
aerafield: Oh how I missed the weird spam bots, welcome back :banana:
03 Mar 2025, 13:05 PM
situsgbo777: Platform game online terpercaya dengan berbagai pilihan permainan seru dan peluang menang besar. Nikmati pengalaman bermain terbaik hanya di GBO777
03 Mar 2025, 06:48 AM
OKSpitfire: @aerafield that does sound familiar
02 Mar 2025, 09:06 AM
aerafield: @Lady Xenarra :rofl:
02 Mar 2025, 01:45 AM
Lady Xenarra: Ah, the gren faust-replacing-rifles bug/exploit. :ph34r:
01 Mar 2025, 18:24 PM
aerafield: CoH3 high elo is truly the dumbest CoH experience that ever existed
01 Mar 2025, 17:25 PM
aerafield: @OKSpitfire tbh I find it quite challenging to get the Pershing in time, having to suffer through the CoH3 tickrate and this endless bullshit meta of massive blobs going back and forth to the forward heal truck
01 Mar 2025, 17:24 PM
OKSpitfire: Well... going to be seeing the Pershing a lot for a little while, that thing is a monster.
01 Mar 2025, 11:44 AM
NigelBallsworth: axis stuff is getting more meme by the second
28 Feb 2025, 23:32 PM
aerafield: Cloaked instapin MGs at 0cp. I wanna see no more crying about the Dingo while that shit is in the game :snfPeter:
28 Feb 2025, 20:38 PM
Willy Pete: And only on annihilation, and I have to let the AI live long enough...
28 Feb 2025, 02:04 AM
Willy Pete: Pershing is absurd, but ive still only gotten to use it against AI
28 Feb 2025, 02:03 AM
Lady Xenarra: WTB Pershing for Axis, that is all :lolol:
27 Feb 2025, 13:32 PM
donofsandiego: :clap:
27 Feb 2025, 02:34 AM
donofsandiego: Return of the chatGPT writing prompt. Lets see how shinasukac responds to these questions utilizing the Socratic Method. Maybe he will give us an interesting look into his opinions
27 Feb 2025, 02:34 AM
Willy Pete: I havent even seen a pershing yet. Coh3 games still move too fast for it lol
27 Feb 2025, 00:30 AM
shinasukac: kingtiger=kingjoker
26 Feb 2025, 16:27 PM
Lady Xenarra: Has anyone actually used the KT much? My experience is that the match is usually over long before I get the CPs for it
26 Feb 2025, 14:35 PM
Rosbone: Can someone message me the day you can look at Coh3 and not face palm yourself in disbelief that actual humans worked on it? Much appreciated.
26 Feb 2025, 06:40 AM
Rosbone: The only way to feel good about Coh3 is to never look at Coh3. Once you see it, you cant unsee it.
26 Feb 2025, 06:37 AM
Rosbone: Observer mode sucks, player stats pages are scatter brained mess, etc etc etc
26 Feb 2025, 06:35 AM
Rosbone: It is really hard to tell people to buy the DLC with feeling like they are throwing their money down the toilet for a nearly dead game. But Big Tonks!!! Oh well, not my problem.
25 Feb 2025, 18:12 PM
Rosbone: No 4v4 maps, busted menus 2 years after release, still have not fixed janky sounds people have complained about for over 2 years, etc etc.
25 Feb 2025, 18:10 PM
Rosbone: And the skirmish menus are still at a BETA level. Just the largest game play mode completely ignored... again.
25 Feb 2025, 18:09 PM
Willy Pete: Oh wtf. Yeah the crossing remake was in the 2v2 demo. No more 3s and 4s is a bummer tho
25 Feb 2025, 16:42 PM
aerafield: What? No, he means that all the new maps are for 1v1. Though Im pretty sure they will be playable in 2v2 as well
25 Feb 2025, 15:50 PM
Willy Pete: Are the maps really locked behind dlc? Surely they must be in the regular update
25 Feb 2025, 15:22 PM
Rosbone: I would like to join in celebration with the 9% of Coh3 MP players who are getting ALL of the new maps. Woohoo! #3Tards
21 Feb 2025, 19:22 PM
OKSpitfire: I hope that at least one of heavies is a like-for-like reskin of the coh 2 ISU-152. I miss that thing.
21 Feb 2025, 10:23 AM
Rosbone: Buy our cool new large tanks that will never get played on the 4 new 1v1 maps added. Perfect synergy! :facepalm:
20 Feb 2025, 19:23 PM
Rosbone: Everyone ready for some deep penetration :snfPeter:
20 Feb 2025, 17:13 PM
Lady Xenarra: I'm sure the ppl who defended it as balanced for Allies will be screaming like they got scaled with boiling water, in COH3. How the tables turn.
