No, the M3 Half Track that comes in the USF Mechanized Commander.
Oh right, that's not an M5. Thanks.
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No, the M3 Half Track that comes in the USF Mechanized Commander.
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Maybe this is a bug, but my Maxim instantly suppressed two groups of pioneers.
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even if you removed the word "instantly" i would think it was a bug
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I tested maxim right now, and it really has a good suppression without vet ability, and I find this ninja bug a very useful change for maxim.
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Can the balance team give any clarity about this change?
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Confirmation bias as far as I can tell. Maxim in the mod suppresses at mid-high range in about 2,5 seconds (near the end of one burst), which is the same as in the live patch.
Unless there's something that causes a bug that gives it higher suppression.
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And I think that we should stay on such direct buff. Performance can be changed, but it is definitely more correct than to pay ammunition for what it should do by default.
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I think ignoring cover would be cheesy. Also doesn't fixthe core issue that the maxim is shit and adjusting the vet won't make it stop being shit because the shit unit is prone to wipeseamimg it loses its vet.
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Anyone feel something for giving Airborne Guards an option to upgrade two elite zooks, like USF Paratroopers?
Soviet Airborne is supposed to be a doctrine with an early-game focus, but it doesn't have any counters to light vehicles like meta doctrines do (no M-42 or PTRS Guards). This makes the doctrine a risky option. This change offsets that a bit and gives a unique option to the Soviets. To make Zooks more tempting, make it so Airborne Guards can still upgrade Zooks once they've upgraded the free PPSH's. Secondarily, they could be given mines, camouflage or even timed demo's with it, like Paratroopers.
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Los wouldn't work because units that see the maxim would reveal themselves to it.
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