20 Feb 2025, 11:33 AM
Willy Pete: I think it was nuts with any engine damage. Especially on superheavies
20 Feb 2025, 07:03 AM
aerafield: Personally I think without the ram ability, it's worse than loiters for example
20 Feb 2025, 00:09 AM
Willy Pete: It combined well with most slowing abilities, not just ram stuns
19 Feb 2025, 23:36 PM
Willy Pete: Only??? I think not being able to shoot it down and the ramp up effect also had something to do with it
19 Feb 2025, 23:34 PM
Willy Pete: Really
19 Feb 2025, 23:30 PM
aerafield: AT overwatch was broken only because it came with the faction of T34 ramming
19 Feb 2025, 22:29 PM
Willy Pete: Love to see Relic really learning from their past mistakes. Let's bring back the dumbest ability in coh2, and charge money for it
19 Feb 2025, 20:34 PM
Willy Pete: New DAK commander will have AT overwatch as alternate choice to elefant
19 Feb 2025, 20:33 PM
aaa: Funy thing new players dont know that. And are trying to compete vs hacks
19 Feb 2025, 10:33 AM
aaa: Online gaming is trash in general, not just coh. On high level there are all cheats in most games
19 Feb 2025, 10:24 AM
aaa: 2 cheaters in 3 days. MH and DH
19 Feb 2025, 09:57 AM
aerafield: I am a simple man, I build Humvees with Pathfinders and Missile Launchers inside, I am happy
18 Feb 2025, 20:57 PM
Lady Xenarra: aerafield lamevee spammer confirmed :nahnah:
18 Feb 2025, 20:42 PM
aerafield: those who know, know: https://www.reddit.com/r/CompanyOfHeroes/s/fPk4yLIgmK
18 Feb 2025, 15:40 PM
adamírcz: Might be onto somethin here, combine side armour existing, maps where flanking is a viable option, and hopefully also heavies actually being less manouverable than mediums (lookin at you coh2), and it might be fun gameplay
17 Feb 2025, 13:39 PM
Willy Pete: Shouldn't coh3 heavies actually have insane front armor values? The glory days of 400+ Kt armor wouldn't be as bad when side armor is a thing. Not to say its a good idea lol
14 Feb 2025, 23:14 PM
aerafield: But then again, maybe CoH3 superheavies should actually have insane armor values because the whole game is designed for the clumsy & inept anyway :snfPeter:
14 Feb 2025, 23:04 PM
aerafield: It's like you have to coordinate an entire orchestra of abilities and the correct units, meanwhile your opponent just clicks his 1 superheavy tank occasionally...
14 Feb 2025, 23:01 PM
aerafield: the giga frontal armor also made these units too oppressive in average or low ELO games
14 Feb 2025, 22:59 PM
aerafield: Massive HP pool but reasonable amount of armor is way healthier design
14 Feb 2025, 22:57 PM
aerafield: Say what you want, but the titanium frontal armor design of coh2 superheavies was bullshit. Too many bad players not getting punished for their bad micro because penetration RNG carries them
14 Feb 2025, 22:57 PM
Willy Pete: Also the attack ground with the pak40 looked perfect, that Pershing should be dead
14 Feb 2025, 19:18 PM
Willy Pete: Ahh just saw the other one that died. Some bad rng I think but there was an AT gun at med range for a chunk of that fight
14 Feb 2025, 19:14 PM
Willy Pete: Which KT? I saw one got almost deleted but it also showed its side to a hellcat AND the m5. I think the player even admitted he got lucky
14 Feb 2025, 19:10 PM
Lady Xenarra: I understand that the devs want to sell the Allied part of the DLC, but the KT got swiss cheesed like a COH2 bunker on treads :S
14 Feb 2025, 15:16 PM
SupremeStefan: They should make dlc separataly for axis and alies
14 Feb 2025, 10:28 AM
SupremeStefan: 25$ is actually a ok price for 40 abilites = 8 commanders = 4 battlegroups. But problem is that it comes in bundle
14 Feb 2025, 10:24 AM
Willy Pete: Have they shown the actual trees yet for the new commanders? Skimmed through the deep dive today, didnt see em
13 Feb 2025, 22:29 PM
Rosbone: Big Tonk boners incoming :hansGASM:
13 Feb 2025, 17:38 PM
donofsandiego: Probably not
12 Feb 2025, 14:57 PM
Lone-Wolf: Hi guys. Error code -4. Any fixes?
08 Feb 2025, 17:09 PM
donofsandiego: Probably not
07 Feb 2025, 16:57 PM
SkYisTheLimiT_CoH: any coh2.org admin there ?
07 Feb 2025, 12:43 PM
Lady Xenarra: Ever the contrarian, aerafield.
07 Feb 2025, 11:59 AM
aerafield: I havent seen the new units in action yet (whose BGs will not be purchased by too many people as they are pretty expensive I recon), but I can say with 100% confidence that the Pershing needs a buff
07 Feb 2025, 02:31 AM
Lady Xenarra: I would think lots more players would come/return since there's so many iconic units being added in the new BGs. I just don't want to hear another 8+ yrs of Pershing need buff complaints
06 Feb 2025, 23:22 PM
adamírcz: If I had my supply of copium, Id say they might at least get enough money to not have to wait 5 months with problems that should be a matter of bi-weekly hotfix
06 Feb 2025, 23:10 PM
adamírcz: I mean, its overpriced,
06 Feb 2025, 23:10 PM
Rosbone: Will it help or hurt the current player base is the real question. Should add more players, but may drive many away.
06 Feb 2025, 19:17 PM
Rosbone: Yes you too can play with a persdhing for the low price of $24.99 USD. Or be the poor schlub who gets his rectum reconfigured who doesnt have the latest pay to win stuffs.
06 Feb 2025, 19:16 PM
donofsandiego: persdhing in coh 3? 😳
06 Feb 2025, 18:42 PM
Rosbone: @aerafield Ahhh, I think I made a pershing like twice in my life since that commander is pretty bad in 4s.
05 Feb 2025, 23:20 PM
aerafield: @Rosbone coh2 pershing has the same ability so, whatever. Though it's probably gonna be a 30 seconds ability to make it super broken pay to win, then 2 months later it will get "hotfixed" into a skillshot like coh2 pershing
05 Feb 2025, 22:00 PM
Rosbone: How do we feel about Pershing shooting thru multiple buildings?
05 Feb 2025, 19:43 PM
Rosbone: I am just happy Relic was smart enough to put this out now because the community was falling asleep waiting 3 months between patches. And a new/old map was shown :banana:
05 Feb 2025, 19:38 PM
aerafield: Not even the trailer can hide the trash sound effects
05 Feb 2025, 18:46 PM

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